Musket & Pike: Seven Years War
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Musket and Pike
At the start of the 18th Century, Sweden was the undisputed power in the Baltic region and a dominant force in Northern Europe. However, the Swedish empire was in the way of the regional ambitions of Russia, Saxony and Denmark – who had several scores to settle with the Swedes. With the accession of the boy King Charles XII to the Swedish throne in 1700, Russia, Denmark and Saxony saw an opportunity. They formed an alliance and struck at Swedish territories hoping for a swift and decisive victory. However, they had seriously miscalculated the strength of the Swedish military and the resolve of their new monarch and by 1701 all had been defeated. Their attack launched a grueling 21 year war which would drag other countries into the conflict. The Great Northern War highlighted the military genius of Charles XII and the resilience of the Swedish military who held off defeat for 21 years. It also saw the rise of Tsar Peter I who reformed the Russian military and adapted tactics and strategy to play to Russian strengths which would ultimately defeat an exhausted Sweden. The Great Northern War includes 69 Scenarios – covering all sizes and situations, including a solo tutorial scenario plus specialized versions for both head to head play and vs. the computer AI. There are also 5 Campaigns included with the game.
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With the successful completion of Operation Olympic, the Allies had establish air bases and naval ports on the southern half of the Japanese home island of Kyushu from which they could be used for Operation Coronet. Panzer Campaigns: Japan '46 - Operation Coronet covers the invasion of the Japanese home island of Honshu with the goal being to capture Tokyo and the factories and farmland of the Kanto Plain. Coronet would have been the largest invasion of the war. Two Allied armies, composed of eleven corps, would have participated in the campaign.
Operational wargame from John Tiller's First World War Campaigns featuring the battles for Serbia in World War I.
Anno is a real-time strategy video game series with business simulation and city building elements. It involves colony building and resource management on a series of small islands. It includes aspects of exploration, combat, diplomacy and trade
Field of Glory II Medieval is a turn-based tactical game set in the High Middle Ages from 1040 AD to 1270 AD and it is direct the sequel of the acclaimed Field of Glory: 2 developed by the legendary Richard Bodley Scott it brings the best from the tabletop world into the best digital framework.
World Conqueror 3 is a newly-developed strategy game released in 2015 by Easytech. Commander! War is about to begin. Lead your army and conquer the world!
Economic booms, stock market crashes, oil crises, upswings, triumphs... Now you can become the greatest power in industry! Begin in the year 1900 with little money but large ambitions and through skilfull decision-making you can build up an enormous business empire. Make critical decisions which products you should manufacture, where to gather the best raw materials, where to sell them and how to effectively transport them there. It's your choice whether you start out as a small-time fruit-growing framer with a little orchard and retire as the owner of the biggest foodstuff empire around, or end up owning a multinational conglomerate with a vast portfolio of products.
EasyTech brings its studied and skillful approach to World War II strategy gaming with World Conqueror X on Nintendo Switch.
The game is set during the French Revoloutionary Wars and the Napoleonic Wars. In Campaign Mode, the player must capture certain cities, and capture enemy territory and in Conquest mode, it must defeat all enemy nations on the map and conquer all territory.