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The aim of Armalyte is to progress to the end of a long, horizontally-scrolling level where the screen will cease scrolling and battle will commence with a Boss. Beating the Boss allows the player to progress to the next level. There are eight levels in all. Smaller Bosses are encountered midway through each level and these also have to be beaten to progress further. During each level the player encounters numerous small enemy ships, many of which fly in fixed formation. Levels also feature scenery which can destroy the player's ship if touched. Weapons can be upgraded through an upgrade system.
Turrican is a 1990 video game programmed and designed by Manfred Trenz. It was first developed for the Commodore 64 by Rainbow Arts, but was ported to other systems later. In addition to concept design and character creation, Trenz personally programmed Turrican on the Commodore 64. A sequel, Turrican II, followed 1991 for the Commodore 64 and other platforms.
A shoot 'em up released by Taito. It is both "Project Gun Frontier 2" and "Darius III"; the game was developed by the Gun Frontier team, and ties to the original Darius development still exist. Players control the Black Fly on their mission to defeat the forces of Nemesis in hopes of saving the human race. Players collected many small power-ups to build their weapon's power. Players could then unleash a large beam attack that would drain their power level back to zero. Bosses could also collect these power-ups and use similar beam attacks. When a player's beam collided with a bosses, it would culminate in a spectacular reaction before the more powerful attack would push the weaker down.
Warnings, S.O.S.’s and stories of total planet annihilation had been banded around a terrified solar system for some time but had been conveniently ‘overlooked’ by spineless, so called Leaders. And now it was too late. This was incomprehensible. This was immense! It’s vast appetite was closing in on Earth and the putrid stench of partly digested World’s hung ominously in space, above a society that had refused to believe that it’s very existence would ever again be in question. Who could fight? Who would dare venture inside this mutant horror and battle against it’s bodily defence mechanisms, to obliterate its sustaining organs, to finally put a stop to its crazed, hunger induced stampede across the Universe? Mankind needs you, the Dominator…You need to fight…IT NEEDS TO FEED!
A horizontally scrolling 'always firing' shoot 'em up game with an emphasis on power ups and notable for the fire button only being used to change weapon. The player takes the role of one of two convicts; Rinser and Cassalana, escaping from an execution in intergalactic prison. To buy their freedom, players must collect tokens to open later levels by destroying the large end of level bosses.
A horizontal scrolling shoot'em up written by Philip Price and published by Datamost for the Atari 8-bit home computers.
Set in the iconic Alien universe, Aliens: Fireteam Elite is a cooperative 3rd-person survival shooter that drops your fireteam of hardened marines into a desparate fight to contain the evolving Xenomorph threat. Create and customize your own Colonial Marine, choosing from an extensive variety of classes, weapons, gear and perks, battling overwhelming odds in this heart-pounding survival shooting experience.
Project-X is a scrolling shooter game for the Amiga computer released in 1992. It was also ported to DOS. Developed and published by Team17, it was regarded as one of the best shooter games for that platform at the time, both for its technical excellence in graphics and sounds, and for its difficult and interesting gameplay. The game resembles Konami's side-scrolling shooter games such as Gradius, Salamander and Parodius.
Hold it right there. Are you really ready for this one? Have you got the courage to load up the experience that makes all other games you've played seem prehistoric? Because Blood Money is simply the best arcade game you've ever seen. It has staggering graphics, amazing sound effects and music and the most gripping gameplay you've ever tackled in your life. Blood Money just leaves the competition for dead and takes you into new realms of arcade action. But it's going to be tough. From the instant you hear that driving soundtrack you'll be plunged into a maelstrom of sheer destruction, as you plunder the four Outer Planets in a kamikaze quest for gold and glory. The aliens in Blood Money set some vicious traps, and it will tale all your skills just to survive. Use your awesome firepower wisely and you'll turn those aliens into blood money that can earn you extra weapons and equipment. And you're going to need them, because there are no easy screens in Blood Money. It's a life and death struggle that demands all your tactical genius and shoot-em-up know-how before you battle through to confront the four planetary Guardians. With its vast bit-mapped graphics, superb animation, blistering sound, devilish obstacles, awesome firepower and 1 or 2 player options, Blood Money is the greatest challenge yet faced by any games player with a passport to outer space. Blood Money, It's here. It's in your trembling, sweaty hands. It's ready and waiting for you. But are you sure you're ready for Blood Money?