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Northbound is a narrative, atmospheric adventure game set on a roadtrip. Features Colorful, atmospheric handcrafted graphics A highly detailed bus to explore Soundtrack featuring various indie artists An amount of dialogue we've never bothered to count Will last you anywhere between 20 to 45 minutes No objectives to fulfill, so take your time Background Development started back in February of 2018 as part of our final thesis at university, where the two of us developed it for five months until we graduated in June. Since then, it has received pretty positive reactions, encouraging us to start development of an all new version of Northbound. This is not that new version. In fact, this version, now dubbed 'Long Road Ahead', is pretty much exactly the one we graduated with. We are uploading it here in order to clear our heads, re-process our development and design processes that led us to this version, and to gather feedback. We hope that all of this will help us with development of the new version of Northbound, so please let us know if you liked it. If you are interested, please follow us on Twitter for updates on the current state of development.
The Moon Sliver is a short narrative-focused non-linear exploration game with horror elements. It features a unique narrative mechanic that blurs the line between story and exploration, where interacting with objects and even simply moving around will reveal fragments of narration. As players piece these fragments together, a story of guilt, loneliness, and faith begins to take shape.
Time is relative. Sometimes 10 seconds can feel like an eternity... In TIMEframe you will discover a world in slow motion. Explore the remnants of a mysterious civilization on the brink of destruction.
Under the Waves is a narrative-driven adventure game about the engulfing power of grief. Set in the depths of the North Sea in a techno-futuristic 1970s, professional diver Stan is struggling to overcome a life-changing loss and embrace a new future. The isolation of the deep sea is a fitting manifestation of his state of mind, and as Stan retreads further into his self-imposed solitude, he starts to experience strange events far beneath the waves. Stuck between life and death, Stan will have to make the most significant choice of his existence.
Road 96 is a crazy, beautiful road-trip. The discovery of exciting places, and unusual people on your own personal journey to freedom. An ever-evolving story-driven adventure inspired by Tarantino, The Coen Brothers, and Bong Joon-ho. Moments of action, exploration, contemplative melancholy, human encounters and wacky situations. Set against a backdrop of authoritarian rule and oppression. A stunning visual style, a soundtrack filled with 90s hits, and a thousand routes through the game combine so each player can create their own unique stories on Road 96.
Sonority is a music-based puzzle game. You are playing as Esther, a young girl who has made it her task to unveil the secrets of music. Equipped with her panpipes she arrives at the mysterious rockery, where she will have use her wits to pass test after test by creating melodies. Initially, these consist of simple tone sequences, though during the course of the game they become more and more complex until she writes the soundtrack to her own life.
Bottle is a very short game in which you play as an alcoholic man of solitude.
Discover the Canadian Rockies! Having just moved there from France, I made this casual and immersive game in which you can explore the area. You get to experience the beauty of the Rockies, and my anecdotes and perspectives on this part of the world, its culture, and its food. Let me guide you!
Blue Wednesday is a story about jazz and love, and about failure. The boring days pass for failed jazz pianist Morris. One day is the same as the next until Morris meets jazz saxophonist Angela.
Title_Pending is a story based choose your own adventure game. Become a playtester and explore the liminal spaces of an old apartment building to unravel the mystery behind JMC Gaming Enterprises...