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When Destiny calls for help, but no one answers, only four nerds can save the day. Armed with hand crafted weapons and bad jokes, can the four nerds survive, defeat three almighty tyrants and find their way home? Doom & Destiny Worlds is an indie turn based jrpg with a vibe of Dragon Quest Builders, including large explorable open world, tactic combats and equipment crafting/management. One of the peculiar aspects of the game is that despite the turn based battles, it allows a fully fledged local cooperative multiplayer mode, where the turn based battles take place in the same screen as the main exploration, allowing players and monsters to join a battle that is already started, or leave a battle in the heat of combat while other still fight. The main plot revolves around the exploration of three main worlds to find the location and gain access to the world's Tyrant to defeat him in battle. Exploration in open-world style with the strenght of enemies and players limiting the movement to only same-or-lower level fights. Characters can craft various gear to help in their quest, and this is also the main way to gain power. Level increase through battle unlocks more equipment tiers, wich in turn unlocks powers and bigger stats. A level 20 naked character will more or less fight at the same level of a naked level 1 character. Crafting gear happens at crafting stations where the player can combine over 20 different materials with gear blueprints to get a combination of bonuses unique to that particular combination. A stone helm will need strength to handle, but will provide more protection than one made of magic crystals, wich in turn will be way more useful to increase the mana pool of the character.
Upon waking up in an unknown place, our protagonist knows that something is not right, his arms have been snatched, he does not know where he is or who he is, but he is sure of one thing, he wants to see mom.
A weak and dumb adventurer, venturing into the world of Grimar, seeking for fame, lots of gold and power!
Something intangible crossed over, a memory, and someone caught it... You are getting these, right? Send me a letter if you're getting these. I miss you.
A hybrid of Survival Horror and RPG in which you exact revenge on the cult that destroyed your life.
Mina the Hollower is a bone-chilling action-adventure game featuring classic gameplay and an 8-bit aesthetic in the style of Game Boy Color, refined for the modern era. Quick and deliberate 60fps action combat, captivating world design, and top-down adventuring combine in a nostalgic blend. Whip foes, burrow through the ground, and explore a pixel-perfect world in Mina the Hollower, a brand new game from the developers who brought you Shovel Knight!
Lunacid is a first person dungeon crawler inspired by old FROMSOFT games like Shadow Tower and King’s Field.
Face the Lords of the Void and their endless minions, collect their Soulstones and become a god! In this Action Roguelite, unveil secret spells, craft mighty weapons, unlock multiple characters, discover game-breaking synergies and conquer the power of the void.
Hunt during the day, be hunted during the NIGHT! Fight bizarre monsters that will terrify you at night! Strengthen your hero by collecting relics, familiars from around the world.
Bye Sweet Carole is a horrific thriller game inspired by the greatest animation movies and created by Chris Darril. (Remothered series) Be ready to jump into the world of Corolla and meet the rabbits that has infested it.