Portal: Still Alive
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Parent game
Waking up in a seemingly empty laboratory, the player is made to complete various physics-based puzzle challenges through numerous test chambers in order to test out the new Aperture Science Handheld Portal Device, without an explanation as to how, why or by whom.
Part of collection:
Portal
(last 3 games)
As with previous works from BinkusTheTrinkus such as Half-Life: Google Translate Edition and Portal: Google Translate Edition, Portal 2: GTE aims to take all of the dialogue, text, and developer commentary of Portal 2, put it through several different languages in Google Translate, then put back into English. This fills the base game with a bunch of garbled nonsense that makes it nearly unrecognizable.
Experience the critically acclaimed and award-winning Portal reimagined with ray tracing in this free DLC for Portal owners. Start thinking with portals, with RTX on.
On October 22nd, 2008 a port of Portal was released onto the Xbox Live Arcade under the title: "Portal: Still Alive". Outside of being a simple port of the game, it included 14 new bonus maps which were based on Portal: The Flash Version Mappack made by Hen Mazolski. After 9 years, you can now play these levels on PC! The maps have been revamped a small ammount, with generally improved and shaprer lighting across the chambers. As well as this, our mod includes a mockup of the cut ending of the bonus chambers, was the same as the ending of The Flash Version Mappack, except with GLaDOS removed and other minor changes. It also includes the "GLaDOS Voice Map", a level made in 2009 by Hen Mazolski as a proof-of-concept for a GLaDOS voice actor he had acquired late in the development of The Flash Version Mappack, but did not put to use in the mappack. Features List: The 14 “Still Alive” Chambers playable on PC with improved lighting. The Original Flash Version Mappack by Hen Mazolski. “GLaDOS Voice Map” by Hen Mazolski. Cut "Death Cube” texture used in Chambers 3, 4, 6, and 12. Mockup of the cut escape ending of the Still Alive bonus chambers. “Challenge” versions of the 14 chambers, with the original time, footstep, and portal amount values.
Part of franchise:
Portal
(last 3 games)
As with previous works from BinkusTheTrinkus such as Half-Life: Google Translate Edition and Portal: Google Translate Edition, Portal 2: GTE aims to take all of the dialogue, text, and developer commentary of Portal 2, put it through several different languages in Google Translate, then put back into English. This fills the base game with a bunch of garbled nonsense that makes it nearly unrecognizable.
Break the laws of spatial physics in the hilariously mind-bending adventures of Portal and Portal 2! Including Portal and Portal 2, the Companion Collection comes with all the groundbreaking gameplay, dark humor, and exploration that earned the series hundreds of awards.
Aperture Desk Job reimagines the been-there-done-that genre of walking simulators and puts them in the lightning-spanked, endorphin-gorged world of sitting still behind things. You play as an entry-level nobody on their first day at work — your heart full of hope and your legs full of dreams, eager to climb that corporate ladder. But life’s got other plans, and they all involve chairs. Designed as a free playable short for Valve’s new Steam Deck, Desk Job walks you through the handheld’s controls and features, while not being nearly as boring as that sounds. Lower your expectations: This is not a sequel to Portal. Now get ready to raise them slightly, because it is in the expanded universe of those games. Desk Job puts you squarely in the driver’s seat at Aperture Science. Then quickly removes the driving part and adds a desk in front of the seat.
Could be interesting
Waking up in a seemingly empty laboratory, the player is made to complete various physics-based puzzle challenges through numerous test chambers in order to test out the new Aperture Science Handheld Portal Device, without an explanation as to how, why or by whom.
Sequel to the acclaimed Portal (2007), Portal 2 pits the protagonist of the original game, Chell, and her new robot friend, Wheatley, against more puzzles conceived by GLaDOS, an A.I. with the sole purpose of testing the Portal Gun's mechanics and taking revenge on Chell for the events of Portal. As a result of several interactions and revelations, Chell once again pushes to escape Aperture Science Labs.
Set in 2069, Syndicate takes players into a dark, Machiavellian world run without government oversight with many syndicates vying for total dominance of their local market place. With no one to question their intentions or actions, three mega corporations - Eurocorp, Cayman Global, and Aspari - are at the forefront of this brutal war for control of the pivotal American market. In the world of Syndicate, everything is digitally connected, including the people. Players aren't limited to the weapons in their hands. Through DART 6 bio-chip technology implanted in their head, players can slow down time and breach the digital world around them to take down their foes using a variety of upgradable hacking mechanics. Syndicate's blend of fast-paced, futuristic, action shooter settings and story combined with innovative chip breach gameplay instantly immerses players in a unique digital world.
Mirror's Edge is a first-person action-adventure game focused on parkour and free-running. Set in a heavily surveilled city, players control Faith, a courier who traverses rooftops using wall-runs, jumps, and slides to deliver sensitive information. The gameplay emphasizes momentum and fluid movement over combat, with a focus on finding the fastest path through urban environments.
Planet Alpha is an adventure set in a living alien world where you have the ability to manipulate the daytime. To survive on this strange planet you will have to be observant of how the environment and the wildlife behaviour changes depending on the time of day.
"Rusty Lake Paradise is set on a small remote island in the 18th Century. After your mother passed away the island seems to be cursed with the 10 plagues. It's your job to go around the island, interact with your family and help them vanquish the plague. The game offers ominous situations and bizarre rituals. Paradise builds upon the distinctive atmosphere and excitement from the Rusty Lake series. For the background graphics we collaborated with a well-known Dutch artist, Johan Scherft."
Semblance is an innovative platformer with deformable terrain, set in a beautiful minimalist world. It’s a game that asks, what if you could deform and reshape the world itself? Semblance takes the idea of a ‘platform’ in a platformer and turns it on its head.
Pikuniku is an absurdly wonderful puzzle-exploration game that takes place in a strange but playful world where not everything is as happy as it seems. Help peculiar characters overcome struggles, uncover a deep state conspiracy, and start a fun little revolution in this delightful dystopian adventure!
2D platform game with classic platform gameplay, deadly traps, dark storyline and unique hero abilities, all in Tim Burton's-like audio-visual.
Little Misfortune is an interactive story, focused on exploration and characters, both sweet and dark, where your choices have consequences.