Mirai Senshi: Lios
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The first game of the series, which only features sentient robots from the Universal Century Gundam series, Mazinger series and Getter Robo series. It is one of the only independent games in the series to feature a multiplayer mode; it is not done again until the release of Super Robot Wars XO. Unlike future games, the goal is to capture the enemy army's "tower," and Spirit Commands can only be used by the unit that is designated the team's "hero." The final boss of the game was the main villain from Great Mazinger vs. Getter Robo, Gilgilgan.
Earth Light is a Strategy game, developed and published by Hudson, which was released in Japan in 1992.
Strategy game where you design a robot by allocating points to various stats, then let it scrap it out with an opponent while you watch. (From The PC Engine Software Bible)
Uncover the truth and delve into a 2D sidescrolling adventure featuring gorgeous art and environments. Then, battle the kaiju in fast-paced, top-down combat. Customize the Sentinels with an arsenal of mechsuit weaponry, and fight to defend humanity!
Masou Kishin II is the sequel to the Super Famicom game Super Robot Wars Gaiden. Like its predecessor, the game offers a slightly different take on the traditional Super Robot Wars formula.
A Japanese turn-based strategy game published for the PlayStation in 1996.
Egg, Inc. is a mobile idle simulation game where players build and manage a futuristic egg farm. The goal is to hatch chickens, expand housing, upgrade vehicles, and research technologies to maximize egg production. As players progress, they unlock increasingly valuable egg types tied to scientific and economic breakthroughs. The game combines incremental mechanics with light management strategy, featuring contracts, missions, and prestige resets that encourage long‑term progression.
In the distant future, to improve the quality of their war-robots, a star civilization decides to organize special tournaments. Those "metal combats" are held in arenas where two robots fight against each other in a death match. A vast list of components can be edited and customized from the start and the game counts seven different types of robots.
Can anyone build an empire in a place like this? Other factions are naturally suspicious of newcomers and may wage war at the first sign of unidentified craft. Here, a natural death is an uncommon luxury.
Distant Worlds 2 is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. The Universe is Yours! Huge Galaxies with up to 2,000 star systems and tens of thousands of planets, moons and asteroids are yours to explore and exploit, whether peacefully through mining and diplomacy or by conquest! The complex process of generating a galaxy ensures that every new game will be different and the many galaxy setup options ensure incredible replayability as well as the ability to have your game be just the way you like it.