Nights of Azure 2: Bride of the New Moon - Side Story: Time Drifts Through the Moonlit Night
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Nights of Azure 2: Bride of the New Moon takes place in a fictional, demon-ridden Western European city towards the end of the 19th century. The story focuses on a knight protector named Alushe and her two childhood friends – Liliana, a kind-hearted priestess, and Ruhenheid, a holy knight of the Lourdes Order. While guarding Liliana, Alushe is ambushed and killed only to later awaken as an artificial half-demon at the hands of the New Curia, a religious organization with dark ties. In the company of a variety of unlikely allies with their own pasts and agendas, Alushe’s strong desire to save Liliana gives her the strength to scatter the shadows shrouding the world and motivation to uncover the shocking truth behind the mysterious Queen of the Moon.
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Throughout the Fate franchise, pairs of masters and heroic spirits —also known as servants— have been fighting across history in a series of Holy Grail Wars, with the winning duo receiving an ancient artifact that grants wishes. Fate/Samurai Remnant continues the series’ epic Holy Grail War in the fourth year of the Keian Era, Edo Period Japan. It has been several decades since the end of a turbulent, blood-soaked era, and while the people are finally enjoying peace and tranquility, a battle between seven pairs of masters and servants is about to begin as the “Waxing Moon Ritual” unfolds in the shadows. This is where the game’s hero, Miyamoto Iori, a young man in Asakusa, finds himself caught in the violence alongside his servant Saber, as they fight to be the last pair remaining in order to receive the granter of wishes, the “Waxing Moon Vessel”.
Nights of Azure 2: Bride of the New Moon takes place in a fictional, demon-ridden Western European city towards the end of the 19th century. The story focuses on a knight protector named Alushe and her two childhood friends – Liliana, a kind-hearted priestess, and Ruhenheid, a holy knight of the Lourdes Order. While guarding Liliana, Alushe is ambushed and killed only to later awaken as an artificial half-demon at the hands of the New Curia, a religious organization with dark ties. In the company of a variety of unlikely allies with their own pasts and agendas, Alushe’s strong desire to save Liliana gives her the strength to scatter the shadows shrouding the world and motivation to uncover the shocking truth behind the mysterious Queen of the Moon.
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Starting development in 2005 under the codename "Rapture", FINAL FANTASY XIV ONLINE was announced in 2009 for Windows and the PlayStation 3. It ran on Square Enix's Crystal Tools middleware engine, which was adjusted to suit the game's specifications. During development, the team carried over multiple aesthetic elements from FFXI while creating something that stood on its own. Due to several factors, the development was beset by problems that would later have drastic effects on the game. Attempts to bring the game to Xbox 360 consoles fell through due to disagreements with Microsoft about the use of Xbox Live. After its alpha test and a delayed beta test, the game went live on September 30, 2010, remaining active until its servers were closed on November 11, 2012. At launch, the game received a mixed to negative reaction: while the graphics and music met with general praise, other aspects were unanimously panned, including the gameplay, interface, and the general impression of the game being unfinished at launch. Critic and fan backlash caused Square Enix to pull subscription fees, indefinitely postpone the PlayStation 3 version, and eventually develop an entirely new version of the game called FINAL FANTASY XIV ONLINE: A REALM REBORN. The poor reception has had a serious impact on the FINAL FANTASY series, with both staff and company officials saying that the brand had been damaged.