Parent game
R-Type is set in the 22nd century, and the player flies a futuristic fighter craft called the R-9a "Arrowhead", named for its shape, and because it is the ninth model in the 'R' series of fighter craft (but it is the first of the series to actually be used in combat; the previous models were all prototypes). The mission is to 'blast off and strike the evil Bydo Empire'. The R- in the series title originally stood for "ray", as in a ray of light. It was a reference to the many different types of ray-like weapons in the first R-Type. his was later retconned in R-Type Final to refer specifically to the production code as well as a term of endearment for the player fighter craft, the "Round Canopy". The original R-Type was well received by most gaming critics. However, it was also infamous for its relentless difficulty. It earned 7th place in IGN's Top 10 most difficult games to beat. The gameplay of R-Type is noticeably distinct among shoot 'em ups. Invariably the player will lose, not because of an inequality in firepower, but because of the design of the levels themselves. There is usually a 'correct' way to get through a level, but players must learn these by experience - i.e. by losing and restarting from earlier in the level. The game innovated with its weapon system compared to contemporary shooters, featuring a chargeable shot (beam-meter), and detachable 'force' pod; levels were designed to require different tactics and ideal weapons (air-air, diagonal, or air-ground laser).
Part of collection:
R-Type
(last 3 games)
R-Type Final 3 Evolved serves simultaneously as a sequel to R-Type Final 2, offering a whole new 7-stage campaign made in the engine of Final 2, whilst also serving as a compilation of most of content released for R-Type Final 2. Additional features such as R-Park, an online area where one can interact with other players.
R-Type has returned! The legendary side-scroller is back and better than ever with beautifully rendered 3D graphics, exhilarating shoot-'em-up gameplay, and a multitude of stages, ships, and weapons that will allow you to conduct a symphony of destruction upon your foes.
This compilation once again includes the first two games, R-Type and R-Type II, both of which feature the original 2D graphics as well as a new 3D recreation, with the player being able to switch back and forth between the two modes at the press of a button. EX also featured new music remixes, whereas the original release used the arcade soundtrack.
Part of franchise:
R-Type
(last 3 games)
Outsmart and outgun your opponent in R-Type Tactics I • II Cosmos, the ultimate turn-based sci-fi strategy collection! This two-game combination of the classic R-Type Tactics titles arrives on modern consoles for the first time, equipped with an armada of unique units to deploy across dozens of levels. Multiple campaigns allow you to take on the Bydo Empire or even play as them yourself, while competitive online play lets you square off against others.
R-Type II now available on iPhone, iPad & Android devices! Two years after R-Type, the Bydo Empire is back! Man your spaceship and take on the Bydo with new weapons (Search Laser & Shotgun Laser) and a new bomb type. Collect a plethora of items and powers-up across various improved sets and make your way to the top of the leaderboard!
Revisit the 80's (mesh half-shirts and Keds optional) with this classic, old-school shoot 'em up! One of the decade’s most popular arcade games will awaken fond memories of jangling quarters, Jolt Cola and week-old popcorn. The game is the challenging R-Type you used to play before. Fly through 8 levels with 3 different control options. Play in two difficulty levels. Upgrade with new weapons, power-ups, and attachments. Defeat 8 unique bosses and waves of various enemies.
Could be interesting
On one of your patrols in deep space you encounter an abandoned base whose self-defense mechanisms are still functional. Upon detecting your presence the base launches several drones to destroy you. After having conquered three of these attack waves a force field containing of three layers will form at the bottom auf the screen protecting a SAM crawler. Your objctive now ist to shoot a gap into the horizontally moving force field in order to eliminate the SAM crawler while still being under attack by hostile drones. As soon as you breached the force field you have to pay attention not being shot down by the SAM crawler which will exploit the fact of you destroying the force field. The game comes with 16 game variations, some of them allowing you to use rapid fire while others make the attack drones invincible for your missiles or produce drones which clone themselves. Still some variants create a force field which will descend from above and is minimzing the space you are able to move in.
When you shoot rock, gem fall out. Get gem. More gem got without shoot = more combo point. Get 10000 point to become master of shoot rock. This was an entry for PICO-1K Jam 2022. The whole game fits in exactly 1024 bytes of compressed PICO-8 code.
Luminous of Stellar – is a s a top-down shooter sci-fi game with colorful ships and endless levels. Choose your own flight in space with two game modes endless and classic!
Akka Arrh is a previously unreleased prototype game created 1982 for the arcade. It saw it's first release in 2022 as part of the the Atari 50: The Anniversary Celebration.
Round Invaders is an action arcade game with a fresh take on the famous Invaders arcade. Now the enemies come in circles, rays and ovals! Enjoy the plopping sounds while saving the Earth and rising your Score.
The Earth is under attack from the invading alien war machine! Take control of the Solar Blaster fighter ship and strike back! An action packed space shooter where you’ve got 2 minutes to get the high score.
An arcade shoot-'em-up which flips Defender by 90 degrees. You fly your ship through various waves of different types of enemy ships similar to those found in Defender - i.e. there is a baiter-type, pods, swarmers, landers (except that they don't land). There is also an added feature of an energy balloon; blast this twelve times and your firepower is increased. Your armament initially consists of a Defender style laser system. A function carried over from the sequel to Defender - Stargate - has also been included, inviso-flight. This makes you temporarily invisible and immune to enemy attack. The ship can go in four directions, and re-trace its steps to get an enemy that has been missed. You also have a long range radar scope to see what's coming up, and what's been left behind.
The mutants are back and this time they're faster. In your Mk.II Fighter you have to stop the Raiders flying across the planet and picking up Earthlings and turning them to Mutants when they reach the top of the screen. When all Earthlings are gone then it's game over. If you shoot a Raider holding an Earthling then it will drop him. You have to catch the Earthling and place him back on the surface. Other aliens to worry about are Hive, Dynamo, Technofighter, Firebomber and Lure. To help you in your fight you have a long range scanner, smart bomb, energy cloak, Hive convergence indicator and hyperfate. Guardian II is a Defender style 1 or 2 player horizontally sidewards scrolling shoot-em-up where you can go left or right. The joystick is used to steer your ship while the fire button fires your weapon. As well as your main playing area you can also see your radar, score and lives.
Starcosmic Invaders it's a game similar to Space Invaders in which you take command of the Earth's best fighter ship as you battle an enormous armada of alien starships.