Knight Arms: The Hyblid Framer

08.12.1989
Genre: Shooter Platform
Knight Arms: The Hybrid Framer was part third-person rail shooter and part side-scrolling platformer, released by Arsys Software for the Sharp X68000 computer in 1989. It featured some of the most advanced pseudo-3D sprite-scaling seen on a home system of the 1980's.

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05.12.1986

In Silpheed, the player pilots a spaceship through levels of increasing difficulty, in a pseudo-3D vertically scrolling field, shooting everything in his path. New weapons will become available as he gathers points, and power-ups are sprinkled throughout the levels. The game is one of the first-ever that used music as a selling point.

11.06.2001

In the distant regions of our galaxy, far beyond the darkest limits of the Orion Nebula, a deadly force has bee unleashed upon the universe and is heading straight for Earth. Get ready to travel forward to a time, when the fate of the universe rests in the palm of your hands! - See more at:

31.12.1982

Sega released the arcade video game Buck Rogers: Planet of Zoom in 1982. It was a forward-scrolling rail shooter where the user controls a spaceship in a behind-the-back third-person perspective that must destroy enemy ships and avoid obstacles; the game was notable for its fast pseudo-3D scaling and detailed sprites. The game would later go on to influence the 1985 Sega hit Space Harrier, which in turn influenced the 1993 Nintendo hit Star Fox. Buck is never seen in the game, except assumedly in the illustration on the side of the arcade cabinet, and its only real connections to Buck Rogers are the use of the name and the outer space setting. Home versions were released for the Atari 2600, Atari 5200, Atari XE, ColecoVision, Coleco Adam, Intellivision, MSX and Sega SG-1000 video game systems, and the Commodore VIC-20, Commodore 64, Texas Instruments TI-99/4A, Apple II and ZX Spectrum computers. A version for IBM PC using CGA graphics was also available.

30.04.1995

Metal Warriors is a 1995 action platformer video game developed by LucasArts and published by Konami for the Super Nintendo Entertainment System. The game was released exclusively in North America in April of 1995. Its gameplay mainly consists of action and shooting mixed with mission-based exploration using a main seven-button configuration.

10.10.1994

Welcome to One Must Fall 2097. This game is an action-fighting game similar to Street Fighter or Mortal Kombat but it has a much more to offer. Once you're into the game, you choose your pilot. Each pilot has different strengths and weaknesses. You may want one that is faster, or that can take a punch or two, or one that just looks good. Each pilot needs a good vehicle, or a robot in this case. You fight other piloted robots. For victory, You gain money, for money, You can buy some upgrades and beat more robots. The economy part of this game is really simple :-), but gives new experience from a simple fighting game. In the background story of the robot-fighting games are multinational corporations. One such corporation, World Aeronautics and Robotics (WAR), runs the entire show. WAR was started as a research institute to provide human-assisted robots for space travel. Their first prototypes were activated in 2009 and were immediately put to use by a conglomeration of companies from Japanamerica to build the first ACTIVE space station. The HAR's were better than conventional robots in that they were completely operated by a single human whose brain controlled the robot's systems via remote. The "pilot" actually "became" the robot for all intents and purposes, but no danger to the pilot was possible. At the end of 21st century You have a chance to write history. You've waited for this night since you were a child. Fifteen years of training will be used tonight. The main prize is waiting...

31.12.1994

The Deguna Empire is terrorizing the planets and their inhabitants, using their unbeaten military force consisting of "Powered Gears", giant combat robots piloted by human fighters from the inside. One day, a squad of Empire robots assaulted a laboratory, in which two scientists were working on their own Powered Gear project. One of the scientists, heavily wounded, still managed to deliver a Powered Gear control device to his young apprentice Aref, before he died from his wounds. Enraged, Aref swears revenge to the Empire and everything it represents. With his own new Powered Gear, and perhaps a few allies who think alike, the idea might not be as suicidal as it sounded first... Blood Gear is a role-playing game with action-based combat. The general gameplay system is somewhat similar to that of the Exile series: town exploration is performed from the standard "RPG-like" top-down view, while all hostile areas are presented as side-scrolling levels, sometimes with elaborate platform structures. The player fights enemy robots in real-time combat, similarly to a regular side-scrolling action game. Player-controlled Powered Gear can be equipped with a variety of weapons. Both melee and ranged weapons (pistols, assault rifles, laser guns, etc.) can be purchased in stores and/or found while exploring hostile areas. Health is restored with repair kits of various efficiency, which can also be purchased, found, or randomly dropped by enemies.

11.07.1997

After the great galactic war ends, the planet Blau and its citizens are oppressed and discriminated against by the victors. Former military chief Alois Gardona enacts a coup d'état, to bring Blau back to power, and so a coalition of planets is rallied to put a stop to them. As Chris Dori you are an S.D.F. pilot who must single-handedly win the war.

25.06.2002

Medabots AX is a 2D fighting game based on Medarot G, released only in North America. There were two versions released, Metabee and Rokusho.

01.08.1984

An early run & gun shooter released for Japanese computers in 1984.

01.10.1983

An early run & gun shooter designed by Hiroshi Ishikawa in the summer of 1983 and published by Enix in October 1983.