Platdude in a Go Kart

21.07.2014
Genre: Racing
Platdude drives a go kart and collects stars.

Buy

Part of collection:
Platdude (last 3 games)

31.12.2014

Platdude is having an evening stroll, but there are dangerous creatures lurking outside. Luckily he knows that the blue spheres can be used to get rid of deadly enemy, but what to do about all the spikes?!.

30.09.2014

Guide Platdude through randomly generated levels to reach the flag.

26.08.2014

Platdude beans odd crocodiles in the head with golf balls and tees.

Could be interesting

01.08.2007

Akinator, the Web Genie (formerly Akinator, the web Genius) is an internet game and mobile app based on Twenty Questions that attempts to determine which character the player is thinking of by asking them a series of questions. It is an artificial intelligence program that can find and learn the best questions to ask the player. Created by three French programmers in 2007, it became popular worldwide in November 2008, according to Google Trends. In Europe popularity peak was reached in 2009 and Japan in 2010 with the launch of mobile apps by French mobile company SCIMOB, reaching highest ranks on app store . While playing "Akinator", questions are asked by a cartoon genie.

01.02.1991

RPM Racing was preceded by Rareware's R.C. Pro-Am in 1988 and Electronic Art's Racing Destruction Set in 1985, with the latter being the larger influence. It is a precursor to Rock 'n Roll Racing, which was done by the same developer. Combat, obstacles and traction on the non-flat tracks play a significant role. There are 3 vehicle types to choose from that perform differently on pavement, dirt, ice, flat or bumpy tracks. Cars can be armed with oil, nitro and mines. Additionally, there are 3 levels of tires, engines, shocks and armor. There are full race season, single race and custom track modes. In 1 player games, the 2nd player is replaced with one of 8 AI opponents who are each associated with their own vehicle. In season mode, each track has an entrance fee and cash prize for placing 1st; often lesser cash prizes for lesser placements are also awarded. For an additional fee, racers can opt to move to a higher racing class (levels) where fees and prizes are bigger. Each class has its own set of tracks that the player may choose from. No track is mandatory or unavailable within a class. The player also has the option of going back to a lower class for free, which may become necessary if funds are eaten up be fees without winning prizes. However, going up always incurs a fee, even if the player has been there before. Custom track designing is not intuitive but fairly easy to learn. Players can set the track's laps, gravity and starting line type. Each track section can be pavement, dirt, or ice. Track sections are laid out like puzzle pieces on a 2D non-isometric grid (Pipe-Mania style). Sections include horizontal and vertical straights, four standard 90° turns, eight T-sections for diverging and converging multiple paths in any direction and a criss-cross. Either a horizontal or vertical special straight section is used as the starting grid. The starting grid can be oriented forward, reversed, face-off with player 1 forward, or face-off with player 1 reversed. 7 points are used to adjust the 6 slopes in straight sections to 5 different heights. Slopes can be flat (0:1), inclined (1:1), or steep (2:1). Non-straight sections can only be adjusted for height for the entire section at once. An isometric view of individual sections is provided to help to orient the section's design to the adjacent sections. If the edge of a section does not match the height of the adjacent section(s), the player is warned immediately but may proceed without correcting the error immediately. But such error must be eliminated before the track can be saved. Also required for a track to be saved is no dead ends, and a starting grid section. The track verification is surprisingly liberal, even allowing diverging and converging paths that are against the flow of traffic (like turning around and going the wrong way up a freeway merging lane). The AI opponents are generally not able to discern the fastest or shortest route and can even be diverted into a path with no natural exit, or with very clever path designs, valid lap paths can be entirely different for player 1, player 2 and AI players; which can lead to interesting traffic patterns.

02.06.2009

Get ready to race at blistering speeds through the most addictive hair-raising tracks, with the craziest chicken in town. Join Crazy Chicken and his friends as you race your way through exhilarating 3D worlds with explosive excitement around every corner. Collect weapons as you race around the tracks and strategically fire them to drive your opponents off the road. Once you have proven your new skills in the championships, you will be awarded a higher-powered racing kart for a faster and more furious race. 7 different drivers from the Crazy Chicken family to choose from Loads of extras Features: • Multiple exciting tracks • Multiple levels of difficulty • 4 racing modes • 2-player mode • Tons of Weapons

24.11.2009

Buckle up, motherfuckers, because in this WiiWare-exclusive kart racing game, you must take on your siblings and elders in an intense racing experience like no other. In this edition of the franchise, the player is introduced to both Auntie and Gramps!

09.07.2015

Drive in circles, racing another car, and do as the title tells you.

01.01.1970

Grand Truckismo is an action racing game.

01.01.1970

Platdude rides a rocket through a space tube

01.01.1970

Racing game developed by Reiza Studios.

01.01.1970

Racing game.

17.04.2012

Paint Park is a sketchpad app for the PlayStation Vita.