PO'ed
Buy
Could be interesting
Turrican is a 1990 video game programmed and designed by Manfred Trenz. It was first developed for the Commodore 64 by Rainbow Arts, but was ported to other systems later. In addition to concept design and character creation, Trenz personally programmed Turrican on the Commodore 64. A sequel, Turrican II, followed 1991 for the Commodore 64 and other platforms.
The human race is complacent. Computers take care of everything. Nothing can possibly go wrong. Until one day, the most dangerous information superhighway in history starts preaching armed revolution. The gospel of silicon against flesh... In the gut wrenching, heart stopping ride of a lifetime, pilot the Scavenger 4 space fighter between canyons, over glaciers and through cities in a one-on-one showdown with the deadly Scarab X. This heroic, high-flying adventure features dazzling 3D graphics, fully interactive white-knuckle playability, amazing full motion video sequences and a shredding rave soundtrack. Novastorm will chew you up and spit you out. But you'll come back begging for more...
The gut-wrenching Descent saga continues with more pulse-pounding action than ever before. Dive into massive subterranean strongholds and experience a whole new degree of freedom, as you careen through canyons and craters on the surface above... powered by the all-new Fusion engine. Test your piloting skills against an army of battle-drones and assault-bots using an extensive arsenal of tactics and heavy firepower.
A frantic twin-stick shooter roguelite where you must rage through different spaceships filled with enemies. Steal their weapons, destroy every room, and use all you can find to attack. Are you strong enough to fulfill your revenge?
Independence Day is a combat flight simulator video game based on the 1996 film of the same name. The game was developed by Radical Entertainment, published by Fox Interactive and distributed by Electronic Arts for Microsoft Windows, PlayStation and Sega Saturn.
Shockwave Assault, also released as simply Shock Wave, is a science fiction flight combat shooting game for the 3DO Interactive Multiplayer, PlayStation, Sega Saturn, PC and the Macintosh. The player takes on control of a futuristic plane to defeat many extraterrestrial ships and tripods. The plane's main weapons are lasers and rockets. The game includes two discs. The first disc takes place on earth where the player must liberate the planet from the alien invaders. The second disc takes place on Mars. The game received a 3DO-exclusive sequel, Shockwave 2: Beyond the Gate. Shock Wave was a pack-in game for the Goldstar 3DO.
In the depths of space a holocaust has occured. Intelligent and hostile alien life-forms have taken over the Military Research Unit in the planet Azarin 2E. Chaos and destruction have been wrought on the innocent colonists. Now it's your job to reclaim the station for humankind. Travel through the tractless voids of space, then endure over 65 levels of Alien blasting mayhem. Watch your ammunition and energy levels in preparation for the showdown with the Alien Queen.
Use creative combat tactics and skill shots to earn high scores as you teleport through city streets and rooftops in an awe-inspiring ballet of bullets. Tear apart your robot foes and use them to fend off the enemy onslaught. Unlock, customize and test weapons before taking on challenges that put your newfound skills to the test!
The evil Terracom corporation has struck a deal with alien forces to eradicate populated areas on key planets. This initiative has been named Project Overkill. As one of four mercenaries hired to protect the citizens, you must destroy hordes of alien forces while getting to the root of Terracom's nefarious purposes. Choose from a demolitions expert, a genetic hybrid, an alien weapons specialist, and a special ops assassin. The action is viewed from an isometric perspective, where your objective is to destroy anything and everything that moves. Spanning over 50 levels (including hidden areas), the game will have you infiltrating research buildings, laboratories, and blood-soaked alien territories.
The year is 2012. A team of U.S. scientists returns from Mars with a small, metallic object - the first hard proof that life exist beyond our planet. Rushed to a top secret underground facility, through a maze-like series of hallways and test chambers, the object is secured in the lowest level laboratory - at the end of Corridor 7. Subjected to gamma radiation, the sphere explodes - transformed into a radiating gateway, linking our world with another. An army of creatures emerges from the pulsating vortex. The Alien Invasion has begun. You are Special Forces Agent, sent to eliminate all invaders, floor by floor - by whatever means possible. Wage a ferocious battle through the overrun military base and reach your destination. Down Corridor 7 looms the fate of the entire human race.