Halo 5: Forge
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Part of collection:
Halo
(last 3 games)
Content Update 29 (“CU29”) brings a new Arena map, a Covenant object palette and new Forge features, a new armor core and customization rewards, and the first of three free Operations—starting with the Halo Wars-themed “Spirit of Fire.” This operation will be followed up by "Cyber Showdown III" and "The Yappening II" operations. Playlist refreshes will also launch during CU29, including new map additions to the Big Team Battle, Firefight King of the Hill, and Squad Battle playlists. CU29 will be the first of many future planned updates that will replace the current "season" model, electing instead to provide smaller content drops but at more frequent intervals.
An all-new Battle Pass featuring Flood-inspired rewards, new maps, a new mode, and a sophisticated AI Toolkit for Forge. Coming later in Season 5, Firefight: King of the Hill offers a refreshing twist on the beloved co-op wave-survival mode. Season 5 - Reckoning also brings with it multi-core helmets, Match XP in Custom Games, a new Mark VI reward for reaching Hero Rank, and more.
Halo Infinite Season 4 brings Infection to the game, a military career rank system, improvements to spartan customization, new maps, additional forge features, a new battlepass, and more.
Part of franchise:
Halo
(last 3 games)
This content update brings a bunch of additions and improvements to the game, including the return of two beloved modes from Halo 3 and Halo: Reach, a veritable swath of enhancements to Forge, major sandbox changes, a free new Operation Pass, and more. The free cosmetic "operation pass" which launched aside this update ran from July 30, 2024 to September 3, 2024. It was made available in perpetuity to those who purchased the pass.
Content Update 29 (“CU29”) brings a new Arena map, a Covenant object palette and new Forge features, a new armor core and customization rewards, and the first of three free Operations—starting with the Halo Wars-themed “Spirit of Fire.” This operation will be followed up by "Cyber Showdown III" and "The Yappening II" operations. Playlist refreshes will also launch during CU29, including new map additions to the Big Team Battle, Firefight King of the Hill, and Squad Battle playlists. CU29 will be the first of many future planned updates that will replace the current "season" model, electing instead to provide smaller content drops but at more frequent intervals.
An all-new Battle Pass featuring Flood-inspired rewards, new maps, a new mode, and a sophisticated AI Toolkit for Forge. Coming later in Season 5, Firefight: King of the Hill offers a refreshing twist on the beloved co-op wave-survival mode. Season 5 - Reckoning also brings with it multi-core helmets, Match XP in Custom Games, a new Mark VI reward for reaching Hero Rank, and more.
Could be interesting
The fast, skill-based arena-style competition that turned the original Quake games into multiplayer legends is making a return with Quake Champions.
S4 League is a third-person shooter MMO (Massively Multiplayer Online) game. The four „S” from the title stand for: Style, eSper, Shooting and Sports. The game is a combination between a shooter and a sports simulator, with 3D anime graphics and techno soundtrack. The game has no background story. Players just connect to a virtual world where they have to prove their skills while advancing through all the 100 levels (Beginner, Rookie, Super Rookie, Semi Pro, Pro, S1, S2, S3, S4 - Master), based on the amount of experience points they have gathered after each game played. The player can create up to three characters of either gender. Before players can start a game, the character must have equipped at least one weapon and one skill. Players can choose between close-range, mid-range, long-range (sniping), mental, throwing, and support weapons. Players can also choose between active or passive Skills. Costumes, items, weapons and skills can be bought from the game shop with PEN or AP. PEN is virtual money, earned by playing matches, while AP is earned by paying real money (multiple methods, from credit cards to mobile text messages, specific to each country). Costumes, items, weapons and skills can be permanent or rented (hour-based or day-based). Permanent stuff needs repairs after each use, rented stuff doesn't. Day-based items follow the real life time, while hour-based items count only when playing. After players create and equip their characters with items purchased from the shop, they are ready to join a server based on country/language, and then join a room based on Game Mode. A room can have maximum 12 players connected: 6 players in Alpha Team and 6 players in Beta Team. There are various modes in the game: In Touchdown Mode , the most played game mode, players must take a yellow, bouncing ball called "fumbi", run with it to the other side of the map and put it in the red goalpost. Fumbi can be carried by multiple teammates along the way. In Deathmatch Mode, players must kill each other in order to take their team to victory before the time ends. In Chaser, a virus takes control over a player who gets overpowered and who must kill the other players in the time left. In Captain Mode, all players have crowns over their heads which gives them a large amount of hit points. Each team must eliminate all the enemies with crowns in order to win or at least have more teammates with crowns alive when the time runs out. In Battle Royal, players must kill each other (no teams here). The player with the highest score is marked as a target (targets change all the time in a BR match). In Arcade Mode, players follow a story of the game where they must kill the virtual bots and finish all the given missions, structured in chapters. Players can also join Clans and play Clan Matches.
OpenArena is a free, community-developed first-person shooter, similar to Quake III: Arena as it is based on the source code of the game along with the ioquake3 engine, and it is licensed under the GNU GPL version 2.
A fast-paced multiplayer 2D Shooter, with crazy weapons power-ups and levels, available for free on web and PC.
Halo Online was a free-to-play multiplayer-only Halo game that was tested exclusively in Russia. The game was cancelled on August 24, 2016, when the developer, Saber Interactive, announced that "the current form of Halo Online will not be released." The reason they gave for the cancellation was that Microsoft had "failed to [make] decisions on the future of the project."
Halo-inspired. Compete in classic Deathmatch & CTF or be the zombie in Infection & devour corpses to level up. Vehicles. Destructible & constructible environments. Zombie survival.
Installation 01 is a fan-made Halo game being made by Halo lovers working from around the world. We aim to build an artistic tribute to Halo that recreates the multiplayer experience of the Bungie-era games. The game will be free to play on all PC platforms, including: Windows, macOS, and Linux.
Four months after Kal Wardin defeated the Volterites, President Folsom is assassinated and the beleaguered colonies surrender to the Volterite Protectorate. Since then, Kal has been lying low, but a desperate plea from Yelena calls him back to save Earth and humankind…
Star Warfare Alien Invasion is a third person shooter for Smartphones featuring single player, co-op, and PvP multiplayer modes
SubSpace is a 2D space shooter game released by Virgin Interactive Entertainment (VIE) in 1997. When VIE was sold to Electronic Arts in 1998, the SubSpace license was not part of the deal, and consequently its official servers were shut down. However, some fans continued to play the game by self-hosting their own servers.