Magicus

08.09.2019
Increase your damage by matching 3 in a row. At first, the battles are simple. Gradually, depending on the color, matching will activate various effects for a more exhilarating time. In addition, you can save colors to perform magical attacks, or change a disadvantageous situation by shuffling. These puzzles are speed battles with no waiting time.
A world full of circumstances. Set out on an adventure as you gain allies with their own secrets. At first, your goal is to defeat a being known as the Demon King. Gradually, more and more mysteries will emerge.You'll meet unsettling people and learn about the true appearance of the world.

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30.10.2023

Lunacid is a first person dungeon crawler inspired by old FROMSOFT games like Shadow Tower and King’s Field.

20.01.2021

Team up with GingerBrave and Cookie friends, some new and some familiar. Together, in this sweet fantasy adventure RPG, uncover the story of the Kingdom’s past and defeat the darkness that stands between you and your Kingdom.

04.10.2016

Sequel to the Hit game Happy Wars. A game that shift's away from competitive action to a more cooperative play hack-and-slash dungeon-crawler.

31.12.1998

Gates of Skeldal is a dungeon crawler with a rather unique graphical style and originally only released for the Czech market. The game has never been officially released in English but has been translated by fans as a result of crowd-funding. Now it is available on both Android and iOS. The game was originally released with map editor enabling players to create their own dungeons and maps.

30.09.2010

Starting development in 2005 under the codename "Rapture", FINAL FANTASY XIV ONLINE was announced in 2009 for Windows and the PlayStation 3. It ran on Square Enix's Crystal Tools middleware engine, which was adjusted to suit the game's specifications. During development, the team carried over multiple aesthetic elements from FFXI while creating something that stood on its own. Due to several factors, the development was beset by problems that would later have drastic effects on the game. Attempts to bring the game to Xbox 360 consoles fell through due to disagreements with Microsoft about the use of Xbox Live. After its alpha test and a delayed beta test, the game went live on September 30, 2010, remaining active until its servers were closed on November 11, 2012. At launch, the game received a mixed to negative reaction: while the graphics and music met with general praise, other aspects were unanimously panned, including the gameplay, interface, and the general impression of the game being unfinished at launch. Critic and fan backlash caused Square Enix to pull subscription fees, indefinitely postpone the PlayStation 3 version, and eventually develop an entirely new version of the game called FINAL FANTASY XIV ONLINE: A REALM REBORN. The poor reception has had a serious impact on the FINAL FANTASY series, with both staff and company officials saying that the brand had been damaged.

24.02.1995

Lufia II: Rise of the Sinistrals serves as a prequel to Lufia & the Fortress of Doom, unfolding its events ninety-nine years before. The narrative delves into the origins of the series' antagonists, the Sinistrals, a group of super-humans. Players take on the role of the ancestor of Maxim, the protagonist from the first game, as he embarks on a quest after encountering Iris, a mysterious woman. Maxim seeks other heroes to join forces in preventing the Sinistrals from wreaking havoc and destroying the world. Like its predecessor, Rise of the Sinistrals follows the Japanese-style turn-based RPG format with an infusion of puzzle elements. The game incorporates intricate puzzles into its dungeon designs, requiring players to use various items and accessories for solving. Additionally, it introduces the "Capsule Monsters" system, allowing summoned monsters to participate in battles. These creatures evolve through the consumption of weapons, armour, or special fruits. Unlike the first game, dungeons in Rise of the Sinistrals lack random battles, with enemies visibly moving on-screen.

02.12.2020

From the creators of Assassin’s Creed Odyssey comes a storybook adventure about a forgotten hero on a quest to save the Greek gods. Embark on a journey to the Isle of the Blessed, taken over by dangerous creatures of mythology. Prove your legendary heroism by taking on their leader, Typhon, the deadliest monster in all of mythology in a face-off for the ages. Explore a beautiful fantasy world where tricky puzzles, mysterious dungeons and heroic feats await. The journey will be as challenging and rewarding as the final destination. Will you be the Hero of the legends foretold?

26.05.2020

"Brave the dungeons alone, or team up with friends! Up to four players can battle together through action-packed, treasure-stuffed, wildly varied levels, all in an epic quest to save the villagers and take down the evil Arch-Illager! Discover new weapons and items that will help you defeat a ruthless swarm of new-and-nasty mobs. Fight or flee through canyons, swamps and – of course – mines! Any adventurer brave or foolish enough (or a bit-of-both!) to explore this blocky and beautiful world will need to come prepared. So quickly, gear up!"

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31.12.1994

Ultizurk III: The Guildmaster's Quest is a shareware top-down fantasy role-playing game that is visually similar to Ultima VI. As the eponymous Guildmaster, the player must save the kingdom from a mysterious threat. The player controls a party of two: the Guildmaster and his companion Losi from the previous adventure in The Great Ultizurkian Underland. Basic interaction with the game world is accomplished by using the mouse, talking to NPCs requires the player to type keywords highlighted in yellow. The game boasts a great degree of interactivity, with the player being able to manipulate most items in a way they would behave in real life (e.g. fill a bucket with water and then put a burning torch out with it).

04.12.1992

King's Dungeon was released in December 1992 by Soft Plan. In King's Dungeon, you play as a Dark Lord who defends his castle against invading heroes. You summon minions and traps to attempt to defeat the heroes. Each hero slaying grants you experience, which helps unlock new things to summon. There is a total of 40 levels.

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