Make a Good Mega Man Level Contest 2

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Make a Good Mega Man Level

Make a Good Mega Man Level Contest 3 is a Classic Mega Man Level Design Contest turned into a fully-fledged fangame, and the largest one yet! Clear the contest entries, explore the hub worlds and witness the overarching plot unravel as you soak in the game's myriad of content!
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Crackle Cradle is a 2D sidescrolling platformer/shooter developed by FoxTail. This game entails guiding the selected heroine through various areas, traps, and monsters, relying on a mixture of evasive skills and accuracy with their weapons.

Immortal: Unchained is a souls-inspired third-person shooter/action RPG.

Gene Rain is a next-gen 3D third person shooter game. The story is set in a futuristic world, with a linear narrative structure, and uses shocking visual effects to present a brand new world for the players ' enjoyment.

The EDF series moves away from its traditional series and into new territory with this new project. Developed by YUKE'S, with a theme song by Takashi Niigaki and creatures designed by Ryu Oyama for an EDF game that has never been seen before. Welcome to EARTH DEFENSE FORCE: IRON RAIN. Set on planet Earth devastated by war, this new adventure joins the EDF as they continue to battle to save the world.

Rebel Galaxy Outlaw is an open-world space combat adventure game, spread across the nearly 40 systems of the Dodge Sector. Play as a mercenary, a trader, a pirate, or whatever mix of the three you feel fits you best. With an engaging storyline and a full conversation system, you can follow the narrative, or ignore it and forge your own path at any time.

Wolfenstein: Youngblood is a brand-new co-op experience from MachineGames, the award-winning studio that developed the critically acclaimed Wolfenstein II: The New Colossus. Set in 1980, 19 years after BJ Blazkowicz ignited the second American Revolution, Wolfenstein: Youngblood introduces the next Blazkowicz generation to the fight against the Nazis. Play as one of BJ’s twin daughters, Jess and Soph, as you search for your missing father in Nazi-occupied Paris.

Planet Alpha is an adventure set in a living alien world where you have the ability to manipulate the daytime. To survive on this strange planet you will have to be observant of how the environment and the wildlife behaviour changes depending on the time of day.

"PlanetSide Arena is a massive-scale, match-based, sci-fi arena shooter that reintroduces players to the revolutionary PlanetSide Franchise - the record-breaking MMOFPS series that redefined all-out planetary warfare. Played solo, in teams of three, or as part of large combat groups, PlanetSide Arena features unique character classes, seasonal progression mechanics, combined arms combat, and a variety of match-based game modes." "Massive Clash This intense large-scale arena pits two sides battling it out for dominance. Choose your side and prepare for a full-on assault in this massive 250 vs 250 battle. Battle Royale Play solos or teams in this jetpack-fueled last mercenary standing sci-fi royal rumble. Customize your loadout, drop into the Arena, loot, and survive."

The good news: A festival is being held in honor of Mega Man and his tireless heroics! The bad news: Dr. Wily shows up to ruin the fun, and basically everything at the festival tries to kill our hero. Mega Man must conquer an array of eclectic challenges in order to restore peace! Inspired by the Super Mario-themed Make a Good Level contests, this is the game that launched the largest and most ambitious Mega Man fangame series ever. In contrast with later installments, MaGMML1 is built in Blyka's Engine, contains a small number of contestant-submitted levels, gives the player a limited number of lives, and has relatively few extras and special features. The judging rubric, copied from Make a Good Level Contest X2, is borderline incomprehensible. The special weapons, decided by popular vote, are somewhat redundant due to how the voting was set up. Arguably the biggest distinguishing feature, however, is that the game is absolutely full of bugs. Regardless of the quirks, the game still built the foundation for the bigger and more polished games that followed it. Five people judge levels based on certain criteria, levels are placed into tiers, Wily levels are made by the judges, and everything is compiled into a big game in the end. On top of that, the game is full of humor (intentional and otherwise), and there are several memorable (and infamous) levels that any fan of the series should experience at least once. History must be preserved! Play at your own risk - there are loads of glitches and the whole game is full of jank.

Challenger is a frantic single-screen shoot 'em up. The player is in their craft at the bottom of the screen, shooting bursts of three shots at 45 degree angles at flashing polygons. When hit, the polygons split into smaller ones. Your task is interrupted by incoming squiggly lines which will destroy your ship unless you hit it before it reaches the floor. Furthermore, a walking car or robot creature sometimes enter the screen, giving you bonus points if you locate your ship below it. As a safety measure, you have a smart bomb that damages everything onscreen, as well as the ability to change sides to the top of the screen if it gets too crowded at the bottom.