Silpheed
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Silpheed
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The best 3D shooter game of the 80's. Drive the Silpheed fighter jet and crush the ambitions of the Xacalite who have sacked Gloire. "SILPHEED" is a vertical scrolling 3D shooter game released by Gamearts in 1986. The player boards the air fighter SA-08 Silpheed and sets out to crush the insurgency. The game consists of a total of 20 areas, including outer space, inside the base, and above the planet, and players advance while destroying enemies who fly in one after another. Silpheed can be powered up by collecting items placed in each area, and weapons are added according to the score. At the end of each area, players will be confronted by large enemies with unique attack methods, such as attacking with ring lasers or reflecting our lasers.
Silpheed Alternative is an Android exclusive entry to the Silpheed series. Like the 2007 Xbox 360 exclusive Project Sylpheed it is a third person dogfighting game rather than a vertical scrolling shooter like the original games.
In the distant future, a plague of parasitic monsters is sweeping across the known universe; devouring all the resources in its path -- including the distant outposts humanity calls home. The only chance for mankind's survival is a top-secret starship class known as Silpheed and the hyper-skilled pilots at the controls. And so begins the premise of Silpheed: The Lost Planet, a co-development shooting project between Game Arts and Treasure that remakes the early '90s PC shooter of the same name. Features include a large variety of enemy types, multiple weapon upgrades, and polygonal graphics. As an added bonus, Working Designs has removed the slowdown and added analog control for the American version of the game.
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In the distant future, a plague of parasitic monsters is sweeping across the known universe; devouring all the resources in its path -- including the distant outposts humanity calls home. The only chance for mankind's survival is a top-secret starship class known as Silpheed and the hyper-skilled pilots at the controls. And so begins the premise of Silpheed: The Lost Planet, a co-development shooting project between Game Arts and Treasure that remakes the early '90s PC shooter of the same name. Features include a large variety of enemy types, multiple weapon upgrades, and polygonal graphics. As an added bonus, Working Designs has removed the slowdown and added analog control for the American version of the game.
In the distant regions of our galaxy, far beyond the darkest limits of the Orion Nebula, a deadly force has bee unleashed upon the universe and is heading straight for Earth. Get ready to travel forward to a time, when the fate of the universe rests in the palm of your hands! - See more at:
Crypt Killer (known as Henry Explorers in Japan) is an arcade video game produced by Konami. It was then released in 1997 for the Sega Saturn and Sony PlayStation home consoles. The game was also released in Japan for the PC. The Saturn version made use of Sega's virtua gun which was developed for the Virtua Cop series of games. It was also compatible with the many lightguns produced for the PlayStation, namely the Konami Justifier. Scenery visuals and characters were all in 3D, while most of the enemies were in "flat" 2D sprites. Despite its horror theme the game doesn't take the theme seriously at all, relying on extensive gameplay instead due to its difficulty.
Juno First is a shoot 'em up originally developed and published by Konami Corporation for Arcades. The game was later published by Mylstar Electronics (US arcades), Datasoft Inc. (Atari 8-bit, PC Booter, and Commodore 64), and Sony Computer Entertainment Japan (MSX). Juno First is a top down, vertical scrolling shooter in which there is a limited amount of time to defeat the enemies in each wave. The players spaceship starts out with a laser that has a longer reach than the enemy weapons. The enemies start out firing a few bullets at the ship but the amount enemy fire rapidly increases as players progress through to the next waves. Certain enemies fire tracking missile-like projectiles that can shoot additional bullets.
The Lost World: Jurassic Park is a light gun arcade game from Sega. It was released in 1997, and is based on the film of the same name. It is also a sequel to Sega's 1994 Jurassic Park arcade game. The game features five levels based on environments from the film, including a laboratory and a workers' village. Four of the levels feature a boss battle that must be won to advance the game. Boss enemies include Tyrannosaurus, Deinosuchus and Carnotaurus. Velociraptors are also featured as enemies throughout the game. Pachycephalosaurus, Compsognathus and venom-spitting Dilophosaurus are also encountered throughout the game. At times, the game presents the player with an opportunity to rescue a human who is being attacked by one or multiple dinosaurs. Saving the human results in the human rewarding the player with either a temporary weapon upgrade or additional health.
A vertical-scrolling shoot ’em up spinoff of Earth Defense Force 4.1.
Transformers: Cybertron Adventures features separate campaigns for the Autobots and Decepticons, but instead of being a third person shooter like War for Cybertron, this game is a rail shooter, utilizing a gameplay similar to Time Crisis series. Players must defeat a group of enemies in one area from a cover point. After all enemies are defeated, the character will move along a pre-defined path to another area, and so on. Occasionally during gameplay the character will transform into vehicle, and the player must control them to reach one point, destroying obstacles on the way. Offline co-op is also featured. The game delivers only 6 levels and a couple challenges.
Psyvariar Delta is a classic shooter known for the Buzz System, where players level up by grazing enemy fire and chaining Buzz. Also included in this version are 2 HD remakes of the arcade classic Psyvariar Medium Unit and Psyvariar Revision with new additional features.
RayForce (released in western Arcades as "Gunlock") is a top-down shooter. There are seven levels to play, ranging from battles in the atmosphere of planets to battling over mountain ranges, each with their own standard huge bosses at the end of these levels. The player takes control of a starfighter called the RVA-818 X-LAY, out to destroy any opposing forces.
Sega released the arcade video game Buck Rogers: Planet of Zoom in 1982. It was a forward-scrolling rail shooter where the user controls a spaceship in a behind-the-back third-person perspective that must destroy enemy ships and avoid obstacles; the game was notable for its fast pseudo-3D scaling and detailed sprites. The game would later go on to influence the 1985 Sega hit Space Harrier, which in turn influenced the 1993 Nintendo hit Star Fox. Buck is never seen in the game, except assumedly in the illustration on the side of the arcade cabinet, and its only real connections to Buck Rogers are the use of the name and the outer space setting. Home versions were released for the Atari 2600, Atari 5200, Atari XE, ColecoVision, Coleco Adam, Intellivision, MSX and Sega SG-1000 video game systems, and the Commodore VIC-20, Commodore 64, Texas Instruments TI-99/4A, Apple II and ZX Spectrum computers. A version for IBM PC using CGA graphics was also available.