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Snakes is a homebrew snake clone for the Game Boy Advance.
Re-live the good old days when you could go into your local arcade and throw some coins into the latest arcade machines!
In a parallel universe, Atari made physical tabletops/Game & Watch games from their biggest hits from VCS and Jaguar consoles. The best thing is that they also put them out as a Lynx compilation... This was an entry into the AC2016 24 hour coding contest. Includes Egglords and Tempeggs.
The furry convention is almost over and the dealers den is almost out of merchandise! Catch as many items from the top of the Crowne Plaza without letting any hit the ground. Watch out though, as the mischievous Pixel-Carni speeds up between rounds!
The game works similar to Flappy-Bird in that tapping X increases the bee's speed up.
JTron is a puzzle game, developed and published by Amigan Software, which was released in 2003.
Chase It is a homebrew Atari 2600 game developed by Alan W. Smith and released in 2010. The game was later included in the Atari Flashback series of plug-and-play consoles, starting with the Atari Flashback 5 in 2014, and most recently in the Atari Flashback X Deluxe in 2019. In Chase It, two players (or one player and the computer) must move around the arena and touch a red square before their opponent. After this, the red square(s) move to a random location, and the first to touch it 99 times is the winner. A selection of 20 game modes add variety to the gameplay; including adding a second red square, making the red squares move, adding obstacles to the arena, and changing the speed of the computer opponent.
Strip Off is a homebrew Atari 2600 game developed by John Reder / Tactical Neuronics. It was given a limited cartridge release by Good Deal Games. Strip Off was later included on the Atari Flashback series of plug-and-play consoles, starting with the Atari Flashback 5 in 2014, and most recently on the Atari Flashback 9 Gold in 2018. Strip Off is inspired by the vector arcade game Rip Off, but the gameplay itself is more comparable to other fixed shooters of the Atari 2600 era. The player controls a laser cannon that moves horizontally along the bottom of the screen. The goal is to earn points by defending a cluster of blocks located at the top of the screen from enemy spaceships that pick them up. As play continues, the spaceships move faster, until there are no blocks left and the game ends.