Lunacy
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Mansion of Hidden Souls
Lunacy, released in Europe as Torico and in Japan as Gekka Mugentan Torico (月花霧幻譚 Torico), is an adventure game developed by System Sacom and published by Sega for the Sega Saturn in 1996. Lunacy is an interactive movie adventure consisting of a long series of interconnecting full motion video (FMV) sequences, much like The 7th Guest and System Sacom's earlier Saturn game, Mansion of Hidden Souls.
This Saturn-exclusive game is actually a sequel to the Sega CD game Mansion of Hidden Souls, even though the title might lead one to believe it is a remake. This game takes place after the events of the first game. The souls of the hidden mansion have asked you to return, because they have recognized that you possess special powers that allow you to see the butterfly manifestations of the souls living there. Something terrible is afoot at the mansion, and you must investigate things and set them right. Along the way you must discover the true purpose of the mansion and it's significance in the universe. Much like the Sega CD game, this is an FMV adventure. You move from location to location via video sequences, and solve puzzles to move on in the story.
Mansion of Hidden Souls is an adventure game created entirely with full-motion video. It takes place in a pre-rendered mansion that the player explores from a first-person perspective. As they wander from room to room, the action unfolds via video sequences. The player takes on the role of Jonathan, a boy whose sister has wandered into the spooky mansion. When she entered the mansion, she disappeared! What's more, the mansion is full of talking butterflies. The player must search the whole mansion to unlock its secrets and find Jonathan's sister.
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The appearance of the Super Nova of the Crab in the skies has awakened the light half of the force. Ten, descendant of the original Hero of Atlantis, holds within him the key to the mystery. He is bound on an adventure to Tibet, where he will gradually discover his destiny from a wizened old shaman. From quest to celestial journey, his path will be strewn with traps and enigmas that he must solve to re-establish the order and balance of the Universe set-up hundreds of years ago. If he fails then the dark half of the force will be triumphant and will bring back the times of chaos once again. Atlantis II plunges you into an adventure unlike any other. Discover beautiful settings, mysterious puzzles, unusual characters, and strange creatures.
Niko: Through The Dream is a minimalist adventure accompanying Niko in her return to her world. We will travel through different islands, each of them being the oneiric representation of an important event of her past. Happiness, solitude or fear melted with hidden riddles, you will face up dangers and traps and, with Niko, you will confront them with determination, ability and logic. Playability intends to be direct and varied. Each island has a setting and mechanic of its own. Puzzles, riddles, platforms, stealth and exploration are the ingredients of the adventure. Prepare to start a journey which you’ll never know what hides ahead. A journey whose paths must be wisely chosen. Challenges you must face are based on different colors, shapes and sounds. Sometimes you can notice how game mechanics intertwined, being necessary to pay full attention if you want to advance in Niko’s journey. Music will evolve along with Niko, from happy and vivid melodies to sad and dark ones, the same way as the journey does. Music and sounds are key elements to stimulate both imagination and mood of the player. Don’t just play, feel the adventure as yours. The narrative develops as symbols and little tales deep within the scenario. We must explore it by ourselves to discover every detail of this fascinating adventure, fathoming the mysteries of Niko’s tale.
When Sarah inherits her great-uncle's old country home, she has no idea about the dark secret she has stumbled upon and into what obscure world it will take her to. Help Sarah solve the mystery and escape the malicious clutches of the old mansion. Fear is a constant companion on your journey. No matter the dark shadows lurking behind every corner, creeping beasts or demons from another dimension: You have to face your greatest fears to defeat the darkness.
In the single-player game, the player controls Mickey Mouse as the Sorcerer's Apprentice through various side-scrolling levels in an attempt to collect musical notes that somehow went missing whilst he was asleep. Each of the four levels were based on amalgamations of the segments of Fantasia, each one around the elements: water (The Sorcerer's Apprentice, Dance of the Reed Flutes and Arabian Dance), earth (The Rite of Spring), air (Russian Dance, Pastoral Symphony and Dance of the Hours) and fire (Night on Bald Mountain, Toccata and Fugue in D Minor). The player defeats various enemies by jumping on them or by collecting magical bubbles that could be used to shoot at enemies as projectiles. In each level, the player collects a certain number of hidden magical notes in order for the song to play once again.
A solo dev, first person magic slinging souls-like with an emphasis on combat and exploration.
A first person adventure game from Illusion and one of their few non-adult titles. Plenty of mid-90s CG anime characters abound!
You are tasked with taking care of the old Lighthouse in a small island. Repair it's broken parts, hunt for food to get by, gather materials to craft stuff to help you along your journey.
From the creative director of Dead Space and multiple Call of Duty campaigns comes Immortals of Aveum, a single-player first-person magic shooter set in an original fantasy universe engulfed in magic, rife with conflict, and on the verge of oblivion.
One-Eyed Likho is a grim first-person horror adventure set in a world inspired by a dark, Slavic fairy tale “The One-eyed Likho”. Likho, is an embodiment of evil fate and misfortune in Slavic mythology, a creature with one eye, often depicted as an old, skinny woman in black. Embark on an exhilarating journey through a haunting realm brought to life from a forgotten Slavic fairy tale of the 19th century. Immerse yourself in a captivating world rendered in mesmerizing greyscale, presented in an immersive 4:3 aspect ratio that adds depth to your adventure.
Early 90s. You stayed in a quiet hotel for just one night and the next morning you’ve found out that the old world was destroyed. Alien dreams, secrets of your past and other guests that are turning into monsters. This hotel will not let you to check out.