Lumines Electronic Symphony

15.02.2012
Critic 87/100
Users 78/100
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Lumines Electronic Symphony uses the new features of the PlayStation Vita such as the touch pad on the back, while keeping classic controls already known in the first Lumines on the front. Lumines Electronic Symphony now uses animated 3D blocks instead of 2D sprites. The game will use the front touch screen controls to move and rotate blocks but will also support analog and D-pad controls. In previous Lumines titles, a player unlocked skins based on their ability to successfully reach that skin. However, in Lumines Electronic Symphony, an experience point system has been integrated. Now all the points that a player receives in a session are converted into XP, so as the player levels up, additional skins and avatars will be unlocked. Each avatar has a single player and multiplayer ability mapped to them. Players unlock more avatars and find the abilities that best suit their style of play. Q Entertainment enlisted the design firm, BUILD (which was founded by former Designers Republic and Psygnosis members), to create much of the game's marketing materials, such as the new logo, in-game font, and graphic elements for the package design.

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Part of collection:
Lumines (last 3 games)

26.06.2018

Lumines Remastered brings minimalism to the puzzle genre where the fusion of light and sound sets the stage for a two-color falling block experience playable on-the-go on Nintendo Switch or at home in 4K on PC and consoles. Groove to electronic jams while strategically dropping blocks before the BPM bar sweeps combos clean after each measure. It’s a stylish game perfect to play anywhere or at anytime."

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A mobile Lumines game.

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In January 2009 Lumines Supernova was released on the PlayStation Network. It has all the features of Lumines Live! (with the exception of online multiplayer) as well as the sequencer from Lumines II and a new mode, DigDown Mode. DigDown Mode is a timed mode where the player has to clear two vertical lines within a time limit to move "down" to the next stage.

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