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A unique solo quest card combat adventure with 500+ cards, drafting, roguelike and puzzle modes of play. The campaign features a unique MULTI-CLASSING SYSTEM and 50 boss fights plus hundreds of encounters.
Trials of Fire is a single player, turn-based strategy game set in a post-cataclysmic fantasy realm.
A CCG roguelite experience. Use your sideboard to swap in and out cards as you progress, perfecting the ultimate combos. Upgrade & customize your cards with Void Stones, infusing them with new abilities to help defeat the insidious minions that stand between you and The Void.
Hadean Tactics is a roguelike deckbuilding game fused with autobattler elements to create a unique strategy experience. Use your cards to influence the actions of your units and help your Hero defeat the Six Wings of Hell.
Inscryption is an inky black card-based odyssey that blends the deckbuilding roguelike, escape-room style puzzles, and psychological horror into a blood-laced smoothie. Darker still are the secrets inscrybed upon the cards...
Stacklands is a village builder where you stack cards to collect food, build structures, and fight creatures.
A sci-fi roguelike deckbuilder with a deep new single-axis spin on tactics games! Dodge missiles, line up your cannons, and blast 'em out of the sky... Then get to the bottom of these time loops, before it's too late!
Defend the Earth from an alien invasion in the ULTIMATE fusion of deckbuilding and grid-based tactics. Pilot a mech, discover game-breaking combos, and protect the future of humanity in this endlessly replayable roguelike.
Are you prepared for a thrilling toy army tower defense adventure? Welcome The Toy Shire! Battle diverse foes in various locations, defend your family, and repel foes from your area. Save the world by strengthening your defense with toy towers!
Blood on the Clocktower is a game of murder and mystery, lies and logic, deduction and deception for five-to-twenty courageous players and one devious storyteller. A social game played in person or online, seated in a circle, each player receives either a ‘good’ or ‘evil’ token with their unique character on it. Good players share information to solve the mystery whilst evil players lie about who they are and what they know. The good team wins if they can piece together their knowledge, trust each other, and execute the demon. The evil team wins if the demon can sow distrust, evade detection, and wipe out the village.