King of Kings: The Early Years
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Pikuniku is a puzzle and adventure game set in a colorful world. The player controls Piku, a small red creature, guiding him through levels and solving puzzles that mostly involve kicking and pushing objects onto switches to open the way forward. Piku can lasso his legs to swing from hooks and zip lines, curl into a ball to roll, ride minecarts, and travel through pipes to reach new areas. Along the way the player meets villagers to talk with and can spend coins earned in levels on items such as hats. A local co-op mode lets a second player control a similar orange creature named Niku across a set of cooperative levels.
A PC and Mac game based on the tales of Jesus.
Dragon's Alphabet is an educational game for the Sony SMC-777.
You have to flip a plastic bottle in the exciting arcade game Bottle Flip 3D! Make the bottle jump or even double flip. How? Just tap the screen at the right moment and jump! Explore different rooms, jump on all sorts of objects: shelves, tables, chairs, sofas, and even subwoofers! Train your agility, develop coordination, control the strength and distance of the jump. And most importantly - calculate the distance correctly because it depends on whether you can get to the finish line and win! Interesting levels, different obstacles, and your ideal flips - with Bottle Flip 3D you will never be bored! Enjoy!
Super Mario Bros. & Friends: When I Grow Up is an MS-DOS computer game featuring Mario and friends. The game is essentially a digital coloring book, containing illustrations by Rick Incrocci. A few pages have animated sequences. The pages are themed after common careers. Characters in the game include Mario, Luigi, Princess Toadstool, Toads, and Bowser. Super Mario Bros. & Friends: When I Grow Up features Bowser both as he appears in video games and as he does in the Super Mario cartoons. Link also makes cameo appearances on the Chef/Waiter and Travel guide pages.
16 Tales is a series of educational video games developed by The Lightspan Partnership starting in 1996. Each game consists of four 15-minute video programs detailing various cultures' stories and lore.
Seja o drone que voa por aí semeando a floresta e fotografando os beija-flores capixabas!
a space-based endless runner meets typing game!
A platformer set in the world inside your computer! Help the citizens of hardware and software city keep the machines operational.