Heavy Metal

31.12.1989
Heavy Metal Machines is an action driving real time strategy game. Where your driving skills using WASD controllers are paired with your team's strategy to destroy your enemy towers and base!

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26.06.2012

A third-person shooter in which three American soldiers led by Capt. Walker are sent to Dubai in order to recover whoever remains of an infantry unit, the 33rd Battalion, until they decide to take action against the militants situated in the city. As they progress, however, the logistical and ethical complexity of their objective deepens, and their perception of themselves, and their enemy, is put into question.

16.11.1999

Twisted Metal 4 is the fourth installment in the Twisted Metal series and the second and last installment to be developed by 989 Studios. The game's plot centers on Sweet Tooth, the long-time mascot of the titular Twisted Metal competition, overthrowing Calypso, the mysterious organizer of the competition, in a coup d'état. He then takes over the mantle of granting the winner of the competition a single wish, regardless of price, size or even reality.

29.10.2007

This sequel to Battalion Wars plays much like its predecessor, blending real-time strategy with third-person shooting. The game's plot traces decades of war among six factions (Solar Empire, Western Frontier, Anglo Isles, Iron Legion, Tundran Territories, Xylvania), and unfolds through contemporary missions that advance the conflict and flashback missions that reveal its history. Players control a soldier or a land, sea, or air vehicle to engage in combat directly and to command other units. The Wii Remote is used to target and fire, but selecting and ordering units is performed through conventional button presses. The Wii Nunchuk's thumbstick controls player movement, and evasive maneuvers are handled through gestures. In the single-player campaign mode, the player assumes control of the various factions at different points in the conflict's history. The game also features three online multiplayer modes. Skirmish mode is a timed two-player match to score more points than the other player by destroying opposing units. Assault mode is a timed two-player match in which one player attempts to destroy the other player's resources and fortifications while the other defends. Co-Op mode is an untimed two-player match in which both players work together to complete special online missions that are not part of the single-player campaign. Offline local multiplayer is not supported.

09.09.2005

In the war on terror, the battlefield is global and only one special ops squad can protect the world's freedom. it's up to you to lead this elite group through deadly missions against and enemy fuelled by hatred.

17.07.2013

Breach & Clear brings deep tactical strategy simulation to PC, Mac and Linux! Build your Special Operations team, plan and execute advanced missions, and own every angle. Choose your real-world squad -- US Army Rangers, Germany's KSK, Canada’s JTF2, UK SAS, and more -- and take on a variety of foes with different skill-sets and abilities. Learn to approach, engage, and dominate your opponents through superior tactics and training.

06.06.2012

Tiny Troopers puts you in command of a team of small soldiers. Guide them through 30 deadly missions with varied objectives: destroy enemy armoured formations, save hostages and eliminate enemy generals, to name but just a few.

27.04.2000

is a multiplayer fighting game that built on the innovative gameplay introduced by its predecessor, Power Stone. Power Stone 2 allows up to four players to choose from multiple characters and utilize items such as tables, chairs, and rocks in battle. There are four different modes available for the game 1-on-1: Much like the original Power Stone, a two-character storyline game. Arcade: A four-character storyline game, with two characters advancing each round. Original: Multiplayer mode, with free choice of characters and stages. Adventure: An unpredictable storyline game, where players can collect items, cards and money. Power Stone 2 offers five interactive 3-D stages to begin with, plus the two boss stages which players can also access in Original mode. All but the Original mode is played out like a storyline, where two battles are fought on the regular stages, followed by the Pharaoh Walker boss, then another battle, and ending with the Dr. Erode boss stage. Three extra stages may be unlocked for Original mode by meeting certain requirements in Arcade mode, as well as a desert area stage, which is essentially the Pharaoh Walker boss stage, but without the boss. Though each player has their own set of default ground and air attacks, the character can execute more powerful fusion attacks after collecting three Power Stones and transforming. Power Stone 2 does not offer an opportunity to block, although tapping on the control pad just before an enemy attacks will cause you to dodge. Most of the stages are dynamic and will change as the battle progresses. For example, the airplane stage starts out on a warplane. After a set amount of time, the plane will fall apart, forcing all the players to battle while skydiving toward the ground. Shortly after, the players will fall onto a floating platform, where the remainder of the battle will be held. This, in essence, creates three sub-stages within a single one. Each stage is also littered with item boxes, which hold a random item that a player has acquired and unlocked in Adventure mode or created in the Item Shop. They may also contain Power Stones. Items are extremely diverse. Damaging items range from guns, flamethrowers, gigantic hammers, a wide assortment of swords, to bear traps, roller blades, and even a magazine that can be thrown. Non-damaging items include food that will replenish health, shields for defense, elixirs for invisibility, adhesive sprays to slow your opponents, and wings for extra jumps. Cards that can be used to mix items can also be found in Adventure mode. Furthermore, most stages also have their own collection of unique items and fixtures that the player can use. For example, the submarine level comes with turrets, small planes to drop bombs, and icebergs to throw at opponents. Each level is also highly interactive, as players can use many of the stage elements themselves. All players can also gain extra height by jumping off a wall.

27.08.2002

The player leads a four-man team (three AI-controlled teammates) of United States Navy SEALs through 12 missions in four regions: Alaska, Thailand, Congo, and Turkmenistan in the years 2006 and 2007. In the single player missions, commands can be spoken using the included USB headset or via an onscreen menu if the optional SOCOM headset was not purchased. Typical missions consist of killing terrorists, rescuing hostages, retrieving intelligence, or destroying terrorist bases. The player character's codename is Kahuna, while the NPC teammates' codenames are Boomer, Spectre and Jester. The team is divided into two sub-groups, Alpha and Bravo. The Alpha group consists of the player and Boomer, while the remaining two make up Bravo. Commands can be issued to both individuals and a whole group, for example it is possible to ask team Bravo to remain stationary while the player is scouting the area with Boomer. However the player can not venture alone through a map, when Kahuna is too far away from Boomer he will automatically resume following the player, regardless of prior orders. Briefings and intel such as maps and photos are given prior to each mission.

29.08.2002

Robot Alchemic Driver is a Big Robot/Monster fight in a modern city with a twist. There is a story and training mode and a 2 player vs. mode. In a nut shell, alien's attack the last city on earth. The big robot comes up, and here is where the twist come in, you have to control the robot from the perspective of the "hero" (three to choose from) and you can switch between the robot/hero mode. This forces you to make sure you have a strategic position to move the hero around in the city to see the battle without getting too close. As the game goes on you have the option to update/customize the mech(s) to improve them. You can end up destroying whole building/terrain as you battle the alien monster.

12.07.2001

Based on the Heavy Metal world created by Kevin Eastman and Simon Bisley, this fighting title allows you to take control of a team of three fighters, ranging from a basic all-rounder, or a lightning fast female to a huge bulky mass of power. Of course, they are all a mix of human and humanoid, and depending on their strengths, have a range of different moves and styles. The main aim of the game is to defeat each of the opposing 3-man teams ahead of you, and dominate cyberspace. The game mixes a little of Street Fighter with a dash of Virtual On, allowing you to fight in close or use long range attacks all inside a 3D landscape.