King Arthur: The Role-Playing Wargame

24.11.2009
Critic 70/100
Users 70/100
Critically praised by reviewers and gamers alike, King Arthur was received as one of the biggest surprises to emerge on the gaming scene in 2010. Now the Fantasy/Roleplaying RTS returns in a sequel set to push the boundaries of the genre even further. Our story begins long after young Arthur pulled the enchanted sword out of the stone, united the war-torn land of Britannia, gathered the Knights of the Round Table and secured peace in Camelot aided by the might of the Holy Grail. Where legends normally end, King Arthur II begins on its own gruesome tale...

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19.01.2010

"The legend of the Once and Future King is as ancient as the realm of Britannia itself. It tells about the arrival of a great king who will unite the warring kingdoms of the land and bring peace and prosperity to all.

08.07.2010

A long time ago the Saxons came to Britannia as ruthless mercenaries, but they became the devoted warriors of Christianity, united under the rule of King Raedwald. When Arthur, the son of Uther Pendragon pulled his cursed sword from the stone, the dark age of wizardry and pagan monstrosities returned. Description These are grave times for Britannia and only the devoted and the faithful can stop this madness. Call the proud Saxons to Norfolk! Recruit armies and knights and prove that King Raedwald is the real Once and Future King! King Arthur: The Saxons is a sandbox expansion where you lead the warriors of Christianity, the Saxons against the tides of pagans and the gathering darkness.

03.02.2011

Wales is the beautiful and fiercely independent realm of tribal lords, wizards, and dragons that slumber beneath the roots of Snowdonia. It’s new leader, King Ryons used to be the most dangerous warlord of the land. He wants to restore the power of the Old Faith in Britannia and he always reaches his goals. Bow down before the gods of the ancients. Fear the creatures coming back from the twilight and respect the ways of the druids. And follow the warrior-king, who will conquer Britannia. This expansion is the twin of King Arthur - The Saxons, offering a wide array of new content (i.e. beasts and other monsters) as well as a brand new campaign. The economic system of the base game has been redesigned for a totally new campaign structure. The player will now be able to play in a sandbox mode as the champion of the Old Faith. There is also a complex diplomatic system where campaign winning conditions can be set by the player in an open, non-linear gameplay environment.

Part of collection:
King Arthur: The Role-playing Wargame (last 3 games)

27.01.2012

Experience the sequel to the Role-playing Real Time Strategy Hit!

16.09.2011

The great King Arthur has crushed his adversaries in the South but the realm of the Once and Future King still has its limit. The lands beyond the Forest of Bedegraine are wild, ruled by no one, haunted by the old gods who fought and bled here in times long past. Fallen Champions bridges the gap between King Arthur I and II with a tale of three brave souls. Sir Lionel, a brave knight from Britannia on a quest to rescue a damsel in distress. Lady Corrigan of the Sidhe, a creature of the twilight seeking the secret pathways that could lead her back to her lost home of Tir na nÓg. The third is Drest the Chosen, a shaman of the North, driven by visions of greatness and voices in the night. A knight, an enchantress, and a prophet - these three will become champions of a forgotten battle that began long, long ago.

03.02.2011

Wales is the beautiful and fiercely independent realm of tribal lords, wizards, and dragons that slumber beneath the roots of Snowdonia. It’s new leader, King Ryons used to be the most dangerous warlord of the land. He wants to restore the power of the Old Faith in Britannia and he always reaches his goals. Bow down before the gods of the ancients. Fear the creatures coming back from the twilight and respect the ways of the druids. And follow the warrior-king, who will conquer Britannia. This expansion is the twin of King Arthur - The Saxons, offering a wide array of new content (i.e. beasts and other monsters) as well as a brand new campaign. The economic system of the base game has been redesigned for a totally new campaign structure. The player will now be able to play in a sandbox mode as the champion of the Old Faith. There is also a complex diplomatic system where campaign winning conditions can be set by the player in an open, non-linear gameplay environment.

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Join, champion, and unite the three pirate factions: Pirates, Corsairs and Buccaneers. You must ultimately leverage this unity in all-out war against the evil Pirates of Black Cove. Manage and develop parts of three strongholds and visit them to pick up faction and storyline missions. Visit the Alchemist to find out what special ingredients are needed for the wacky potions and embark on adventures to find and collect them. Unite the three Pirate factions to gain access to their hero units and ultimately take down the Pirates of Black Cove and become King of all the pirates. If you have what it takes that is.

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30.10.2009

Real Warfare: 1242, is a realistic real-time strategy game based on authentic historic events. It invites you to experience the glorious times of princes, knights and vast battles. The player's goal is to direct Alexander Nevsky through meticulously recreated historic battlegrounds and achieve the greatest of victories by repelling the attacks of Teutonic and Swedish knights, bringing Lithuania to peace and eliminating every single invader in 1242.

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Cossacks II: Napoleonic Wars is the fourth computer game in the Cossacks series of real-time strategy games, released in Spring 2005 to mixed reviews.[1] This game focuses exclusively on the Napoleonic era, meaning it has a much shorter time span than others in this series, which spanned several centuries. Therefore, fewer technologies can be researched than in other Cossacks games, and there aren't as many different unit types for each country as before. On the other hand, Cossacks II allows a large number of units to be trained and it has many tactical options and an updated graphical engine.

22.03.2009

"Initially released for Wii to rave reviews, this cult classic real-time strategy game juxtaposes cutesy fairytale visuals with some decidedly adult cynicism for a zany, irreverent adventure to build, enhance, and maintain a mystical, magical kingdom. Making its way to PC for the first time, this edition of the game remains faithful to the Wii original, but brings all its charming, sassy fun to a new audience. Can you keep Alpoko safe from the Onii and help our little hero become king of the whole world?"

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The Settlers: Heritage of Kings is a 2005 real-time strategy game. It is the fifth installment of The Settlers series. The game tells the story of a young prince, Dario, who must regain control of his dead father's throne from the evil Mordred. Heritage of Kings breaks from the typical pattern that previous Settlers games had established; while the basic real-time strategy concept of resource micromanagement remains the same, a lot of the gameplay features have changed from those of The Settlers IV, and slightly resemble many of the gameplay aspects of Cossacks: European Wars. Heritage of Kings is also the first Settlers game in 3D.

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