Prince of Persia: Rival Swords

03.04.2007
Critic 65/100
Users 68/100
Prince of Persia: Rival Swords is the PSP and Nintendo Wii port of Prince of Persia: The Two Thrones. It made use of some motion control features for the Wii version. The rest of the levels and gameplay are pretty identical to Prince of Persia: The Two Thrones with minor to no differences.
The game follows the same story-line as Prince of Persia: The Two Thrones. However, we get some extra insight into the story during the bonus levels. Unlike in the main version, prince is indeed able to use the sand gates for teleportation across the city. Each sand gate takes to a bonus levels, making for a total of 9 bonus levels. 3 out of those 9 levels go to the exact same place which is similar to the Life Upgrade sections seen in Prince of Persia: Sands of Time, each time they are visited, the prince is given a new sand power. Out of the remaining bonus levels, 3 bonus levels are directly connected to the story. It is revealed that the vizier has uncovered the secrets of the lost temples of Zurvan. In each of these levels there is a statue of Zurvan which is destroyed piece by piece as the prince completes each bonus level. The damage done in previous bonus levels is mirrored in the statue of present in the current level and gets destroyed when the prince completes the final bonus level. The damage of the statue symbolically indicates the downfall of Zurvan/Vizier and exactly shows how the final boss fight is going to be.

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Parent game

01.12.2005

Prince of Persia: The Two Thrones is an action-adventure game blending acrobatic platforming, puzzle-solving, and hack and slash combat, and the final chapter of the Sands of Time trilogy. Players guide the Prince through the city of Babylon, running along walls, leaping between platforms, avoiding traps, and using the time-controlling Dagger of Time in combat and to recover from mistakes. A new Speed Kill system rewards well-timed stealth strikes to take down enemies quickly, and the Prince can wield secondary weapons taken from foes. At points he transforms into the Dark Prince, an alter ego that fights with a bladed whip called the Daggertail while steadily draining health. It was later ported to PlayStation Portable and Wii under the title Prince of Persia: Rival Swords.

Expanded games

03.04.2007

The US version of the PSP port featured a lot of bonus content including bonus levels, chariot races and a multiplayer mode where two people can race to finish a level the fastest. The rest of the levels and gameplay is pretty identical to Prince of Persia: The Two Thrones with minor to no differences.

Part of collection:
Prince of Persia: The Sands of Time

18.05.2010

Prince of Persia: The Forgotten Sands was a game made for the Nintendo Wii by Ubisoft Qubec. The game features a completely different storyline and setting from other versions of the game (under the same title), as well as totally different gameplay mechanics, as the game makes use of the Wii's motion control as well as conventional buttons. The Wii version of the game also features local multiplayer, in which a second player can aid the first player by freezing on-screen enemies or traps for them, or helping to unlock secret areas. Prince of Persia: The Forgotten Sands for the Wii also features some bonus content, such as unlockable in-game character skins, art galleries, developer diaries, bonus levels, and the original 1992 version of Prince of Persia. The game is popularly referred to as having last generation graphics and dull combat, but was generally praised for its unique and creative gameplay mechanics as well as its overall strong production values, including its unique storyline.

Part of collection:
Prince of Persia (last 3 games)

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The Rogue Prince of Persia is a 2D action-platformer developed by Evil Empire in collaboration with Ubisoft. The game combines fast-paced parkour movement with roguelite combat and progression systems. Players control the Prince as he battles enemies and explores procedurally generated levels filled with traps and hazards. Each run offers new weapons, upgrades, and choices that influence gameplay and replayability.

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Dash into a stylish and thrilling action-adventure platformer set in a mythological Persian world where the boundaries of time and space are yours to manipulate. Play as Sargon and evolve from sword-wielding prodigy to extraordinary legend as you master acrobatic combat and unlock new Time Powers and unique super abilities.

09.10.2015

Prince of Persia: Time Run was an endless runner game on mobile, soft launched in Australia and New Zealand region on app store first. A few months later it was very briefly released worldwide before it disappeared. The game is no longer available.

Part of franchise:
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