Ms. Candyman

01.09.1983
Genre: ?
The rarest game for the Bally Astrocade. Despite its name and the protagonist's appearance, this 1983 release is quite a bit different from the Pac-Man series.

Buy

Could be interesting

14.07.1999

Centuries ago, mankind and dragons battled, causing chaos. Eventually, the Order of the Flame formed, uniting humans and dragons as protectors of peace. Under their guidance, Drakan flourished in magic and harmony. Drakan features a unique engine that seamlessly combines outdoor and indoor scenes. Play as Rynn, wielding swords and bows, or ride Arokh, using fiery breath as a weapon. Engage in battles against dragons, spiders, scavengers, and Wartocks.

07.12.1990

Bomberman is a 1990 action maze video game developed by Hudson Soft for the TurboGrafx-16. Belonging to the Bomberman franchise, it is a greatly expanded re-imagining of the first game in the series. In Europe, the game was released for the MS-DOS, Amiga and Atari ST, retitled as Dyna Blaster due to the European mainstream media associating the original title with terrorist bombings. A Commodore 64 version was advertised as well but never released.

31.03.1998

"Snake" was one of the preloaded games featured on the Nokia 6110 "Ultra". Players control a snake that grows each time you collect orbs that randomly spawn across the screen. Collecting these orbs also increases player's score. You lose if you collide with a wall or with the body of the snake. It was possible to play a "two player" mode via infrared.

31.12.1991

Atomic Punk (alternatively known as Dynablaster or Bomberman) is an arcade game featuring a single and multiplayer mode. In the year 2091, robot contests have gained popularity. Only the strongest robot can survive.

18.01.2012

In this side-scrolling action game, you play as Scarygirl – a girl who has been adopted by a giant intelligent octopus and is trying to figure out who the man haunting her dreams is. Traverse unique, extremely vibrant, colorful, and magical worlds in a seamless mix of 2D and 3D platforming action. You can go it alone in single-player mode or grab a friend and team up in co-op gameplay and fight alongside Bunniguru – the giant kung-fu rabbit. And as you advance, you’ll be able to purchase new weapons and new moves, and discover countless secrets along the way. It’s a mesmerizing fairytale, but the creepy-cute tough-as-nails Scarygirl is no damsel in distress.

01.01.1970

A maze game from Aproman

31.12.1982

Cosmic Cruncher is a maze game for the Commodore Vic 20.

31.12.1980

Challenge is an Action game, developed and published by Funvision, which was released in Europe in 1980.

01.02.1991

Dyna Blaster or Dynablaster is a name that has been given to the European releases of the game of the Bomberman. It's a strategic, maze-based video game franchise originally developed by Hudson Soft. Most games in the Bomberman franchise largely revolve around two modes of play; single player campaigns where the player must defeat enemies and reach an exit to progress through levels, and multiplayer modes where players must attempt to eliminate each other and be the last one standing. Gameplay involves strategically placing down bombs, which explode in multiple directions after a certain amount of time, in order to destroy obstacles and kill enemies and other players. The player can pick up various power-ups, giving them benefits such as larger explosions or the ability to place more bombs down at a time. The player is killed if they touch an enemy or get caught up in a bomb's explosion, including their own, requiring players to be cautious of their own bomb placement.

15.11.2005

This is the 2005 release, not to be confused with the other two prior cancelled attempts at an adaptation. In order to coincide with the release of the upcoming film, developer Terminal Reality was tasked with creating a game to tie-in with the film. The team was only given ten months to finish the game, a relatively short time for a non-sequel console game (especially in 2005), as it had to be out in time for the movie's theatrical premier. Still, Terminal Reality rose to the task and managed to create a complete Æon Flux game in less than a year, due in part to the fact that the developer created much of the game using an engine they had already built for their previous title, BloodRayne 2, which cut down on development time dramatically. Nine years after the first ill-fated attempt and five years after the second, an Æon Flux game was finally completed and released to the market in November 2005.