La La Land 4

31.12.2006
Genre: ?
La La Land is the first game in the La La Land series, a pentalogy of short experimental videogames by Matt Aldridge (a.k.a. theanemic) which share a recurring cast, subliminal and fable-like storytelling, and a haunting atmosphere. In the fourth instalment, Biggt works as a chef and goes on a journey through several dreamlike scenes.

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31.12.2006

La La Land is the third game in the La La Land series, a pentalogy of short experimental videogames by Matt Aldridge (a.k.a. theanemic) which share a recurring cast, subliminal and fable-like storytelling, and a haunting atmosphere. In the third instalment, Biggt, sick of only eating oranges every day, leaves his house to search for something else to eat.

31.12.2006

La La Land 2 is the second game in the La La Land series, a pentalogy of short experimental videogames by Matt "theanemic" Aldridge which share a recurring cast, subliminal and fable-like storytelling, and a haunting atmosphere. In the second instalment, Biggt helps a poor fishhead steal money from noblemen.

06.04.2016

A programming puzzle game where the player must hack the game's code to progress.

31.12.2006

La La Land is the first game in the La La Land series, a pentalogy of short experimental videogames by Matt "theanemic" Aldridge which share a recurring cast, sardonic, subliminal, and fable-like storytelling, and a haunting atmosphere. In the first installment, the main character Biggt wanders around a distorted world collecting lightning bolts.

31.12.2017

Invert is a brain-teasing, tile flipping, minimalist puzzle game. Sit down, get comfortable and flip your way through 160+ unique puzzles that will leave you flipping in your dreams!

15.11.2016

Blood. Blood. Suffering.

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01.01.1970

A collection of music visualizers from the PixelJunk team.

02.01.1992

A Macintosh CD-ROM collection of animated interactive vignettes published by Voyager and created by Rodney Alan Greenblat (better known for his work as the lead artist and graphic designer on the Parappa the Rappa series). This is an assortment of 16 funny and strange interactive animations: watch alien suburban houses fall from the sky, grow a digital house plant, study the mating habits of Tooli Bugs, visit the Probe and Poke Pet Shop, control the rotations of a weird 3d head, and more.

20.10.2015

A challenging puzzle platformer inspired by games like Limbo and Badland.

11.08.2019

Monad is an audio-visual contemplation, meant to be experienced in a dark, quiet room, on a large screen with a surround-sound system or headphones, and with a multi-touch panel for input. Monad was initially conceived as an experiment with space, wherein at the very moment that the player engaged with the system, a white circle began to grow, unrestrained, until it occupied the entire screen, the entire space. Leaving no room for agency. The black circle came about as a means for the player to regain space. The soundscape came about in order to give more dimension to the feelings that the visuals were already evoking. Monad is made with LÖVE, with help and support from that community as well as Louisville Makes Games. It was first exhibited at the Indie Games and Art Social during the AIGA Design week in September 2018. Monad was recently presented at Bit Bash 2019 at Chicago's Museum of Science and Industry, and won first place in the "Physical Interactive Art" category at the Kentucky State Fair's Design Web Digital and Interactive Art exhibit. Monad was most recently presented at EGX 2019 as part of the Leftfield Collection.