Konung 2: Blood of Titans
Part of collection:
Konung
(last 3 games)
Konung III is a RPG, based on the Scandinavian and Slavic mythology, the third game in the Konung series (Konung: Legends of the North and Konung 2: Blood of Titans). The new game brings the player back to the legendary Woodland – the unique and spacious fantasy land that combines parts of known history with classical myths of the Slavs, the Scandinavian and the Byzantine, as well as the legends of the Chronicles, including immortal heroes, magical artifacts and ancient sorcery world. The Era of Titans, the almighty rulers of the Earth, has ended. Once glorious heroes and great Princes are gone for good. The hour of new heroes has come, when the throne of the Grand Principality became empty.
Konung 2 is a sequel to Konung: The Legend of North. According to the storyline Good and Evil traded places. The main hero that won a victory over the forces of Evil in the first part of the game has got under the influence of a very powerful magic artifact -- Sovereign bracelet. The hero became the dark Master, the biggest threat for his land. His mind is completely controlled by the bracelet and he is trying to subdue all other magic artefacts. Only six heroes, descendants of the Titans, can stop him. They must be fearless and very cautious. Their enemies are not only bloodthirsty monsters but Master's warriors as well. Their task is hard but it's the only way to save their land. The world of Konung is a unique and spacious fantasy land, that combines parts of known history with classical myths and the legends of the Chronicles, including immortal heroes, magical artefacts and ancient sorcery. The whole world is shaped by three cultures on the verge of the second millennium: tribes of wild Slavic hunters, noble traders of the still-powerful Byzantine Empire, and fearless Viking warriors.
Konung 1 + 2 includes Konung: Legend of the North and Konung 2: Blood of Titans The world of Konung is a unique and spacious fantasy land, that combines parts of known history with classical myths and the legends of the Chronicles, including immortal heroes, magical artefacts and ancient sorcery. The whole world is shaped by three cultures on the verge of the second millennium: tribes of wild Slavic hunters, noble traders of the still-powerful Byzantine Empire, and fearless Viking warriors.
Could be interesting
Hero's Adventure: Road to Passion is a wuxia open-world RPG as well as a pixelated Jianghu survival simulator where you start as a nobody and struggle your way to rise in the world of martial arts.
This is an Open World Roleplaying game set in a fantastical desert.The world has descended into darkness and chaos after the Battle of the Blood Moon. Take control of different characters and come up with your own strategy to shape the future of your world. The game was updated to support English Language on 22nd September 2020.
Avadon 3: The Warborn is a huge, old-school, indie fantasy role-playing adventure, the conclusion of the epic Avadon trilogy. You are a Hand of Avadon, warrior and spy, judge and executioner, with nearly unlimited power to fight the enemies of your homeland. Your word is Law. However, your lands have been invaded. Barbarians and monsters are rampaging through your home, and you are the only one who has a way to stop them. Avadon 3: The Warborn is an epic, retro adventure in an enormous and unique world. Choose from five different character classes, each with dozens of unique spells and abilities. Explore cunning dungeons, hunt for hundreds of magical artifacts, and pass judgment on your enemies (or just people you don’t like). Avadon 3 features many different endings. Will you save your people or betray them? Follow orders or claw for more power? We leave those decisions for you.
The popular light novel/anime series, Re:Zero - Starting Life in Another World - is coming as a Tactical Adventure game!
The continent of Svern, which had been under the rule of the Karian Empire a long time ago, became peaceful under the reign of five kingdoms. However, an ominous shadow of dark magic looms, and the fate of the Five Kingdoms is slowly twisted. Tensions rise amid the growing embers of war, and the terrifying fiend of fate heads for the peaceful Lugo village...
In the first Uncharted Waters game, it was the 15th century and the New World was discovered. Now in New Horizons, it is the early 16th century and the age of exploration and sea trade is underway. Players choose from any one of six adventurers (scenarios), each with their own distinctive but intertwining plot, to embark on a quest of sailing, seamanship and exploration. The six characters are:Joao Franco is the son of Duke Leon Franco, the hero of the first Uncharted Waters game and an influential man in Portugal. His father wants to make him into a strong man and so decides to send him out to sea. Young Joao is tasked with learning the skills of the sailor (he is the only character who starts at level one) and embarking on a quest of discovery; reaching the far east and eventually looking for the secret of Atlantis. Catalina Erantzo is a Spanish naval officer who believes her beloved and her brother were both murdered by the Portuguese armada. Vowing revenge she turns to a life of piracy and soon becomes a red haired scourge of the seas. Pietro Conti is a indebted man, having inherited the financial woes of the Conti family. When the Duchess Franco hires him to spy on her son, he accepts the job and obtains a ship. Pietro hopes to use these resources to seek out valuable treasure and clear up his family's debt. Ernst Von Bohr is a geographer who is teaching classes in Holland. But he yearns to leave the classroom and sail the high seas, living a life of adventure that he has only read about in books. When his friend, Mercator offers to finance his initial voyage in exchange for cartography information about the world, Ernst is given the opportunity to live out his dream. Ali Vezas is a poor orphaned child living in Istanbul and serving others. He dreams of becoming his own master and making his own fortune across foreign lands. A twist of fate aides in providing him with small loans, with which he is able to afford his first ship and sail out with a cargo hold full of goods... Otto Baynes styles himself a Royal Knight of the British Empire, in the service of his majesty the king. Promoted to Admiral of the British fleet, the kingdom is worried about the increased naval power of Spanish fleets. Otto is given a letter of marque by the king and ordered to terrorize the Spanish Fleet. Equipping himself simply at first, Otto strives to become a great Privateer in the name of King and Country.Regardless of the character chosen, Uncharted Waters: New Horizons is a top-down sailing simulation. At sea, players control the direction of their ship, where speed is affected by the number/health of the crew, the wind and the currents. Players can navigate anywhere there is water (though some ships are not ocean worthy) and discover interesting landmarks and new ports. Upon landing at a port, the view is also top-down and the player can enter different buildings, each with unique services and goods. These include: The Inn, the Item Shop, The Shipyard, The Tavern, The Castle, The Guild Hall, The Church, The Merchant and the Harbor. It's up to the player to earn enough gold to keep the crew fed and financed and keep the fleet repaired. Primary methods of earning money are through sea trade, accepting jobs from the guild, gambling and battle with other ships. During naval combat, the game becomes a turn-based top-down strategy game, with the player moving ships in order to obtain trajectories needed to fire cannons at enemy ships, or run alongside enemy vessels in order to board them. If the player's flagship attacks the flagship of the enemy fleet, they can challenge the opponent to a duel. If accepted, the game changes to a side-view of the two captains engaged in a fight. During this sequence, the player can only choose which fighting maneuver (strike, thrust, parry, lash) they wish to engage in.
From humble backwater to medieval metropolis - build the city of your dreams!
Baldur's Gate is a fantasy role-playing video game developed by BioWare and published in 1998 by Interplay Entertainment. It is the first game in the Baldur's Gate series and takes place in the Forgotten Realms, a high fantasy campaign setting, using a modified version of the Advanced Dungeons & Dragons (AD&D) 2nd edition rules. It was the first game to use the Infinity Engine for its graphics, with Interplay using the engine for other Forgotten Realms-licensed games, including the Icewind Dale series, as well as other licensed D&D campaign worlds such as Planescape: Torment. The game's story focuses on players controlling a protagonist of their own creation who finds themselves travelling across the Sword Coast alongside a party of companions, to unravel the mystery surrounding a sudden iron crisis affecting the region and attempting to discover the culprits behind it, all while uncovering dark secrets about their origins and dealing with attempts on their life.
King Arthur: Knights Tale mixes an XCOM-style turn-based battle system with traditional RPG mechanics, including character development, choices that impact the direction of your campaign, and upgrading your home base of Camelot. The story follows Sir Mordred, who travels with a band of knights across Avalon in search of King Arthur. This is already an interesting twist on the classic legend, as Sir Mordred is King Arthur's nemesis, traditionally shown as the king's traitorous nephew. In this version of the tale, Mordred has actually mortally wounded Arthur, and is now stalking him through the isle of Avalon to finish the job on command of The Lady of the Lake.
Manor Lords is a strategy game that allows you to experience the life of a medieval lord. Grow your starting village into a bustling city, manage resources and production chains, and expand your lands through conquest. Inspired by the art and architecture of late 14th century Franconia, Manor Lords prioritizes historical accuracy wherever possible, using it to inform gameplay mechanics and visuals alike. Common medieval tropes are avoided in favor of historical accuracy, in order to make the world feel more authentic, colorful, and believable.