Breath of Fire: Dragon Quarter

14.11.2002
Users 88/100
Breath of Fire: Dragon Quarter is a radical departure from the previous titles of the Breath of Fire series, and in some ways from standard Japanese-style role-playing games in general. The game is built like a huge dungeon crawler, with no overworld map. The combat is tactical: each character has action points (AP), which can be used to move around the screen during an enemy encounter, and perform a variety of combo attacks. There is no magic in the game, and many of the items found in dungeons are random. All the enemies are visible on screen. Depending on who first initiated a physical contact, the party or the enemies get an extra turn in battles. The game allows (and even encourages) the player to restart it from the beginning, keeping the items and the party experience. The game also features a special counter - Ryu can use his traditional dragon transformation abilities, but the counter raises with each such transformation, and when the counter reaches 100, the game is over. Raising the D-ratio allows characters to access new areas every time the game is replayed.
It's an epic quest of magical proportions. You live in another time... another place... devoid of all light sources. You are now part of the underground world. Foil your menacing enemies to reach your ultimate mission. Only you can discover the way out of the labyrinth-like dungeon that envelops you and your friends. Escape your underground captors and you'll reach the world of the living.

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Part of collection:
Breath of Fire (last 3 games)

24.02.2016

Breath of Fire 6: Hakuryū no Shugosha-tachi was a free-to-play online, web-based role-playing video game with microtransactions developed and published by Capcom as the sixth main installment of its Breath of Fire series. The game was released in Japan on February 24, 2016 for Microsoft Windows computers and Android devices, with an iOS release following on July 12, 2016. On September 27, 2017, all services for Breath of Fire 6 officially closed, after only six of the game's eight planned episodes were released.

25.08.2005

Capcom's third installment of its epic RPG. Breath of Fire III is the first installment of the Breath of Fire Series to appear on the PlayStation (And later ported to the PSP). Set free by the the workers of Dauna Mine, Ryu of the Brood learns to both understand his power, and to understand the history of his extinct kind. By both utilizing Ryu's unique power and the abilities of those whom assist him, players will uncover the history of the Brood, learn more about the characters, and the very reason why the Brood were wiped out. Players control Ryu and his allies on their journey, each of Ryu's friends have abilities only they can use, and they will have to work together to make their way through the obstacles and enemies that they encounter; creativity is key to your success in this game!

14.11.2002

Breath of Fire: Dragon Quarter is a radical departure from the previous titles of the Breath of Fire series, and in some ways from standard Japanese-style role-playing games in general. The game is built like a huge dungeon crawler, with no overworld map. The combat is tactical: each character has action points (AP), which can be used to move around the screen during an enemy encounter, and perform a variety of combo attacks. There is no magic in the game, and many of the items found in dungeons are random. All the enemies are visible on screen. Depending on who first initiated a physical contact, the party or the enemies get an extra turn in battles. The game allows (and even encourages) the player to restart it from the beginning, keeping the items and the party experience. The game also features a special counter - Ryu can use his traditional dragon transformation abilities, but the counter raises with each such transformation, and when the counter reaches 100, the game is over. Raising the D-ratio allows characters to access new areas every time the game is replayed.

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22.09.2005

Breaking from its traditional role-playing roots, Suikoden Tactics incorporates simulation and strategy elements to take players on an adventure never seen before in the franchise. Told through the eyes of Kyril, a young adventurer investigating the sudden appearance of hideous creatures in the island nations, Suikoden Tactics unfolds another perspective to the events of Suikoden IV and the legendary "Rune Cannons." In all, there are more than 25 different battle scenarios, the ability to modify and customize your character as the game progresses, and a unique "Combination Attack system" that allows players to combine the powers of numerous characters in combat as they build friendships.

11.09.1997

A MYSTERIOUS POWER...AN UNLIKELY HERO...A CLASSIC ADVENTURE... The lone survivor of a legendary dragon clan, a rebellious youth embarks on a great journey. One of discovery... and danger. The classic role-playing game now returns to continue the epic tales of Ryu and the dragon people. An inner power of uncertain origin matures Ryu into a warrior who ponders his purpose as he embarks on a mystical journey. What lies ahead is shrouded in mystery... yet strangely familiar. DRAGON GENE SPLICING LEGENDARY ROLEPLAYING AN EPIC 3-D ENVIRONMENT LEARN OR STEAL ADVANCE SKILLS AND TECHNIQUES POWERFUL MAGIC NOW YOU POSSESS THE POWER TO CONTROL RYU'S DESTINY.

08.07.1999

Vandal Hearts II is a tactical role-playing game for the PlayStation and the sequel to Vandal Hearts.

25.10.1996

You assume the role of Ash Lambert, a hero torn between saving his country and restoring honor to the disgraced Lambert dynasty. As he struggles with his inner demons and personal problems, he will meet various companions throughout his journey. They will help your character fight to overthrow the oppressive regime and ward off an ancient being that threatens the world. Vandal-Hearts is a 3D turn-based strategy game. Unlike many games of the genre, the various battlefields have sloped surfaces that will either work to your advantage or against you. It will be up to you to accommodate your strategy and amount an appropriate offensive assault against your foes as well as set up defensive measures.

29.10.1998

A legendary tale of betrayal and self-destruction. Abuse derived from the greediness of man. the powers of a magical creature betrayed. Will man realize his mistakes before irreparable damage is done? Armed with a magical ally and the will to survive, lead Vahn and his cohorts to the redemption of man. Pursue a quest to save the world and discover place where legends are born. New combat system bases on fight games. Discover special combinations for more effective attacks. Beautiful realistic graphics with full polygons. 100s of 3D enemies that react with a full range of motion.

27.04.2000

Breath of Fire IV is a single-player game that continues the story with these "dragon people," who gave their lives to eradicate the evil goddess and restore peace in their world. This time around, battle has broken out between two powerful continents, and the fair Princess Elena has disappeared during a tour of the war-torn region. The princess's sister, Nina, who reigns o'er the Windia Kingdom, vows to retrieve her missing sibling. She meets Ryu along the way, who joins the epic quest

25.03.1993

Shadowrun is an action role-playing game.It was adapted from the cyberpunk role-playing game Shadowrun.The game is the second video game adapted from Shadowrun, and has a more open ended style of gameplay than its 1993 Super NES counterpart, Shadowrun by Beam Software. The game is set in the Shadowrun universe, in the 2050s. A time where the blending of technology and human flesh is common; it is around the time the Matrix, a huge computer network, came online, with the ability to jack into its cyberspace directly. It was also a time of magic renewal: a phenomenon known as The Awakening occurred, where magic returned into the world. Sorcery was once again possible, and slowly and seemingly at random humans began to mutate into orcs, dwarves, elves or trolls. This time of upheaval was not without political conflicts: mega-corporations began to control the world. But with their magic, native shamans threatened them and the world geography came to a complete change. The Amerindians and Elves reclaimed an area called Salish-Shidhe, close to the free city of Seattle, a major city in the newly formed United Canadian and American States.

05.12.2002

Shin Megami Tensei: Nine was published by Atlus and released on Xbox, exclusively in Japan, in 2002. Forming part of the Megami Tensei series, Nine takes place in the period of time between Shin Megami Tensei and its sequel, with the survivors of Tokyo's destruction sheltering in underground bunkers. Taking on the role of a debugger, the player navigates the Idea Space virtual world set up by the survivors of Tokyo's destruction, which has come under attack by demonic beings called "noise". The gameplay has the player navigating a customized avatar in third-person through the virtual world of Tokyo, battling enemies using a real-time command-based battle system. Despite its title, it is the eighth game in the Megami Tensei series. The game's title instead refers to the number of possible moral alignments available to players.

24.03.2005

You play as a young teenager named Jude Maverick. You live in a quiet village that floats high above the ground, unaware of the world that lies beneath it. But one day, your world is shattered to pieces, and you descend onto the earth to face the terrible reality: the world of Filgaia was devastated by wars. A few settlements amidst rusty tanks is all that is left of civilization. The democratically elected government has some plans for improving the conditions of the world, but as you meet a young girl whom they used as a tool for their purpose, you realize you must find a better plan to save her, and the world, from complete destruction. The fourth installment of the Wild Arms series abandons its traditional Wild West theme and is set in a post-apocalyptic world. The gameplay system introduces hex-based battles. Battle screens are divided into seven hexes, each one of which can hold several party members or foes. You navigate your characters on the battle field, trying to force the enemy into an uncomfortable position. There is also a variety of skills you can learn and apply in battles to get benefits. As in previous Wild Arms games, the dungeons contain many environmental puzzles to solve.

21.06.2001

"Highlights and Key Features: - Over 40 hours of gameplay and multiple endings! - Discover powerful character classes with the new Emblem System! - Cast a wide assortment of magic spells to defeat the enemy! - Go head-to-head against a friend by using the Game Boy® Advance Game Link® cable! - All new Quest Mode enables you to discover hidden items and weapons not available in the main game. - Utilize the Exchange Mode to trade items, spell books and characters with a friend. - Save up to 3 games!"

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