Mazes of Fate DS
Buy
Parent game
Mazes of Fate is a real-time first-person role-playing game in which the player takes controls of up to three characters.
Could be interesting
In the game, the player character visits Lord British and is instructed by him to kill certain monsters. The final mission is to kill a balrog, and after this has been accomplished, Lord British proclaims that "thou hast proven thyself worthy of knighthood".
Welcome to the world of Arkania from the same company responsible for the Ultima titles, Sir-tech Software, Inc.. You and a party of adventurers have the fate of the kingdom squarely on your collective shoulders in this role-playing excursion into a fantasy-based realm filled with a powerful army of Orcs aiming to devastate Arkania.
The Black Onyx is a role-playing game developed by Bullet Proof Software. It was released, among other consoles and computers, for the SG-1000 in 1987. It was the last SG-1000 game to be released in card form, and the last to be published by Sega, but it is currently unknown as to whether it was the last SG-1000 game. MSX and PC-8801 versions had been released in 1983 and 1984, respectively, meaning this version is unusually late. The game was followed by The Black Onyx II: Search For The Fire Crystal, which saw its original MSX release in 1984.
Mazes of Fate is a real-time first-person role-playing game in which the player takes controls of up to three characters.
Hillsfar: An incredible fantasy that combines the best of role-playing adventures and fast-paced action games.* Every visit to Hillsfar is a different, exhilarating experience. Explore the city, meet its colorful denizens on the streets or in pubs and discover a quest (there are many possible ones). Transfer your favorite character from the Pool of Radiance or Azure Bonds AD&D role-playing games, or create one from scratch. Your quest and the options available to you each game will change to suit your character's specialty (thief, mage, cleric or fighter). Your quest will keep you constantly on the move. Fight in the arena against raging minotaurs, ill-tempered orcs or insulted swordsmen. Enter different buildings and your maze-running and lock-picking skills will be required. Archery and equestrian events may also be part of your overall quest. Think fast. Move fast. These mini-games happen in real time! For both adventure and action, there's no place like Hillsfar!
A fantasy RPG for Apple II.
Lutter is a game comprised of single screens full of traps, obstacles, enemies and items that the eponymous hero Lutter must navigate in order to find six missing damsels and the enormous monsters that hold them hostage. The game has some element of non-linearity, as there are numerous paths that split off to explore. The chief goal is to find keys that unlock doors to new areas and eventually to large, screen-sized bosses that Lutter must defeat in shoot 'em up style boss fights. The game also features a few RPG aspects: Lutter has a health bar and can level up, which increases his health and other stats. He defeats enemies by charging into them, similarly to early action RPGs like the first Ys and Hydlide. When defeated, the game will automatically try to bribe the victorious monster with whatever funds the player has accrued: should they have enough to placate the monster (this amount often depends on the strength of the monster) Lutter reappears where he entered the screen with his health restored.
Deep Dungeon III: Yūshi he no Tabi is the third installment in the Deep Dungeon series and the first to be released on the Famicom. This is the first Deep Dungeon title to offer the player a world to explore spanning multiple dungeons and multiple towns. It also allows the player to create their own party with up to three companions in addition to the hero character, with a choice of ranger, magician or priest for each character. Though the player can dismiss a character once the game has started, they will only be able to replace that character if they meet another pre-created playable character in one of the dungeons. However, the game will still end as soon as the protagonist "swordsman" character is defeated. This game retains the player-adjustable level-up stats from the first game, as well as the feature that removes randomized encounters if the player is at a significantly higher experience level than needed for their current location. One exclusive and rather annoying feature of this game engine is that sometimes the player character will fumble (remove) their equipped weapon, wasting that character's turn. If the player wishes to re-arm their weapon, it will cost the player another turn. This is the only game in the series to award the player money (Gold) when defeating enemies. All other games will force the player to re-enter maps to collect respawning chests for money or items (for resale) if they want to gold farm.
A first-person horror game by indie developer Glowstick Games. The player must run through a maze of corridors, collecting shards and avoiding giant knife-wielding toy monkeys, in a decidedly Pac-Man-like fashion.
Mad Maze was a maze themed adventure game created in 1989 and only available through the Prodigy online service. It was one of the first online games to become successful enough to reach a sizable audience.