Midtown Madness
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Midtown Madness
Midtown Madness 3 is an open world racing/arcade sequel, part of the Midtown Madness series. For the first time in the series, the game was released only on the Xbox, with a Windows version rumoured for later release, but ultimately scrapped.[citation needed] The game was developed by DICE (of Battlefield 1942 fame) and published by Microsoft Game Studios. This marked a change from the developer of the first two games, Angel Studios (now Rockstar San Diego). Coincidentally, Midtown Madness 3 was released in 2003 against Midnight Club II, created by the developer of the first two games, Rockstar San Diego. The Xbox-only release and change of developer heralded a significant graphical improvement to maintain the console's graphical standards.
Midtown Madness 2 is a free roam racing/arcade sequel to Midtown Madness, part of the Midtown Madness series, developed by Angel Studios (now Rockstar San Diego) and published by Microsoft, which features a range of vehicles that can be driven around London and San Francisco.
Midtown Madness (also known as Midtown Madness: Chicago Edition) is a racing game developed for Windows by Angel Studios (now Rockstar San Diego) and published by Microsoft. The demo version was released via download on May 1, 1999 and the completed game was released toward the end of May 1999.[1] Two sequels followed, with Midtown Madness 2 released in September 2000 and Midtown Madness 3 released in June 2003 for the Xbox. The game is set in Chicago and its objective is to win street races and obtain new cars. Unlike racing games that restrict the player to a race track, Midtown Madness offers an open world recreation of Chicago. This setting was said to provide "an unprecedented degree of freedom to drive around in a virtual city".[2] Players can explore the city via one of several modes, and can determine the weather and traffic conditions for each race. The game supports multiplayer races over a local area network or the Internet. The game received generally positive reviews from gaming websites.[3]
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Drive some of the most exotic cars in illegal street race on many different tracks, while trying not to be caught by police!
Just like its predecessors Need for Speed: High Stakes is an action racing game with a wide selection of exotic sports cars and many different types of tracks. The trademark Hot Pursuit mode game mode from the first game in the series is still present, where players race opponents on tracks filled with regular traffic and police cars that chase the racers. The classic pursuit mode is extended with two additional modes: Getaway and Time Trap. In Getaway the player needs to shake off the police in a set amount of time, or playing as the police trap a speeder before time runs out. In Time Trap an entire race needs to be completed before time runs out, or as the police all speeders need to be arrested. There are minor differences between the two platforms for this game mode, regarding spike strips, road blocks, and back-up. The latter for instance is unique to the PlayStation version. The Pursuit mode is available in multiplayer as well and players can take different sides or race together. It is the first game in the series to introduce a Career mode with a set of challenges. Beating these is rewarded with trophies for unlocks, and money to spend on new cars, repairs and upgrades. In the PlayStation version the Career mode is split up into two different sets of challenges: Tournament (required races) and Special Event (optional races). High Stakes in the title refers to races where players bet their cars. In the PC version these are a part of the Career mode when the player owns more than two cars. In the PlayStation version two players can insert their memory cards and race against each other. The winner immediately receives the opponent's car and it is deleted from the loser's memory card right away. In addition to the new game modes it is also the first game in the series to have a detailed physics models. Damage now affects both the appearance and the performance of the car for the first time.
The Duel: Test Drive II is a cross-platform racing game developed by Distinctive Software and published by Accolade in 1989. It is the second entry in the Test Drive series of video games.
After you choose a car, you have to drive as fast as possible without crash and without getting caught by the cops. You are equipped with the radar detector so you are informed about the approaching trouble. Third version of the favorite racing game.
Midtown Madness 3 is an open world racing/arcade sequel, part of the Midtown Madness series. For the first time in the series, the game was released only on the Xbox, with a Windows version rumoured for later release, but ultimately scrapped.[citation needed] The game was developed by DICE (of Battlefield 1942 fame) and published by Microsoft Game Studios. This marked a change from the developer of the first two games, Angel Studios (now Rockstar San Diego). Coincidentally, Midtown Madness 3 was released in 2003 against Midnight Club II, created by the developer of the first two games, Rockstar San Diego. The Xbox-only release and change of developer heralded a significant graphical improvement to maintain the console's graphical standards.
Midtown Madness 2 is a free roam racing/arcade sequel to Midtown Madness, part of the Midtown Madness series, developed by Angel Studios (now Rockstar San Diego) and published by Microsoft, which features a range of vehicles that can be driven around London and San Francisco.
Driver 2: Back on the Streets is an open-world driving and action game developed by Reflections Interactive and published by Infogrames in 2000 for the PlayStation. It is the sequel to Driver and follows undercover cop Tanner and his partner Jones as they investigate a crime syndicate. The game introduces the ability for players to exit vehicles and explore environments on foot. Missions take place across four cities: Chicago, Havana, Las Vegas, and Rio de Janeiro. Gameplay combines story-driven objectives with free-roaming exploration.
In the world of stunt driving, all it takes is one slip to end your Hollywood dreams. As a stunt driver, you can't afford to fail when performing dangerous stunts. In six famous movie locations, you'll smash up vehicles ranging from TukTuks and snowmobiles to Jeeps and high-performance sports cars. Begin a career in the stuntman industry or practice your skills in the stunt arena. After another hard day of risky work, replay the action as a polished movie trailer.
The highly acclaimed Gran Turismo makes its hotly anticipated debut exclusively on the PSP system, introducing the most ultra-realistic racing experience ever on a handheld. 800 cars. 35 tracks. Only possible on the PSP Prepare for the most authentic handheld racing experience as the best-selling Gran Turismo series debuts on the PSP system. Prove your driving skills on 35 tracks, and trade or share more than 800 stunning cars from the world's top manufacturers.
You can choose to race with other tracks in two or three simple tracks, and there is a mode where you can just drive a truck to deliver cargo to your designated location. The second mode might be bit boring, since you do nothing but drive a truck and do nothing more, but it's worth it for two reasons - primarily the extremely beautiful landscape you drive through. It is designed with the utmost care and detail and you can really feel like you're really there. And secondly, the game simulates the job of a truck driver pretty accurately. While driving, you get to experience what a real truck driver feels and does on the road. Now, multiply that by a 1000 miles. But mostly, this is a truck racing game. You can change the view from behind the wheel to outside of the truck, whatever you like. There is also a good rearview mirror that helps you while driving. Overall, this is a fantastic truck simulation and racing game and you should try this one and the games sequels, Hard Truck 2 and the rest of the game's series.