James Bond 007: Agent Under Fire

13.11.2001
Critic 68/100
Users 63/100
James Bond 007: Agent Under Fire is the first James Bond game to appear on the PlayStation 2, GameCube, and Xbox. The game casts the player as the legendary James Bond who must accomplish missions throughout different areas of the world. Bond is sent on a mission rescue Zoe Nightshade, a CIA agent in the hands of Nigel Bloch. Nigel Bloch is the CEO of Identicon, a section of a highly successful industry company known as Malprave industries. Bond is also tasked to retrieve the set of DNA samples that are in Identicon's hands. So James Bond sets off on another adventure... The game combines three game modes into one package: first-person-shooter, which is what most of the missions are, a rail-shooter, where the player only controls firing, and a driving game, where the player drives one of the many Bond cars. Numerous weapons have been added to the series, along with some fictional weapons like the Photon cannon and the 5-way grenade launcher. The player can utilize a wide array of gadgets and weapons, like the Q-Claw, Q-Decoder, and Bond's trusty Walther handgun. There is a large variety of missions, and Bond can go through most missions with weapons, or take a stealthy approach. The player is also rated in each level, based on score and difficulty level, and can unlock new features for both single and multiplayer.

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Part of collection:
James Bond (last 3 games)

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26.01.2023

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20.11.2012

Take on the role of James Bond as played by Daniel Craig in all new SKYFALL levels. Unlock three new single player levels following the storyline of the SKYFALL movie. Levels take place in Istanbul and Shanghai as the player (Bond) attempts to track down the villain Patrice.

Part of franchise:
James Bond (last 3 games)

27.05.2026

007 First Light is a thrilling espionage action-adventure game from IO Interactive. Players follow James Bond as a young, resourceful, and sometimes reckless recruit in MI6's training program and discover an origin story of the world's most famous spy.

29.09.2023

Cypher 007 is a top-down mobile action game published by Tilting Point. Inspired by 60 years of Spycraft and Cypher 007, players will experience the world of Agent 007 to revisit Bond's most iconic moments and locations. Players are tasked with defeating criminal mastermind Blofeld, head of Spectre, by gathering intel, uncovering secrets, and overcoming immersive levels filled with obstacles, opponents, and objectives that increase in difficulty as they progress. Compete against other 007 agents worldwide via leaderboards to prove who is on top.

26.01.2023

James Bond returns! Relive the timeless gameplay that defined a gaming generation as you guide 007 through a global adventure. Use stealth and force as you see fit to complete your objectives, enjoying achievements and upgraded features that bring Bond to a new age.

Could be interesting

26.10.2005

James Bond 007: From Russia with Love is a video game featuring Ian Fleming's secret agent, James Bond. The game is based on the 1957 novel and the 1963 film of the same name, albeit adding in new scenes to make the game more action-oriented, as well as changing the affiliation of the main villains. Additionally, it features many elements of earlier Bond films to recreate the feel of the era such as the jet pack from Thunderball (1965) and the Aston Martin DB5 that debuted in Goldfinger (1964). From Russia with Love is also notable in that it is the first video game to use Sean Connery's likeness as James Bond and the first to include all new voice work by the actor. From Russia with Love is the last James Bond video game EA Games marketed before they lost the rights to Activision in 2006.

22.11.2004

GoldenEye: Rogue Agent is a first-person shooter video game developed by EA LA and published by Electronic Arts. The player takes the role of an ex-MI6 agent Jack Hunter, who is recruited by Auric Goldfinger (a member of a powerful unnamed criminal organisation based on Ian Fleming's SPECTRE) to assassinate his rival Dr. No. Several other characters from the Bond series make appearances throughout the game, including Pussy Galore, Oddjob, Xenia Onatopp and Francisco Scaramanga. Despite its name and being part of the James Bond universe, the game has no relation to the 1995 film or the 1997 video game of the same name. In this setting the game's protagonist is given the name 'GoldenEye' after he loses his eye and receives a gold-colored cybernetic replacement.

02.12.2003

Ethan Hunt and the Impossible Mission Force (IMF) are brought into an investigation of a shady international corporation, known as SURMA, that is in possession of a highly advanced computer virus known as Ice Worm. It has the power to break through any type of security system and could lead to the theft of any data ranging from nuclear weapons specs to intelligence of any government. When their own operations are sabotaged, Ethan and the IMF team find out that their secure databases have been hacked and that their enemies are now in possession of some of their deepest, darkest secrets. The team must find this worm to protect global internet security.

26.01.2001

An intense action anime thriller comes to life in Oni. As an elite member of the tech crimes task force, Konoko is an agent on a mission to fight the evil Syndicate. But things are not always as they seem... Konoko is haunted by unknown demons of her past, and the truth threatens to send her over the edge.

23.08.1997

GoldenEye 007 is a first-person shooter based on the 1995 James Bond film. The game features a single-player campaign with 20 missions across multiple difficulty levels, emphasizing stealth, varied objectives and mission-based progression. Players can use a range of weapons and gadgets while navigating diverse environments inspired by the movie. The local split-screen multiplayer mode supports up to four players and offers competitive scenarios such as deathmatch, team modes and character selection from the James Bond universe. The multiplayer component became widely recognized for its influence on console FPS design and is considered a landmark feature of the game.

10.11.2009

Call of Duty: Modern Warfare 2 is a first-person shooter video game developed by Infinity Ward and published by Activision for the Xbox 360 and PlayStation 3 video game consoles and the Microsoft Windows operating system. Officially announced on February 11, 2009, the game was released worldwide on November 10, 2009. It is the sixth installment of the Call of Duty series and the direct sequel to Call of Duty 4: Modern Warfare, continuing the same storyline, with Call of Duty: Modern Warfare 3 set to end the storyline.

15.11.2002

John McClane is back. Many years have passed since his work in New York, and he now works for the Century City Police Department (CCPD) in Los Angeles. You are in John's shoes as he must face a new threat. Piet Gruber, the son of Hans Gruber and McClane's old enemy, is up to no good at the Townsend Art Museum. He has stolen valuable art and kidnapped John's now adult daughter and fellow CCPD police officer, Lucy. This game is a First Person Shooter, but it also adds two features: Stealth Mode and Hero Time. Stealth Mode allows John to sneak around quietly, even being able to grab his foes and use them as hostages. This means it may not be best to go in guns blazing, when they could be arrested. Hero Time allows John to react far more quickly, just like Bullet Time in Max Payne. Hero Time is earned by saving hostages and performing heroic tasks in the game.

31.10.2008

007: Quantum of Solace is a James Bond video game based on the films Casino Royale and Quantum of Solace. Several versions of the game were released across seven platforms, with the PlayStation 3, Xbox 360, Wii, and PC versions designed as first-person shooters and the PlayStation 2 and Nintendo DS versions as third-person shooters. It is powered by the Call of Duty 4 game engine. The core gameplay in Quantum of Solace is that of a first-person shooter. Throughout the game, however, the view switches to third person to emphasize that the player is playing as James Bond. This third-person view is used with a cover system and quick time events, among other scenarios. An example is using quick-time events to chase Mollaka during a level that recreates the construction-site chase at the beginning of the Casino Royale film.

14.05.1993

The Duel is a James Bond video game released for the Sega Master System, the Sega Game Gear, and the Sega Mega Drive / Genesis. The game was developed and published by Domark and released in 1993. Armed with a pistol, the player controls James Bond through various side-scrolling enemy bases to rescue female hostages and arm a bomb placed at a strategic point to destroy the base. Along the way, Bond must battle numerous thugs and familiar bosses. The game is notable among Bond games for a number of reasons. Although it was released 4 years after Timothy Dalton's last outing as James Bond, his likeness is used in the game, most notably the opening screens, thus making it Dalton's last appearance in a Bond game to date. It was also the final Bond game to be released by Domark. It was also the first Bond game not to be directly based on a movie or novel. Instead it featured an original storyline, albeit one featuring familiar villains including Jaws and Oddjob. Though the game's storyline was not its strong point, it did blaze a trail for future licence-holders EA, half of whose Bond output would be based on original storylines. One previous Bond game, Operation Stealth, included an original storyline but the game was originally based on a generic Bond-style character named John Glames and only had the licence added for its North American release.

01.08.1996

Die Hard Arcade is a beat 'em up for two players, who play as either John McClane or Chris Tompsen (Bruno Delinger and Cindy Holiday in the original Japanese version). Players fight their way through waves of enemies, using their fists, feet, and a variety of weapons that can be collected from enemies or the environment, from household items such as brooms and pepper shakers to high-damage missile launchers and anti-tank cannons. Most weapons are automatically lost at the end of each action scene, but hand guns can be retained so long as they have ammunition remaining. The typical level structure is a number of minions the player must defeat in many rooms, followed by a boss. Bosses can be anything from human minions of White Fang to spider robots. Quick Time Events are interspersed between many of the scenes. In these events, the player(s) may be running and turning a corner and they face an enemy, so they must perform a designated command to avoid being injured or to help defeat an enemy. In some cases failing a Quick Time Event will result in loss of health, as is usual for QTEs, but failing most will put the player characters into an additional action scene which they otherwise would not have to complete. Cut scenes are interspersed into the action.