Killzone: Liberation

31.10.2006
Critic 80/100
Users 68/100
Killzone Liberation is the sequel to the PS2 game Killzone. New to the franchise is the top-down/third-person perspective, instead of the PS2's first-person pure FPS approach. During the action, you can switch to a tactical overview to plan your actions. The screen zooms out and the actions are slowed down, while icons pop up to show the different actions and objectives. The game comes with a full range of Ad Hoc settings for multiplayer, with co-op and competitive play modes included, such as Deathmatch, Assault and Capture the Flag for up to six players.
Two months after the events of Killzone, most of southern Vekta is still under Helghast control. The rules of war are cast aside when the Helghast General, Metrac, employs increasingly brutal measures to seize the initiative and strengthen his position. Reprising the role of Templar, the player is sent on a covert operation to save hostages captured by Metrac, while ISA troops continue the fight for liberty.

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03.11.2006

The supplementary fifth chapter of Killzone: Liberation begins a few days to weeks after the conclusion of Chapter 4. Metrac might be dead, and the Helghast assault of Vekta broken, but pockets of alarmingly well-coordinated resistance are still popping up in Southern Vekta concentrated around Sedah City.

Part of collection:
Killzone (last 3 games)

24.06.2014

Killzone Shadow Fall Intercept places you and up to three of your friends on the elite VSA team known as Intelligence Squad Alpha. Operating behind enemy lines, your team must relay intercepted military transmissions back to VSA headquarters through a set of captured Uplinks, while defending them from Helghast troops. To keep the enemy at bay long enough to establish a secure connection, you will have to master your assigned Combat Role — Assault, Marksman, Medic or Tactician — and work together as a team. Your AI-controlled Helghast opponents have their own sets of goals and Combat Roles, and will switch up their tactics and angles of attack when they recapture an Uplink.

15.11.2013

Killzone Shadow Fall is the sixth game of the Killzone series. Gameplay in Shadow Fall is fairly similar to previous installments, though now with more improvements. The game is much more open-ended allowing for multiple ways to reach your target and complete objectives. The player is accompanied by a companion drone called the OWL which can help you in many different ways including deploying a zip-line or stunning the enemy. Using futuristic weapons and gear allows for new stealth gameplay. The online multiplayer mode allows for up to 24-players to battle at once on any of the games default 10 maps. The level system is now challenge-based where completing any of the games many challenges will upgrade your rank. Warzone returns as an online game mode along with Team Deathmatch and Beacon Retrieval (Capture the Flag). A new feature allows for the user to create Warzones with their own specific rules and share them with the community to download and play.

04.09.2013

Killzone: Mercenary is a first-person shooter video game and the second handheld game in the Killzone series. For the first time in a Killzone campaign, players can fight alongside Helghast forces as well as ISA specialists, carrying out missions that regular soldiers cannot. As a mercenary, players are free to decide which tactics and load outs they will use to fulfill their contract; employers will reward players with money if successfully completed. The game utilizes the PS Vita's touchscreen and rear touch panel.

Part of franchise:
Killzone (last 3 games)

24.06.2014

Killzone Shadow Fall Intercept places you and up to three of your friends on the elite VSA team known as Intelligence Squad Alpha. Operating behind enemy lines, your team must relay intercepted military transmissions back to VSA headquarters through a set of captured Uplinks, while defending them from Helghast troops. To keep the enemy at bay long enough to establish a secure connection, you will have to master your assigned Combat Role — Assault, Marksman, Medic or Tactician — and work together as a team. Your AI-controlled Helghast opponents have their own sets of goals and Combat Roles, and will switch up their tactics and angles of attack when they recapture an Uplink.

15.11.2013

Killzone Shadow Fall is the sixth game of the Killzone series. Gameplay in Shadow Fall is fairly similar to previous installments, though now with more improvements. The game is much more open-ended allowing for multiple ways to reach your target and complete objectives. The player is accompanied by a companion drone called the OWL which can help you in many different ways including deploying a zip-line or stunning the enemy. Using futuristic weapons and gear allows for new stealth gameplay. The online multiplayer mode allows for up to 24-players to battle at once on any of the games default 10 maps. The level system is now challenge-based where completing any of the games many challenges will upgrade your rank. Warzone returns as an online game mode along with Team Deathmatch and Beacon Retrieval (Capture the Flag). A new feature allows for the user to create Warzones with their own specific rules and share them with the community to download and play.

04.09.2013

Killzone: Mercenary is a first-person shooter video game and the second handheld game in the Killzone series. For the first time in a Killzone campaign, players can fight alongside Helghast forces as well as ISA specialists, carrying out missions that regular soldiers cannot. As a mercenary, players are free to decide which tactics and load outs they will use to fulfill their contract; employers will reward players with money if successfully completed. The game utilizes the PS Vita's touchscreen and rear touch panel.

Could be interesting

02.11.2004

Killzone is a sci-fi-themed first-person shooter. The game's stand-out feature is the ability to control any of the four different protagonists, each with his or her own strengths and weaknesses. Up to sixteen players could compete in the online multiplayer portion, which includes eight maps and six modes: Deathmatch, Team Deathmatch, Assault, Defend and Destroy, Supply Drop, and Domination. The online servers of the game have now been closed down.

12.03.2009

Set in the weeks after Resistance: Fall of Man, Resistance: Retribution follows the story of former British Marine James Grayson. After a personal tragedy - he is forced to kill his own brother inside a Chimeran conversion center - Grayson goes on a vendetta to destroy every conversion center he can find. Eventually Grayson learns that his efforts have been futile... in Western Europe the Chimera have evolved a new method of converting humans to aliens. The European resistance - the Maquis - enlist Grayson's help, and he joins Cartwright and Parker in Operation Overstrike. The war to retake the European continent has begun.

15.11.2013

Killzone Shadow Fall is the sixth game of the Killzone series. Gameplay in Shadow Fall is fairly similar to previous installments, though now with more improvements. The game is much more open-ended allowing for multiple ways to reach your target and complete objectives. The player is accompanied by a companion drone called the OWL which can help you in many different ways including deploying a zip-line or stunning the enemy. Using futuristic weapons and gear allows for new stealth gameplay. The online multiplayer mode allows for up to 24-players to battle at once on any of the games default 10 maps. The level system is now challenge-based where completing any of the games many challenges will upgrade your rank. Warzone returns as an online game mode along with Team Deathmatch and Beacon Retrieval (Capture the Flag). A new feature allows for the user to create Warzones with their own specific rules and share them with the community to download and play.

04.09.2013

Killzone: Mercenary is a first-person shooter video game and the second handheld game in the Killzone series. For the first time in a Killzone campaign, players can fight alongside Helghast forces as well as ISA specialists, carrying out missions that regular soldiers cannot. As a mercenary, players are free to decide which tactics and load outs they will use to fulfill their contract; employers will reward players with money if successfully completed. The game utilizes the PS Vita's touchscreen and rear touch panel.

28.05.2002

Frontline is a first-person shooter where players take control of the protagonist player character in a first-person perspective where they fight through levels set during the Second World War against the Wehrmacht using historical weaponry of the era, performing a series of military operations. Briefings take place at the start of each mission, which advance the plot and introduce new characters. Each mission is structured through a number of linear levels, each with differing locations, levels of action and styles of gameplay. Initially the player character begins on the frontlines during D-Day backed up by other computer AI-controlled soldiers with an emphasis on fast action-orientated gun-based gameplay. As the story progress however, the player character is sent on a variety of other missions including a number of covert and undercover operations in locations such as military based, German-occupied towns and manors, submarines and countryside settings. The player character is tasked with objectives during levels that range from infiltration, espionage, rescue and recon. Because of the variety between missions and locations, gameplay also changes pace. While many missions involve Allied assaults on German targets others include elements of stealth and exploration. For example one selections of missions has the player detach from an allied raid to infiltrate a German U-Boat in order to get to a secret facility while another has them rendezvous and sneak into a German headquarters in disguise to rescue an operative. Many missions are performed solo yet some include an AI companion for backup. Health is determined by a health bar that can be replenished using a selection "medikits" found throughout levels with varying degrees of effect. During missions, players can earn medals by the end of each level be meeting requirements such as completions of objectives, eliminating an amount of enemies and maintaining a percentage of health throughout, all represented by a bronze, silver or gold star.

15.11.2002

MechAssault was the first BattleMech video game published for the Xbox. Developed by Day 1 Studios and published by Microsoft, MechAssault was initiated when Denny Thorley of Day 1 Studios approached Jon Kimmich of Microsoft about developing an original BattleTech game built from the ground up to support console play.[1] "MechAssault" was released in November of 2002. A sequel, MechAssault 2: Lone Wolf, was released on December 28, 2004. Both games are set in the BattleTech fictional universe

13.11.2007

Medal of Honor Heroes 2 is a first-person shooter game for the Wii and the PlayStation Portable. It is the 12th installment in the long-running Medal of Honor series of World War II games. Each version was built from the ground up for its respective system. The Wii version was announced at Nintendo's E3 2007 Press Conference on July 11, 2007. It may not be sold to people under 18 in Germany because of its USK rating. Medal of Honor: Heroes 2 is set in World War II, starting on the Normandy beaches trying to control German bunkers and then move on to secure a village somewhere in France. This is the second Medal of Honor game to be released for the Wii. The first was Medal of Honor: Vanguard.

29.10.2003

Call of Duty is a first-person shooter set during World War II, developed by Infinity Ward using a modified id Tech 3 engine. The single-player campaign spans three separate perspectives, with the player controlling American, British, and Soviet soldiers across the European theater. Gameplay emphasizes squad-based combat with AI-controlled allies who support the player during missions, making use of authentic period firearms, iron sight aiming, and a health point system with medkits.

07.11.2006

Gears of War is a third-person shooter built around a cover system, where players duck behind obstacles and use tactical fire to advance on enemies. The signature weapon is an assault rifle fitted with a chainsaw bayonet, and a timed reload mechanic can grant a brief damage bonus or jam the gun if mistimed. The five-act campaign can be played solo or in two-player co-op, and a competitive multiplayer mode supports up to eight players split between the two factions. It was the first game in the Gears of War series and helped popularize the modern cover-based shooter, later receiving remastered versions.

31.10.1999

Medal of Honor is the first title in the Medal of Honor series. The game was inspired by DreamWorks Interactive co-founder Steven Spielberg. The game follows Jimmy Patterson, a 24-year-old OSS operative as he infiltrates and sabotages the Nazi War Machine during the final days of World War II.

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