Megatris: Arcade Edition
Parent game
An unofficial port of Tetris for the Uzebox.
Could be interesting
Fast-paced action-puzzle game where the player eliminates colored shapes that are approaching his alter ego, another colored shape, before they reach the top, ala Tetris. In order to eliminate the other shapes, you must point your piece at it and 'fire'. If the shape is the same color as your piece, the shape is eliminated, as well as all of the shapes of the same color behind it, until your piece hits a piece of a different color. If the shape is of a different color, or it is hit when collecting a line of similar shapes, your piece exchanges colors with the shape.
Lufia II: Rise of the Sinistrals serves as a prequel to Lufia & the Fortress of Doom, unfolding its events ninety-nine years before. The narrative delves into the origins of the series' antagonists, the Sinistrals, a group of super-humans. Players take on the role of the ancestor of Maxim, the protagonist from the first game, as he embarks on a quest after encountering Iris, a mysterious woman. Maxim seeks other heroes to join forces in preventing the Sinistrals from wreaking havoc and destroying the world. Like its predecessor, Rise of the Sinistrals follows the Japanese-style turn-based RPG format with an infusion of puzzle elements. The game incorporates intricate puzzles into its dungeon designs, requiring players to use various items and accessories for solving. Additionally, it introduces the "Capsule Monsters" system, allowing summoned monsters to participate in battles. These creatures evolve through the consumption of weapons, armour, or special fruits. Unlike the first game, dungeons in Rise of the Sinistrals lack random battles, with enemies visibly moving on-screen.
A Tetris demake for PICO-8 that adheres to the 2009 Tetris guidelines.
Uzesweeper is an unofficial port of the classic game Minesweeper. It has been optimized for easy menu navigation and gameplay on the Uzebox.
ZTetris is the classic TI calculator clone of the popular Tetris game that everybody has played, and that has been made for all kinds of gaming platforms. The original game was programmed in assembly by Jimmy Mardell for the TI-85 and executed via ZShell, but the game has since been ported to every TI graphing calculator by other members of the community. The game has an impressive list of features, including two-player linkplay (which even works between every TI graphing calculator), 21 levels, top 3 high scores saved with names, 16 different alternating background patterns, trash lines, and even a teacher key.
Sigil is a non-traditional Yume Nikki fangame. The goal of the game is to reach the lowest level of the player character's subconscious. Each level has 1-3 doors with a node puzzle that requires you to create a sigil in order to unlock and progress to the next area. It was developed for Dream Diary Jam 2.
Yume Nikki Tetris Minigame is a Yume Nikki-inspired fan version of Tetris. It plays just like Tetris, but instead of blocks you play with Yume Nikki effect eggs.
An unofficial homebrew version of Sudoku developed for the MSX.
An unofficial homebrew version of Sudoku for the Sega Master System.