HoneyLand
Could be interesting
Carto is a tile placement adventure game where you explore the lands you placed and discover the secrets while exploring. What will happen to the world and the characters when you rearrange the tiles of the map?
It's winter and cats are still outside. Cold and alone. Find them and bring them home.
Paris, 1900. During the world expo an unknown force kidnaps the brightest minds of the century. To what sinister end? Step into the shoes of Emily Patterson – the daughter of one of the captured scientists – to conduct your own investigation, follow the trail of the captor and thwart his evil plans before the fate of the world is sealed.
Imagine you're a 12 year old, suddenly in charge of the guard shed at the castle gate, where you decide if elves, goblins and 100+ other characters should be admitted. It's a wonderful combination of deduction, narrative and puzzle games.
Hello Neighbor 2 is a stealth horror game where you're being stalked by a mysterious creature as you try to track down Mr. Peterson (The Neighbor) who has disappeared after the events of the first game. Play against an advanced, self-learning AI that tracks and adapts to your every move.
Cube Airport is a puzzle game where your objective is to construct a runway to enable the airplane to take off safely. To do this, you need to correctly fit the runway cubes into the indicated positions on the platform and proceed to the next level.
Sokolor is a sokoban game with innovative mechanics. Push the colored cubes into their correct positions, but first you need to paint yourself the same color to be able to push them!
Railway Islands is a puzzle game about designing a railway map for a large archipelago. Make a safe path between the stations and let your train deliver all the resources and go to the next island.
I Am Dead is a charming puzzle adventure game from the creators of Hohokum and Wilmot’s Warehouse about exploring the afterlife.
Quern is a first person puzzle adventure with captivating story and beautiful graphics. Quern refreshes the genre with flexible gameplay and reuseable puzzle mechanics. The visuals and the music combine traditional and modern elements providing a unique mood for the game. One of the specialities of Quern is that the tasks to be solved are not managed as separate, individual and sequential units, but as a complex entity, amongst which the players may wander and experiment freely. Often a bad or seemingly irrational result may bring the player closer to the final solution, if those are reconsidered and thought over again later, in the possession of the knowledge gained during the game.