Incubation: Time Is Running Out
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Expansion packs
Incubation: The Wilderness Missions is Blue Byte Software's official expansion pack for Incubation: Time Is Running Out. It features a brand new campaign, new Scay'Ger and weapons, a map editor, and additional multiplayer options.
Part of collection:
Battle Isle
(last 3 games)
“Our troops were swept away, General, and then the sect stopped its advance right before the gates to Hallwa. We have an ultimatum from the leader of the sect. She is demanding a kind of duel, sir, and will accept only you as her opponent.” The year is 345 N.A. on the planet Chromos, a civilization that once boasted a flourishing society ruled by the Council of the Wise. Power struggles, corruption, war – that is the reality on Chromos now and, with the Andosia War, the Battle Isle saga continues with new features to the series by bridging the gap between turn based and real time combat.
Battle Isle Platinium is pure strategy combined with a compelling backstory. Consisting of the first four installments of the series, it offers the opportunity to play and experience a huge chunk of Battle Isle history, from the very beginnings on up to the events on Scayra, the colonial planet of Chromos – a planet so distant and yet so similar to Earth. The history of the Kais and the Drulls is one comprised of only a few Chromian centuries, but centuries with one war following the other, with destruction and upheaval determining the development of Chromian society.
Incubation: Hidden Worlds is a special edition compilation that includes the full game Incubation: Time is Running Out along with additional content. The package features ten Instant Action maps offering tactical combat scenarios, with three maps exclusive to this edition. Players receive an audio CD containing the game's soundtrack alongside music from Extreme Assault and Archimedean Dynasty. The compilation also includes a 4x4 concentration memory game, a playable demo of Incubation, and patches to update the game to version 1.03.
Could be interesting
Take the command of Free Nations Union forces and defeat the Phantom League on one of six distant planets. The rebels decided to seize the power on Earth by first conquering the space colonies, which provide vital energy resources to AOG. The war for global domination unrolls on continents, at sea, and in the air. With secret allies, you can disclose and provide troops at any moment, surprisingly shifting the power balance in a particular region. Lead your divisions, fleets, and air squadrons against those who dared threaten our freedom and democracy.
A turn-based strategy game taking place on a fictional island named Chromos. Different factions fight for supremacy. Created by German developer Blue Byte in 1991.
Massive Assault: Phantom Renaissance is the sequel to highly acclaimed turn-based strategy game Massive Assault. Massive Assault: Phantom Renaissance features a renewed global conflict between the Free Nations Union and Phantom League in distant space colonies. The game is based on the Massive Assault’s original "Secret Allies" concept, acknowledged by the press and the players as innovative and easy to learn and hard to master one and in many respects rejuvenating turn-based genre.
Battle Isle 2200 is the second title in Blue Byte's Battle Isle series. After a long space flight, the player arrives on the planet of Chromos and must save the planet's civilization from the Titan-net Empire. Titan-net, the computer overfiend of part one, and its allies have begun a devastating final campaign against all Drullian forces. The player commands the forces with the computer "military operations console", nicknamed MilOp. Set in a futuristic world, players fight in turn-based scenarios against the computer army of Titan Net. The battlefield is organized in hex fields. Each time a battle takes place, a 3D polygon animation sequence is started and shows the results of the battle.
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Build, train, and equip the ultimate elite special ops team using the latest in high-tech weapons and gear. From the hot deserts of Kazakhstan to the towns and villages of Ukraine and the frozen lands of Siberia, you must discover and disable the secret Soviet-era "Dead Hand" bases which Russian ultranationalist Yuri Treskayev is using to build an army of drones to seize power.
John Wick Hex is the first John Wick PC/console game inspired by Lionsgate’s hit action franchise. From acclaimed Game Director, Mike Bithell (Volume, Thomas Was Alone, Subsurface Circular), John Wick Hex is a fast-paced, action-oriented strategy game that makes you think and strike like the professional hitman. Created in close cooperation with the creative teams behind the films, John Wick Hex is fight-choreographed chess brought to life as a video game, capturing the series’ signature gun fu style while expanding its story universe. Players must choose every action and attack they make, while considering their immediate cost and consequences. Every move in John Wick Hex feels like a scene from the movies, and every fight contributes to your progress on the job and requires precise strategic thinking. Perform well and progress in the main story mode (which features an original story created for the game) to unlock new weapons, suit options and locations. Each weapon changes up the tactics you’ll use and the manner in which you’ll play. Ammo is finite and realistically simulated, so time your reloads and make the most of weapons you scavenge on the job.
Battle Isle 2220: Shadow of the Emperor is a hex-based strategy wargame released in 1995 for Windows 95, set 20 years after Battle Isle 2200. Players control Caro, leader of the Kais, in a civil conflict against the Drulls on planet Chromos, gaining support from the disembodied Emperor Punt Vassius who offers ancient military units in exchange for restoring his empire. The game features a 20-mission single-player campaign where players destroy enemy forces and capture objectives on hex-based maps.