King Arthur: The Role-Playing Wargame
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A long time ago the Saxons came to Britannia as ruthless mercenaries, but they became the devoted warriors of Christianity, united under the rule of King Raedwald. When Arthur, the son of Uther Pendragon pulled his cursed sword from the stone, the dark age of wizardry and pagan monstrosities returned. Description These are grave times for Britannia and only the devoted and the faithful can stop this madness. Call the proud Saxons to Norfolk! Recruit armies and knights and prove that King Raedwald is the real Once and Future King! King Arthur: The Saxons is a sandbox expansion where you lead the warriors of Christianity, the Saxons against the tides of pagans and the gathering darkness.
Wales is the beautiful and fiercely independent realm of tribal lords, wizards, and dragons that slumber beneath the roots of Snowdonia. It’s new leader, King Ryons used to be the most dangerous warlord of the land. He wants to restore the power of the Old Faith in Britannia and he always reaches his goals. Bow down before the gods of the ancients. Fear the creatures coming back from the twilight and respect the ways of the druids. And follow the warrior-king, who will conquer Britannia. This expansion is the twin of King Arthur - The Saxons, offering a wide array of new content (i.e. beasts and other monsters) as well as a brand new campaign. The economic system of the base game has been redesigned for a totally new campaign structure. The player will now be able to play in a sandbox mode as the champion of the Old Faith. There is also a complex diplomatic system where campaign winning conditions can be set by the player in an open, non-linear gameplay environment.
"The legend of the Once and Future King is as ancient as the realm of Britannia itself. It tells about the arrival of a great king who will unite the warring kingdoms of the land and bring peace and prosperity to all.
Part of collection:
King Arthur: The Role-playing Wargame
(last 3 games)
Experience the sequel to the Role-playing Real Time Strategy Hit!
The great King Arthur has crushed his adversaries in the South but the realm of the Once and Future King still has its limit. The lands beyond the Forest of Bedegraine are wild, ruled by no one, haunted by the old gods who fought and bled here in times long past. Fallen Champions bridges the gap between King Arthur I and II with a tale of three brave souls. Sir Lionel, a brave knight from Britannia on a quest to rescue a damsel in distress. Lady Corrigan of the Sidhe, a creature of the twilight seeking the secret pathways that could lead her back to her lost home of Tir na nÓg. The third is Drest the Chosen, a shaman of the North, driven by visions of greatness and voices in the night. A knight, an enchantress, and a prophet - these three will become champions of a forgotten battle that began long, long ago.
Wales is the beautiful and fiercely independent realm of tribal lords, wizards, and dragons that slumber beneath the roots of Snowdonia. It’s new leader, King Ryons used to be the most dangerous warlord of the land. He wants to restore the power of the Old Faith in Britannia and he always reaches his goals. Bow down before the gods of the ancients. Fear the creatures coming back from the twilight and respect the ways of the druids. And follow the warrior-king, who will conquer Britannia. This expansion is the twin of King Arthur - The Saxons, offering a wide array of new content (i.e. beasts and other monsters) as well as a brand new campaign. The economic system of the base game has been redesigned for a totally new campaign structure. The player will now be able to play in a sandbox mode as the champion of the Old Faith. There is also a complex diplomatic system where campaign winning conditions can be set by the player in an open, non-linear gameplay environment.
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