Oddworld Adventures

01.12.1998
Users 50/100
Oddworld Adventures is a demake of Abe's Oddysee due to the Game Boy's limitations, and the game is massively shortened to just one area, the Paramonian Temple. A sequel was later released, known as Oddworld Adventures II, mostly based off Abe's Exoddus, and with many improved elements over the original. The game contains GameSpeak actions, though they are used only in a single puzzle in the game, and there are only four, as the Game Boy has far less buttons than the PSX controller. The four GameSpeak actions are farting, a high whistle, a low whistle and chanting. Instead of having a save option, the game has a five letter password feature. In this game, chanting is activated by pressing and holding the Select-button. If there is nothing to possess on the screen, Abe will make a grunt, indicating that there is currently no use in trying to chant in that area. Abe still has the ability to sneak by pressing up on the D-pad while moving left or right.
Though Adventures is based on Abe's Oddysee, it lacks almost the entire story. The game's plot is based around Paramonia and the Paramonian Temple, with Abe tasked to complete the Paramonian side of the Mudokon trials of Shrykull, followed by reuniting with Big Face.

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18.09.1997

Oddworld: Abe's Oddysee is the first game set in the fictional Oddworld universe. It is a platformer with puzzle-solving elements, focusing on the portrayal of a weak, underpowered character in a grim and hostile world, who has to rely on his cunning to outwit enemies and overcome hazards. The game has pre-rendered background graphics and uses CG movies of similar style to advance the story between the levels. The main character Abe is almost completely helpless: he cannot use weapons and is usually instantly killed by his brutal enemies if he confronts them directly. For this reason, most of the game involves careful exploration, timed movement, sneaking, and outsmarting the foes through various means: throwing stones to confuse them, luring them into traps, etc. Abe can run, jump, climb, tiptoe, crouch, and roll; in most areas these actions are essential to his survival. A few stages involve Abe riding a large animal known as Elum. Abe's only special power is chanting, which he can use to stun certain enemies for a while or possess them. When Abe possess an enemy he gains his abilities: for example, possessing the body or a ferocious Slig allows the player to shoot from his machine gun, communicate with other creatures of his kind, and even commit suicide, clearing the way for Abe.

Part of collection:
Oddworld (last 3 games)

30.11.2021

Witness Abe's horrifying conflict with a terrifying new machination. A fresh narrative - a complete story retake inspired by our original tale. A big visual and cinematic leap aiming to break new ground for Oddworld. Intelligent new mechanics, twisted new devices enabling highly explosive deviousness. A dark parable that tells an epic tale of a volatile society pushed to its limits. This new version of Oddworld: Soulstorm includes all previously released updates and gameplay enhancements made to the base game with even more changes and fixes to come.

06.07.2021

Abe is not the typical hero you would expect. He does not carry weapons, nor is he trained in any martial art. Yet he will have to face an impossible threat from increasingly violent and manipulative powers that will try to destroy him and his race. The Oddworld: Soulstorm Day One Oddition includes Oddworld: Soulstorm and one exclusive embossed metal case.

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This version contains: - Game: Oddworld: Soulstorm - Unique Collector’s Box - Collectible Metal Case - Exclusive 22cm figurine of Abe, Mudokon Hero - Premium 160-page artbook - Exclusive Mining Company Keychain - Three Art Prints - Ancient Mudokon Tribal Stickers - Abe’s Hand Tattoo

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