Kaite Tsukutte Asoberu: Dezaemon
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Dezaemon Plus is an updated PlayStation release of Dezaemon on the Super Famicom. Both games allow players to create their own vertical shooters through use of an icon-driven tool set. Players can control enemy placement, behavior, weapons, powerups, boss firing points, and so on. A graphics editor allows players to draw backgrounds, along with sprites for players, enemies, and even explosions. A music editor, very similar to the one in Mario Paint allows players to construct background themes for each level. Players are limited to a maximum of five levels, and a limited amount of shared memory for all graphics.
Part of collection:
Dezaemon
(last 3 games)
Dezaemon Kids! is a title in the Dezaemon series that allows players to create their own shoot-'em-up games. The players can design levels and enemies by themselves or choose from a number of presets, as well as compose musical themes for the levels. The game has a simplified colorful interface which makes it targeted for younger audience. It also boasts fully-voiced tutorial, a large amount of sample data, a horizontal scroll option, and 2-player simultaneous play option. The second game disc contains 102 sample games created in Dezaemon Plus.
Dezaemon 3D is a video game and game creator for the Nintendo 64. It was released only in Japan in 1998. The game's editor allows players to design their own shooting game levels similar to the levels shown in Star Soldier: Vanishing Earth. The game has a large number of options, from creating the stage boss or adding a custom soundtrack for each level. It was originally developed alongside an ultimately unreleased accompanying expansion disk title for 64DD.
Technically 4th in the series of shoot'em-up creation games by Athena (1997).
Could be interesting
The most happening place in the universe is the trendy, upscale solar system of IOTA Synthetica, part of the Galactic Federation of artificial stars. It's as far from dirty old Earth as can be... But don't sign up to go yet! A strange cosmic energy field with a major attitude has engulfed the system, and the most outrageous things are happening. Ordinary inanimate objects are coming to life - harmless little animals are becoming rabid giants - and the freaked-out residents are under attack! The only Galactic Commander who can handle this ordeal is the eccentric renegade called Gun-Nac. He can oust this aura that's threatening the destruction of comfortable artificial life as we know it. But where in the universe is he? He could be as far away as Earth, searching for a new Game Pak. Commander Gun-Nac, if you read this, call H.Q., A.S.A.P., O.K.? We N.E.E.D. you!
Welcome to LYNX, the galaxy’s leading ship-salvaging corporation! Across your career, you’ll have the privilege of paying your debt to us by purchasing salvaging rights to increasingly large and valuable ships. Cut them open and extract as much value as possible!
Live A Live's story is split across seven seemingly unrelated chapters that can be played in any order, based on popular genres such as Western, science fiction, and mecha. Each chapter has its own plot, setting, and characters. Although the basic gameplay is the same throughout the game, each chapter adds a new factor to the basic formula, such as the stealth elements in the ninja chapter. After the first seven chapters are completed, two final chapters take place to establish the connection between the seven previous and resolve the story.
Players progress through the game as a robot racing through a pipe, shooting everything that moves. The robot can shoot from both arms, jump, kick and punch. There are also power-ups and bonuses that can be collected to upgrade the robot's weapons and armor. There are three different types of robots to choose from: Silver Mare, Beliws, and Nitika. Weapons are chosen before each stage and every level has Mode 7 graphics. Three difficulty levels can be chosen; ranging from easy, medium, and hard.
An action puzzle game that utilizes real physics to present interesting and challenging cosmic puzzles. Use a variety of powers to control planetary movements, such as changing gravity, designating velocity, applying force, and using mysterious wormholes to move masses around. The goal of every level is to collect enough asteroids using moons to move on to the next level. For a real challenge, collect the rare golden asteroids in every level!
In this simulation/role-playing game, you must use the robotic pixie Tinker to educate a robot boy named Pino. You can move Tinker around, examining objects and collecting them in an adventure-like fashion. Pino will automatically follow you to the direction you are facing, but will continue walking until you stop him. He will also pick objects and make his own "experiments" with them. Your goal is to train Pino in various disciplines. His stats can be raised in a RPG style: reading books increases his intelligence, throwing a ball increases his dexterity, and so on. By praising or scolding Pino you will gradually make him understand what should be done and what not. The game features animations by Anime studios Mint and Omnibus Promotions. With direction from Takashi Yoneda and late anime director Umanosuke Iida.
A horizontal scrolling & revolving shooter. Revolve and dodge the bullet hell!! 2 game mode, trophy system, and global scoreboards.
Taiyou no Yuusha Fighbird is an Action game, developed by Tamtex and published by Irem, which was released in Japan in 1992.
Heroes unite! The World is plummeting into chaos. Be the hero that shines the light of hope! SD Great Battle has returned to Super Famicom, with more heroes, villains and action!
Jurassic World Evolution 2 is the much-anticipated sequel to Frontier’s ground-breaking 2018 management simulation, Jurassic World Evolution, offering an all new narrative campaign voiced by cast members from across the Jurassic World film franchise, exciting new features, four engaging game modes, and an expanded roster of awe-inspiring dinosaurs.