Infinity Blade II

01.12.2011
Critic 88/100
Users 80/100
Infinity Blade II is an action role-playing video game for the iOS mobile devices developed by Chair Entertainment and Epic Games released through the Apple App Store. The game is the sequel for the acclaimed Infinity Blade from the same developers. Infinity Blade II was announced on October 4, 2011 during the Apple iPhone 4S Presentation Keynote. It was subsequently released on December 1, 2011. The game features enhanced graphics and a storyline continuing from the novel Infinity Blade: Awakening. A sequel and final installment in the series, Infinity Blade III, was released on September 18, 2013.

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Part of collection:
Infinity Blade (last 3 games)

18.09.2013

Infinity Blade III is an action role-playing game for iOS, developed by Chair Entertainment and Epic Games. It is the third game in the Infinity Blade series of video games. It was released on the App Store on September 18, 2013. The main characters of the game are Siris and Isa, and it is intended to be the final game of the Infinity Blade trilogy.

01.12.2011

Infinity Blade II is an action role-playing video game for the iOS mobile devices developed by Chair Entertainment and Epic Games released through the Apple App Store. The game is the sequel for the acclaimed Infinity Blade from the same developers. Infinity Blade II was announced on October 4, 2011 during the Apple iPhone 4S Presentation Keynote. It was subsequently released on December 1, 2011. The game features enhanced graphics and a storyline continuing from the novel Infinity Blade: Awakening. A sequel and final installment in the series, Infinity Blade III, was released on September 18, 2013.

09.12.2010

Infinity Blade is a fighting game developed by Chair Entertainment and Epic Games and released through the Apple App Store on December 9, 2010. It is the first iOS video game to run on the Unreal Engine. In the game, the unnamed player character fights a series of one-on-one battles in a derelict castle to face the immortal God King. When in battle, players swipe the screen to attack and parry, and tap the screen to dodge and block enemy attacks. Upon victory or defeat, the player restarts the game as the character's descendant with the same items and experience level.

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