Lacuna
Could be interesting
Delve into a dark adventure following the boy with a prosthetic face and a tragic past. Unravel the sinister mysteries of Sally's world to find the truth that lies hidden beneath the shadows.
Observer is a first person perspective horror game that focuses on a dark, atmospheric environment and deep story telling.
Quern is a first person puzzle adventure with captivating story and beautiful graphics. Quern refreshes the genre with flexible gameplay and reuseable puzzle mechanics. The visuals and the music combine traditional and modern elements providing a unique mood for the game. One of the specialities of Quern is that the tasks to be solved are not managed as separate, individual and sequential units, but as a complex entity, amongst which the players may wander and experiment freely. Often a bad or seemingly irrational result may bring the player closer to the final solution, if those are reconsidered and thought over again later, in the possession of the knowledge gained during the game.
Mark, an average irresponsible high school student, tries to get by and find purpose in a humdrum life of scrolling, cramming, and traffic. He meets friends, both old and new, and embarks upon a seemingly never-ending trouble, until nothing is ever the same again. Until Then is a contemporary adventure game inspired by the Philippines, its lifestyle, and culture. Featuring a smartphone where mechanics of modern living come into play, chat with your classmates and explore the depths of social networks, where your replies and interactions may pose consequences.
We Were Here Too is an online only, first-person cooperative adventure set in a fictional medieval castle. The survivors find themselves in a drastically different scenario. One is trapped in what seems like a royal court, while the other finds themselves in an abandoned tomb. Once again, all they have is a walkie-talkie, with a familiar voice on the other end. Do you have what it takes to survive the castle… together with your friend?
VirtuaVerse is a cyberpunk point-&-click adventure set in a future not so far away; one where a single artificial intelligence prevailed over all other A.I.s and their governments, and society has migrated to a permanently integrated reality. In your quest around the world, you will have to walk across hardware graveyards, deal with digital archeology, tribes of cryptoshamans, and virtual-reality debauchery.
Irony Curtain: From Matryoshka with Love is a satirical point-and-click inspired by the classic adventure games. It smuggles you out of your comfort zone and throws into the middle of a Cold War spy intrigue – and there’s an even bigger game being played… Experience Matryoshka through Evan – a low-ranking, goofy journalist involuntarily pulled right into the middle of an espionage stand-off between two powers. Hop onto the wacky spy adventure, uncover secrets of the bizzare communist country (and the powerful capitalistic empire!), witness the story full of unpredictable twists and turns and discover the true agenda of the mysterious Supreme Leader!
Solving crime is no walk in the pond. You are a down-on-his-luck detective who also happens to be a duck. Use your powers of de-duck-tion to inspect evidence, fill in the blanks, and bust the case wide open, in a narrative mystery adventure where nothing is quite as it seems.
Gnosia is a Sci-Fi Social Deduction RPG in which you will engage in discussion with a variety of unique characters, with the aim of identifying the Gnosia among the group. Players will have to use what information they can gather during the discussions to ascertain whom they think is Gnosia and then vote to put them into cold sleep. As you progress, your abilities will improve - but so will those of the crew. As the numbers of crew members, Gnosia, and various “roles” increase, it will become increasingly difficult to determine who is telling the truth. Work in collaboration with or against other crew members to ensure your survival until the end.
Goetia is a point-and-click adventure game – and, as in any adventure game, you’ll be seeking out clues, finding objects, and figuring out how to use or combine them in order to progress through the different areas, puzzles and encounters. However, there is one major difference compared to other adventure games that you might be used to. In Goetia, you play the part of Abigail, the ghost of a young lady. And as a ghost, you can walk through walls and fly through ceilings, you can explore everywhere as you see fit. But… to manipulate objects, you’ll have to possess them, just like a real poltergeist would. And once you possess an object, you can’t pass through walls anymore.