Jewels of Darkness: Colossal Adventure

31.12.1982
Genre: Adventure
Colossal Adventure takes its cue from the very earliest mainframe text adventures. Our hero must rescue the elves and find fifteen pieces of treasure. There are many dark areas, so lights and batteries are at a premium. Be careful of vicious dwarves, who can be killed using axes. You can carry up to four objects at a time; the useful ones include a newspaper, keys and sandwiches. The vocabulary includes saying spell names, DROPping items to stay within the carrying limit (and for other specific reasons), CATCHing a bird, and standard directions plus IN and OUT.

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Part of collection:
Jewels of Darkness (last 3 games)

31.12.1986

This is a collection of three previously-published Rainbird interactive fiction (with graphics) games. It contains: - Jewels of Darkness: Adventure Quest - Jewels of Darkness: Colossal Adventure - Jewels of Darkness: Dungeon Adventure

31.12.1982

The final game in the Jewels of Darkness trilogy. Dungeon Adventure concludes Level 9's Middle Earth lineage of fantasy interactive fiction games. The player is searching for magical treasures within the Demon Lord's fortress, after his defeat in Adventure Quest. There are over 200 specific locations, including rooms within the tower and outdoor locations to navigate en route. Objects range from a coffin and a giant belt to nasty images and a packing case; also watch out for Orcs, Dwarves and other creatures. The parser's vocabulary contains all the standard terms - EXAMINE, TAKE, OPEN and FILL for example.

31.12.1982

Colossal Adventure takes its cue from the very earliest mainframe text adventures. Our hero must rescue the elves and find fifteen pieces of treasure. There are many dark areas, so lights and batteries are at a premium. Be careful of vicious dwarves, who can be killed using axes. You can carry up to four objects at a time; the useful ones include a newspaper, keys and sandwiches. The vocabulary includes saying spell names, DROPping items to stay within the carrying limit (and for other specific reasons), CATCHing a bird, and standard directions plus IN and OUT.

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