Hearts of Iron III: Semper Fi
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Parent game
Hearts of Iron III: Their Finest Hour puts you back in the commander’s seat during World War II. Win the war with new units, strategies and enhanced game modes. Destroy your enemies from within with an expanded espionage system that includes new missions and covert operations. A new battle plan mode allows you to load historical plans or draw your own; all of which can be shared with allies in real-time during multiplayer. Along with the enhanced gameplay there are two new battle scenarios and a new custom game mode that lets you jump straight into the action.
Expansion packs
Dies Irae adds increased depth and scope to playing as Germany through World War 2. Special events, mechanics and graphics have been added and designed to make the Hearts of Iron experience even more engrossing. The emphasis has been placed on the aggressive nation of the war. This allows players to guide and control the war’s outcome.
Part of collection:
Hearts of Iron
(last 3 games)
Write a new history of Scandinavia and Finland in Arms Against Tyranny, a new expansion for Hearts of Iron IV. Build a war machine to defy potential aggressors, or chart a neutral course with an arms industry fueling war far from your own shores.
From the convoy attacks in the Battle of the Atlantic to the fierce carrier battles on the Pacific front, the Second World War saw naval innovation in both tactics and technology. The war at sea takes center stage in Hearts of Iron IV: Man the Guns, a new expansion to Paradox Development Studio’s popular strategy wargame. Man the Guns also introduces new alternate history paths for the major democracies of the war and gives the freedom loving nations of the world more freedom to act before the war forces their hand.
The East Wind Rises Years before Europe went to war, Japan’s imperial ambitions targeted the divided Chinese Republic. Crippled by political paralysis and centuries of fitful development, China is still not a pushover. With vast reserves of manpower and resources, not to mention a giant landmass, the Republic of China and its temporary ally, the Communists under Mao, can withstand another aggressor. There have been, after all, very many.
Could be interesting
Carefully guide your nation from the era of absolute monarchies in the early 19th century, through expansion and colonization, to finally become a truly great power by the dawn of the 20th century.
Sudden Strike is a World War II real-time tactics game released by CDV Software and developed by Fireglow. Players command Soviet, German, or Allied forces in combat scenarios that emphasize tactical decision-making over resource management and base building. The game features realistic military physics where terrain, buildings, and environmental factors affect unit performance and combat outcomes. Units can take cover in buildings, conduct reconnaissance, and require repairs when damaged. The expansion pack, Sudden Strike Forever, adds historically authentic units like the 1944 T-34 tank, new desert and snow environments, plus additional campaigns focused on specific military operations. The game includes multiple scenarios across various theaters of war, with players managing combined arms forces of infantry, tanks, and artillery while adapting to battlefield conditions and limited resources.
Close Combat: A Bridge Too Far, or Close Combat II, is a World War II real-time tactics game, developed by Atomic Games, and released on September 30, 1997. The second installment of the Close Combat series, the game is played on a two-dimensional map, between two players. Close Combat is based on Operation Market Garden; most units in the game are based on those used in 1944, with the exception of a few which are only available in custom games. The game may be played as either the Germans, or the Allies, the latter divided into the British, Americans, and Polish. The game received mainly positive reviews.
CivCity: Rome, an innovative city builder, invites players to shift focus from building a multi-city empire and zoom-in on the great cities of the Roman Empire, culminating in Rome itself! Through dozens of missions, each offering an array of interesting decisions, players will be charged with building, nurturing and managing one of these great cities as they endeavor to lead the Roman Empire from its humble beginnings to its mighty apogee. Features players have enjoyed in the Civilization series, like research, city happiness, production and culture, can now be managed actively in the wonderfully immersive world of CivCity: Rome.
Realistic, immersive, breathtaking. Warno is the ultimate World War III battle simulator. A Cold War turns decisively hot as you command hundreds of units on a beautiful and brutal battlefield. Outsmart, outfight, and lead your forces to total victory.
As the 1950’s approach, the Korean War looms, the Arms Race intensifies, the Berlin Crisis leads to the formation of NATO, and the world anticipates a new World War. As leader of the United States or the Soviet Union, you must make the correct Economic, Diplomatic, Domestic and Military decisions to successfully navigate your country through this dangerous historical era and increase your nation’s Sphere of Influence on the world stage.
Experience the intensity of WWII through the stories of Sergeants Baker and Hartsock and your squad of paratroopers during the Normandy invasion. Brothers In Arms D-Day brings players the best of the Brothers In Arms franchise in a handheld gaming system. Players experience D-Day as a Screaming Eagle with more tactics and action exclusive to the PSP system. Now players can surprise the enemy for the ultimate advantage in firefights, leading a fire team throughout the entire Normandy campaign. For the first time, players will also be able to lead a bazooka team, order their squad on an MG42, or fire mortar rounds. An enhanced co-op mode (Skirmish) offers players a 12-mission campaign. Co-op multiplayer (Skirmish mode): Play with a friend over ad hoc (wireless) through 12 different Skirmish missions in four different game modes through the co-op campaign.
Stick War is a classic strategy war game featuring stick figures. A popular flagship game among early flash game websites.
First you choose one out of four different characters to represent you, Scarlet (red army), Oberon (yellow army), Caesar (green army), or Madcap (blue army). The game is split into 10 levels - the first 9 are groups of 3 territories which can be completed in any order, while the final 'Mother of All Battles' has its own surprises. Land is mostly of sand, grass or ice. You start with 100 men and you can use whatever quantity you find necessary on each island. The rest men left will go to another level with another new 100. In the second half of the game you can freeze men to save them for the Mother of All Battles. Once you select your island and place for your HQ, you must do some research for better weapons and defences. On the roof of your buildings you can put protectors like archers, gunmen, boiling oil men, and later on even laser turrets. If you send a team of unarmed men into an unoccupied square, they will build an additional base there, with larger armies completing this more quickly. Later on higher levels, you'll also build mines and factories, as you'll need to dig a certain material for higher level weapons, depending on whether the area you're on is rich with a certain material or not. With each next level, you'll start from a higher technology level and be able to progress to one higher level up than at the previous level
Unity of Command is an innovative and refreshing operational-level wargame that covers the entire 1942/43 Stalingrad Campaign on the Eastern Front.