Hamurabi

31.12.1968
Users 39/100
Genre: Strategy
Hamurabi is a text-based game of land and resource management and is one of the earliest computer games. It was originally written in FOCAL in 1968, but it was ported to BASIC in 1971. Like many BASIC games of the time, Hamurabi was mainly a game of numeric input. As the ruler, the player could buy and sell land, purchase grain and decide how much grain to release to his kingdom.
You play as Hammurabi and must improve life for your citizens over 10 years and survive through incoming plagues, the main goal of the game is to remain in power and increase the amount of land per citizen.

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Parent game

31.12.1964

The Sumerian Game is a text-based strategy video game of land and resource management. It was developed as part of a joint research project between the Board of Cooperative Educational Services of Westchester County, New York and IBM in 1964–1966 for investigation of the use of computer-based simulations in schools. It was designed by Mabel Addis, then a fourth-grade teacher, and programmed by William McKay for the IBM 7090 time-shared mainframe computer. The Sumerian Game has been described as the first video game with a narrative, as well as the first edutainment game. As a result, Mabel Addis has been called the first female video game designer and the first writer for a video game.

Expanded games

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Dukedom is a turn-based strategy text-based video game about land management and was created as an expanded version of Hamurabi.

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