Halo 2: Anniversary

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Halo 2 is the sequel to the highly successful and critically acclaimed Halo: Combat Evolved. In Halo 2, the saga continues as Master Chief—a genetically enhanced super-soldier—is the only thing standing between the relentless Covenant and the destruction of all humankind.
Part of collection:
Halo
(last 3 games)

Content Update 29 (“CU29”) brings a new Arena map, a Covenant object palette and new Forge features, a new armor core and customization rewards, and the first of three free Operations—starting with the Halo Wars-themed “Spirit of Fire.” This operation will be followed up by "Cyber Showdown III" and "The Yappening II" operations. Playlist refreshes will also launch during CU29, including new map additions to the Big Team Battle, Firefight King of the Hill, and Squad Battle playlists. CU29 will be the first of many future planned updates that will replace the current "season" model, electing instead to provide smaller content drops but at more frequent intervals.

An all-new Battle Pass featuring Flood-inspired rewards, new maps, a new mode, and a sophisticated AI Toolkit for Forge. Coming later in Season 5, Firefight: King of the Hill offers a refreshing twist on the beloved co-op wave-survival mode. Season 5 - Reckoning also brings with it multi-core helmets, Match XP in Custom Games, a new Mark VI reward for reaching Hero Rank, and more.

Halo Infinite Season 4 brings Infection to the game, a military career rank system, improvements to spartan customization, new maps, additional forge features, a new battlepass, and more.
Part of franchise:
Halo
(last 3 games)

This content update brings a bunch of additions and improvements to the game, including the return of two beloved modes from Halo 3 and Halo: Reach, a veritable swath of enhancements to Forge, major sandbox changes, a free new Operation Pass, and more. The free cosmetic "operation pass" which launched aside this update ran from July 30, 2024 to September 3, 2024. It was made available in perpetuity to those who purchased the pass.

Content Update 29 (“CU29”) brings a new Arena map, a Covenant object palette and new Forge features, a new armor core and customization rewards, and the first of three free Operations—starting with the Halo Wars-themed “Spirit of Fire.” This operation will be followed up by "Cyber Showdown III" and "The Yappening II" operations. Playlist refreshes will also launch during CU29, including new map additions to the Big Team Battle, Firefight King of the Hill, and Squad Battle playlists. CU29 will be the first of many future planned updates that will replace the current "season" model, electing instead to provide smaller content drops but at more frequent intervals.

An all-new Battle Pass featuring Flood-inspired rewards, new maps, a new mode, and a sophisticated AI Toolkit for Forge. Coming later in Season 5, Firefight: King of the Hill offers a refreshing twist on the beloved co-op wave-survival mode. Season 5 - Reckoning also brings with it multi-core helmets, Match XP in Custom Games, a new Mark VI reward for reaching Hero Rank, and more.
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Halo 2 is the sequel to the highly successful and critically acclaimed Halo: Combat Evolved. In Halo 2, the saga continues as Master Chief—a genetically enhanced super-soldier—is the only thing standing between the relentless Covenant and the destruction of all humankind.

Halo 3 is a shooter game where players primarily experience gameplay from a first-person perspective. Much of the gameplay takes place on foot, but also includes segments focused on vehicular combat. The balance of weapons and objects in the game was adjusted to better adhere to the "Golden Triangle of Halo": these are weapons, grenades, and melee attacks, which are available to a player in most situations. Players may dual-wield some weapons, forgoing the use of grenades and melee attacks in favor of the combined firepower of two weapons. Many weapons available in previous installments of the series return with minor cosmetic and power alterations. Unlike previous installments, the player's secondary weapon is visible on their player model, holstered or slung across the player's back. Halo 3 introduces "support weapons", which are cumbersome two-handed weapons that slow the player, but offer greatly increased firepower in return. In addition to weapons, the game contains a new class of gear called equipment; these items have various effects, ranging from defensive screens to shield regeneration and flares. Only one piece of equipment can be carried at a time. The game's vehicular component has been expanded with new drivable and AI-only vehicles.

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