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What Would You Choose is a fun and addicting game where you have to choose between two difficult scenarios. Including hundreds of the best hand-picked Would You Rather questions and even a voting system for your favorite options!
Oh no! Donuts are dropping out of nowhere and Molly and her friends need your help. Use your finger to drag Molly, Maximus, Rhonda, or Walter across the screen and collect ONLY the donuts shown at the top. You do not want to catch the wrong donut or it will be game over!
A casual set of arcade-style mini games for kids where you answer math questions to gain points and win. Includes progression though the four basic arithmetic types: addition, subtraction, multiplication and division.
Math Rabbit is a 1986 video game that serves as a spin-off to the Reader Rabbit edutainment series. It was made by The Learning Company for DOS and Apple II. A Deluxe version was released in 1993 for DOS, Macintosh, and Windows 3.x. Then in 1997, the game was remade for Windows and Macintosh under the title "Reader Rabbit's Math 1". The final remake for Windows and Macintosh in 1998 was titled "Reader Rabbit's Math Ages 4-6", with a personalized version released in 1999.
Get through the day before the lockdown. Use spacial skills and math skills.
Wind of Revenge is a simple game made by a team of 5 people during the single weekend for the Unreal Engine November Jam.
"Counting with Reksio" is a game for first-grade elementary school students. The storyline follows Reksio's efforts to rescue his friends from the clutches of the Wolf. It consists of a set of math mini-games. Counting with Reksio is one of the spin-off games in the main series, designed specifically for first-grade students. The game offers two difficulty levels and two main gameplay modes: mini-games and a form of "story mode." In the latter, Reksio teams up with "The Cat" to rescue missing animals from the grasp of "The Wolf." This mode is endless, featuring elementary-level math mini-games along with some integrated puzzle elements.
Mastering math becomes fun-and-games as you travel back to the ancient worlds of Atlantis, Greece, Egypt and the Aztecs. The intelligent tracking system automatically responds to your child's progress by topic so kids move ahead when they excel and get extra practice when they need it. All the lessons and problems in I Love Math are based on core curriculum topics which means it matches what kids are learning in school. With over 250 topics I Love Math! covers 4 grade levels to target your child's individual problem areas. Plus, over 6,000 help pop-ups provide extra reinforcement!
Play all 30 levels answering simple math questions. Each level gives you three chances to get correct answer. If you mess up, you must start over.
A math based educational game.