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GunForce
Gun Force II is a run and gun arcade video game developed and originally published by Irem on September 1994. It is the sequel to the original GunForce and one of the last arcade games released by the company.
GunForce: Battle Fire Engulfed Terror Island or simply titled as GunForce, is a side-scrolling action shooting game produced by Irem for the arcades in 1991. The game was later ported by Bits Studios and published by Irem to the Super Famicom exclusively in Japan in 1992. Outside of Japan, it later received a sequel titled GunForce II, originally known in Japan as Geo Storm. The player is armed with a gun that fires rapid-fire bullets. Each direction it shoots can be fixed toward it so the player doesn't have to hold the joystick toward it. Players may find motorcycles to speed across enemy territory faster in addition to helicopters and cable cars. After scoring over any high score, whether they win or lose, players can enter their name into the high score list after the game over screen is "achieved". A strict time limit keeps the game going at a steady pace throughout; the consequence involves losing a life.
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Congo the monkey and his girl, Congette, were in the jungle minding their own business when a magic ruby dropped out of the sky and turned them both into half-humans. To make matters worse, the ruby also spawned a demon-kid who grabbed Congette and took off. Now you've got to hunt down the kid and find your girl, while adapting to your new form. You'll make your way through ghost towns, pirate ships, ninja castles, and the belly of a Tyrannosaurus on your search. There are 35 levels of side-scrolling action in all, and you'll have your hands full with tons of wild animals that will try to stand in your way. As you run, jump, swim, attack, and dive your way through the game, keep your eyes open for special gems that will give you special powers and open secret levels.
Bomberman's latest adventure takes him across the galaxy! Princess Millian has been kidnapped by the evil Garaden Empire and it's up to Bomberman to save the day. Travel through worlds of ice, fire and water. Use new abilities and get help from friends like Louie the rabbit and Pibol the robot. New vehicles like the Bomber Copter and Bomber Marine will come in handy in your quest to save the Princess and free the universe once again!
Turrican is a 1990 video game programmed and designed by Manfred Trenz. It was first developed for the Commodore 64 by Rainbow Arts, but was ported to other systems later. In addition to concept design and character creation, Trenz personally programmed Turrican on the Commodore 64. A sequel, Turrican II, followed 1991 for the Commodore 64 and other platforms.
Yoshi's Island DS is a 2D platformer for the Nintendo DS in the Yoshi's Island series. It is the sequel to Super Mario World 2: Yoshi's Island, where Kamek and the Toadies have kidnapped all the babies in the world in search for the star children, a group of seven babies who possess powerful stars in their hearts. While the game is heavily derivative from Super Mario World 2: Yoshi's Island, including general gameplay, themes, and graphics, the game primarily differentiates itself from its predecessor by taking advantage of the Nintendo DS's dual screen to display levels while introducing multiple babies to carry on Yoshi's back, who all have special abilities that are required to complete levels.
Soda Crisis is a fast-paced side-scrolling shooter game. You play a mysterious character of unknown origin, equipped with advanced high-tech gears and fierce combating skills - definitely the chosen one for this rescue mission!
Helicopters come at you in waves, your mission is to take as many choppers down as possible. Pick up weapons and upgrades being dropped by your allies.
Turrican II: The Final Fight is a platformer/shooter as typically seen on consoles, but designed for home computers from the ground up. Its plot is - naturally - very simple: an evil mega-robot called The Machine attacks the United Planets Ship Avalon 1, slaughtering all who resist. All - except Bren McGuire, who manages to escape and slips into the experimental Turrican bionic armor. As Turrican, he strives to show The Machine who's the boss. Unlike other games of its type, this game contains three levels of horizontal shooter action in the spirit of R-Type or the developers' own Katakis. Six large worlds are to be explored, where you are basically free to go everywhere you want, since there is no automatic scrolling and the levels are packed with hidden extra lives and weapons. All those levels are very different: the first one in the rock desert is pretty colorful with parallaxing rainbow background and happy music, while the following worlds get darker and darker.
Excellent sequel to the classic original "Raiden". As in the original, players control a fighter jet/spaceship through various levels while shooting down other planes and bombing tanks on the ground.
19XX: The War Against Destiny is a vertical scrolling shooter arcade game made by Capcom in 1995 (copyrighted in 1996). The game is the 4th of a series of World War II vertical shooters made by Capcom. The story takes place before a fictional war (Hence, the 19XX) as a lone pilot tries to defeat an entire army/evil organization from starting another World War, which soon escalates to a nuclear apocalypse.
Super Contra is a Run and Gun-style action game produced by Konami, originally released as a coin-operated arcade game in 1988. It is the sequel to the original Contra and the second game in the Contra series released for the arcades. Like in the original game, the game centers on soldiers Bill Rizer and Lance Bean, who are once again assigned to protect the Earth from an army of alien invaders. The game features standard side-scrolling stages, as well as all new overhead stages in lieu of the original game's "3D" stages.