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Unofficial port of Geometry Dash for the PSP.
Miss Input is a homebrew developed for the Amstrad CPC. It was developed for the #CPCRetroDev 2019 - International Amstrad CPC Game Development Contest, and won 1st place.
A homebrew unofficial port Flappy Bird for the Game Boy Advance.
Unofficial port of Pazuru for the Pokémon Mini.
An unofficial port of Tetris for the Arcadia 2001.
Queen Metalia is planning to control planet Earth, and Sailor Moon must prevent it to save all forms of life, accompany Serena in this amazing battle. Detailed and musicalized in the Sailor Moon cartoon, a video game that every true anime and PS2 fans can't help but enjoy.
This is the classic modern-day mobile puzzle game 2048. The aim is to create a block containing the number 2048. When you move the controls in a direction, the blocks will move in that direction until they hit another block or the edge of the grid. When a moving block meets a stationary block of the same value, they combine to create a block with double the value, which clears space on the grid. Every time you make a move a new block is randomly placed on the grid, usually this will be a 2 but sometimes can be a 4. Should the grid fill up and there are no adjacent blocks of the same value to combine, the game is over and you will need to press the reset button. Game Modes: 2048 - the game finishes when you achieve a block with a value of 2048. Try and achieve this in the quickest time possible! Long - the game continues until you create the largest block possible of 131,072 or there are no more moves available. Time - you have three minutes to achieve the highest score you can.
Shinobu is a videogame made for Amstrad CPC using Z80 assembly and with the CPCtelera library. This project was highly related to optimize every piece of memory due to the Amstrad CPC limitation of 16KB of memory RAM.
Hair boy is a video game for the Amstrad CPC 464, strongly inspired by Meat Boy (2008), created by Edmund McMillen. It is a platform game where the objective is to jump and rebound in the map, to achieve each map objective. Originally the video game was developed for the CPCRetroDev 2016 contest.