Halo Online
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Project Crucible Is based very loosely on the Cancelled Russian F2P Game Halo Online It was eventually modified and rebuilt from the ground up to be free of any reliance on original Cache Files or Code. Under Loose Microsoft Approval this Game is Quietly Being Developed and is intended to be an Open Source Halo Sandbox for anyone who Legally owns Halo The Master Chief Collection. Project Crucible Microsoft Corporation. Project Crucible was created by Gungnir Studios under Microsoft's "Game Content Usage Rules" using assets from Halo, and Project Crucible is not endorsed by or affiliated with Microsoft.
Part of franchise:
Halo
(last 3 games)
This content update brings a bunch of additions and improvements to the game, including the return of two beloved modes from Halo 3 and Halo: Reach, a veritable swath of enhancements to Forge, major sandbox changes, a free new Operation Pass, and more. The free cosmetic "operation pass" which launched aside this update ran from July 30, 2024 to September 3, 2024. It was made available in perpetuity to those who purchased the pass.
Content Update 29 (“CU29”) brings a new Arena map, a Covenant object palette and new Forge features, a new armor core and customization rewards, and the first of three free Operations—starting with the Halo Wars-themed “Spirit of Fire.” This operation will be followed up by "Cyber Showdown III" and "The Yappening II" operations. Playlist refreshes will also launch during CU29, including new map additions to the Big Team Battle, Firefight King of the Hill, and Squad Battle playlists. CU29 will be the first of many future planned updates that will replace the current "season" model, electing instead to provide smaller content drops but at more frequent intervals.
An all-new Battle Pass featuring Flood-inspired rewards, new maps, a new mode, and a sophisticated AI Toolkit for Forge. Coming later in Season 5, Firefight: King of the Hill offers a refreshing twist on the beloved co-op wave-survival mode. Season 5 - Reckoning also brings with it multi-core helmets, Match XP in Custom Games, a new Mark VI reward for reaching Hero Rank, and more.
Could be interesting
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"PlanetSide Arena is a massive-scale, match-based, sci-fi arena shooter that reintroduces players to the revolutionary PlanetSide Franchise - the record-breaking MMOFPS series that redefined all-out planetary warfare. Played solo, in teams of three, or as part of large combat groups, PlanetSide Arena features unique character classes, seasonal progression mechanics, combined arms combat, and a variety of match-based game modes." "Massive Clash This intense large-scale arena pits two sides battling it out for dominance. Choose your side and prepare for a full-on assault in this massive 250 vs 250 battle. Battle Royale Play solos or teams in this jetpack-fueled last mercenary standing sci-fi royal rumble. Customize your loadout, drop into the Arena, loot, and survive."
Gene Rain is a next-gen 3D third person shooter game. The story is set in a futuristic world, with a linear narrative structure, and uses shocking visual effects to present a brand new world for the players ' enjoyment.
Black Squad is Free to Play first-person-shooter military game, with Battleye support, dedicated servers, great shooting mechanics and amazing netcode. You can experience 10 different modes from classic to massive multi-play modes. And unlock new weapons and characters with currency given to the player after each match.
Halo: Reach is a first-person shooter set in 2552, serving as a prequel to Halo: Combat Evolved. Players control Noble Six, a member of Noble Team, an elite squad of Spartan supersoldiers defending the human colony world of Reach from a Covenant invasion. The game features campaign gameplay playable solo or cooperatively, with armor abilities replacing single-use equipment from previous entries. Multiplayer includes competitive modes, a Firefight survival mode, and Forge World, a large-scale level editor. The game also introduces space combat dogfight sequences to the series.