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Dive into the surreal world of J.MacGoey's adventure, where only aliens could help him to get out or even to understand where he is...
3D Junglegym thrown together from shards of memories and dreams, feelings and places.
Welcome to Happy World! Restore happiness to us and I will reward you! 3 Worlds are infested with negative energy. Please consider restoring positive energy back to them!
Enter the Crime Zone. Move it, Move it. Catch the perps. You are drawn to a mysterious hotel. You are repeatedly drawn to this mysterious hotel. Protect And Serve. It's just another day in the Crime Zone. Originally released August 2011 for Ludum Dare. Made in Adventure Game Studio.
This is an interactive environment containing music, videos, monologues, and art-jokes from performance artist and musician Laurie Anderson with the help of designer Hsin-Chien Huang. It begins with an electrical outlet that glows and howls into the darkness. Then you enter "The Hall of Time", a corridor in the motel where icons cover the walls, and lead to 33 symbol-crowded rooms. A puppet Laurie Anderson sparingly appears as a guide.
In a post-apocalyptic world, a man-cactus travels through three worlds: East Town, Living Desert, Metal Planet. You can interact with and use objects.
A humorous adventure set in a 3D parody of the internet. Diverse puzzles, beautiful worlds, friends, experiences, upgrades and more, await you those who "log on"!
Neji-Shiki (or Screw Style) is an adventure game loosely based on the 1968 alternative manga of the same name by Yoshiharu Tsuge. Despite the name, the game adapts the events from several of Tsuge's manga stories.
You Have 293 Keys was made over the course of 24 hours. It features:
Rot is a short psychological horror story about obsession, rejection and self-hatred. It was developed as an experiment, to answer the question: 'can you make dread a place?'. It is inspired by titles such as P.T. and indie developer Kittyhorrorshow's game Anatomy. It also draws inspiration from Davey Wreden's The Beginner's Guide. The retro, low-res aesthetic of the game is inspired by the work of Finnish indie developer 98DEMAKE, who was kind enough to get in touch during development.