Oddworld: Abe's Oddysee
Part of collection:
Oddworld
(last 3 games)
Witness Abe's horrifying conflict with a terrifying new machination. A fresh narrative - a complete story retake inspired by our original tale. A big visual and cinematic leap aiming to break new ground for Oddworld. Intelligent new mechanics, twisted new devices enabling highly explosive deviousness. A dark parable that tells an epic tale of a volatile society pushed to its limits. This new version of Oddworld: Soulstorm includes all previously released updates and gameplay enhancements made to the base game with even more changes and fixes to come.
Abe is not the typical hero you would expect. He does not carry weapons, nor is he trained in any martial art. Yet he will have to face an impossible threat from increasingly violent and manipulative powers that will try to destroy him and his race. The Oddworld: Soulstorm Day One Oddition includes Oddworld: Soulstorm and one exclusive embossed metal case.
This version contains: - Game: Oddworld: Soulstorm - Unique Collector’s Box - Collectible Metal Case - Exclusive 22cm figurine of Abe, Mudokon Hero - Premium 160-page artbook - Exclusive Mining Company Keychain - Three Art Prints - Ancient Mudokon Tribal Stickers - Abe’s Hand Tattoo
Could be interesting
Abe’s peaceful retirement was shattered when visited by a vision from the Three Weirdos. Abe learned the Magog Cartel was mining Necrum, the sacred Mudokon city of the dead, to collect bones to make super-addictive SoulStorm Brew. After freeing the Mudokon spirits imprisoned in the Mudanchee and Mudomo Vaults, Abe gained scary powers from the Weirdos, including the ability to heal his Mudokon friends of SoulStorm addiction, and the power to turn invisible. Infiltrating the transportation hub of FeeCo Depot, and using explosive farts to survive adventures at the Slig Barracks and Bonewerks, Abe broke into SoulStorm Brewery. There Abe learned the truth behind the secret ingredient of SoulStorm Brew... just before blasting the place to atoms with the combined power of the sobered-up Mudokon he’d rescued. Then Abe joined his brew-addled pals at Alf’s Rehab & Tea to take the cure – the journey of a lifetime starts with one step. Or is it twelve?
MediEvil is an action-adventure game developed by SCE Cambridge Studio and published by Sony Computer Entertainment. Originally released in 1998 for the PlayStation, the game follows Sir Daniel Fortesque, a skeletal knight accidentally resurrected to battle the sorcerer Zarok and save the kingdom of Gallowmere. The game takes place across a variety of levels, many of which require certain objectives to be performed to progress. Sir Daniel Fortesque can use a variety of weapons, consisting of close range weapons such as swords and clubs to long range weapons such as crossbows. Many of these weapons can be charged for a powerful attack and some weapons, such as the club, can be used to access areas that are otherwise inaccessible. When not possessing any items, Dan is able to rip his own arm off and use it for both melee and ranged attacks. Dan can equip a shield alongside weapons to defend against attacks; though they can only take several hits of damage before breaking. Throughout the game, Dan can visit gargoyle heads of two varieties; green ones offer Dan information while blue ones allow Dan to buy services or ammunition by using the treasures he finds. Dan's health is determined by a single health bar, which reduces when Dan is hit. It will deplete completely if Dan drowns or falls from a great height. If Dan completely runs out of health, the game will end. Dan can extend his maximum health by collecting Life Bottles, which will automatically refill his health bar if it drops to zero. Also hidden throughout the game are Life Vials and Life Fountains that can replenish Dan's health and fill up any empty Life Bottles Dan has. In each level, there is a hidden Chalice of Souls, which can be collected if the player fills it with enough souls from defeated enemies (some Chalices are awarded via other means). If the player clears a level with a Chalice in hand, Dan is warped to the Hall of Heroes, where he can speak to a legendary hero who will give him rewards, such as weapons. If the player finishes the game with all the Chalices, the game's true ending is revealed.
Crash Bandicoot is the first installment in the Crash Bandicoot series that established Naughty Dog's reputation in the video game industry. Its premises chronicle the creation of the titular Crash, a bandicoot who has been uplifted by the mad scientist Doctor Neo Cortex. The goal of Crash Bandicoot is to traverse several levels in sequence in order to progress. The game is played from a third-person perspective in which the camera trails behind Crash, though some levels showcase forward-scrolling and side-scrolling perspectives. Crash is able to defeat enemies by either jumping on them or using a spinning attack that launches them.
Oddworld: Munch's Oddysee is set in the fictional Oddworld universe and take place after those of Abe's Exoddus. The player controls Munch as well as Abe, the hero of the previous Oddworld games. Abe's abilities haven't changed much since the last installment: as before, GameSpeak must be used to communicate with other creatures, leading them to safety. His fellow Mudokons can now be ordered to attack enemies. Abe can also grab and toss Mudokons or Munch to lead them to area they cannot access otherwise. Possessing enemies also comes into play, and is needed to solve many of the puzzles. Possession abilities can now be used to ignite quarrels between enemies and make them fight each other. The player can change between Abe and Munch instantly throughout most of the game. Munch brings on the table new abilities of his own: he can use his sonar to control or immobilize specific creatures, as well as swim. Another new addition is the possibility to use vending machines, which sell various items that enhance the abilities of the protagonists. At certain points Abe and Munch can also remote-control mechanical creatures.
Tomba! 2: The Evil Swine Return is a side-scrolling platformer in which the titular character, Tomba, moves on predetermined linear paths until he reaches an intersection point where a flashing arrow appears over his head. At that point, Tomba can move in any direction the arrow points. Some areas of the game can be explored in a top-down view, allowing Tomba to move around freely. The main goal of the game is to complete all 137 objectives (133 make the regular ones, while the other four are obtained from a Tomba 1 save file), which range from retrieving a fishing hook for a fisherman to helping Santa Claus find his "sack". Completing a task earns the player "Adventure Points", which can be used to unlock specific boxes scattered around the game's world. As the game progresses, Tomba can obtain suits that give him special abilities. For example, the flying squirrel suit allows Tomba to glide long distances, while the pig suit allows Tomba to communicate with friendly pigs. Scattered throughout the levels are magical feathers that can instantly transport Tomba to any area that has previously been visited.
Ape Escape is a single-player 3D platformer released in 1999 for the Playstation. Using the analog stick, you must capture apes that have escaped throughout time to stop them from screwing up the fabric of time and space.
Mega Man X4, known as Rockman X4 in Japan, is the fourth game from the Mega Man X series. It was the second game in the series to be released on the Sega Saturn and Sony PlayStation (although it is the first original game; Mega Man X3 was ported to the systems), released in 1997 (and also re-released onto PlayStation as part of its greatest hits in 2002). It was later ported to the PC in 1998 and then re-released as part of the Mega Man X Collection
Rayman is a side-scrolling platformer starring the titular Rayman, a big-nosed chap with no arms or legs. Rayman can jump and use his hair to hover for a short period of time. He can also attack by throwing his fists, or winding up his fists for a more powerful punch. He can occasionally find special power ups that grant him unlimited flying power, giving him the ability to navigate through tricky mazes.
Tomb Raider II is the second game of the Tomb Raider games series. It is an action game with platforming and puzzle-solving elements, similar in concept and gameplay to its predecessor. Most of the gameplay consists of traversing hazardous 3D levels utilizing Lara's athletic skills and solving environmental puzzles. The sequel puts more emphasis on fighting enemies, adding many human foes to the mix. Additional weapons include a harpoon gun, a grenade launcher, and an M16 rifle. Automatic pistols replace the magnums from the first game.
A mysterious agent, capable of becoming a digital ghost, sneaks aboard the Nakamura Space Station. This is where the fun begins: the station is well-protected with its heavy defences, never-ending arsenal of weapons, and mysterious artifacts. It will all have to be destroyed.