Math Man

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Oh no! Donuts are dropping out of nowhere and Molly and her friends need your help. Use your finger to drag Molly, Maximus, Rhonda, or Walter across the screen and collect ONLY the donuts shown at the top. You do not want to catch the wrong donut or it will be game over!

All for fun, fun for all! Carnival Games brings the party back for the entire family! With both fan-favorites and brand-new minigames, all in one package!

The object of Math Bingo is to get a pattern of five Bingo Bugs in a row by correctly answering math problems. Math problems are presented at the top of the game screen. Feedback is presented at the bottom of the game screen. Correct solutions to problems answered incorrectly will be displayed.

In Doomed PETSCII Pacman, almost everything works a little bit differently. For example, eating power pellets can have terrible effects, but they are needed to level up. Eating ghosts is deadly in any case. Unlike conventional Pac-Man with Blinky, Pinky, Inky, and Clyde, Doomed PETSCII Pac-Man also has Zinky and Drinky. Don't expect to enjoy this game – it's not designed for that.
The aim of the game is to make the coyote run for as long as possible, avoiding the barrels that roll towards him. The more barrels you avoid, the higher the score. It is a self-competiting game, and it is designed for one player.

Targeting Maths Lab 1 is the second entry of the Targeting Maths series of educational games, which is targeted towards kids aged from 6 to 7.

Targeting Maths Lab 2 is an educational game made to teach Australian kids math.

Targeting Maths Lab 3 is an educational math game compilation made for kids aged 8-9.

Targeting Maths Lab 6 is the final entry in the Targeting Maths series.
