Popular games published by company Electric Dreams Software

31.12.1989

Millenium: Return To Earth is a strategy game, in which player commands human colony on the Moon. Gameplay focuses on colonizing other planets, gathering resources and building starships.

01.10.1981

Tempest is a 1981 arcade game by Atari Inc., designed and programmed by Dave Theurer. It takes place on a three-dimensional surface, sometimes wrapped into a tube, which is viewed from one end and is divided into a dozen or more segments or lanes. The player controls a claw-shaped spaceship (named Blaster) that crawls along the near edge of the playfield, moving from segment to segment. Tempest was one of the first games to use Atari's Color-QuadraScan vector display technology. It was also the first game to allow the player to choose their starting level (a system Atari dubbed "SkillStep"). This feature increases the maximum starting level depending on the player's performance in the previous game, essentially allowing the player to continue. An official port was released for the Atari ST. An official port that bears the Atari logo was released by Superior Software for the BBC Micro and Acorn Electron in 1985, and another by Electric Dreams for the ZX Spectrum and Amstrad CPC in 1987. Versions for the Atari 2600 and 5200 were in the works in Atari, Inc. during 1984, and unfinished prototypes exist for both of them.

01.07.1987

R-Type is set in the 22nd century, and the player flies a futuristic fighter craft called the R-9a "Arrowhead", named for its shape, and because it is the ninth model in the 'R' series of fighter craft (but it is the first of the series to actually be used in combat; the previous models were all prototypes). The mission is to 'blast off and strike the evil Bydo Empire'. The R- in the series title originally stood for "ray", as in a ray of light. It was a reference to the many different types of ray-like weapons in the first R-Type. his was later retconned in R-Type Final to refer specifically to the production code as well as a term of endearment for the player fighter craft, the "Round Canopy". The original R-Type was well received by most gaming critics. However, it was also infamous for its relentless difficulty. It earned 7th place in IGN's Top 10 most difficult games to beat. The gameplay of R-Type is noticeably distinct among shoot 'em ups. Invariably the player will lose, not because of an inequality in firepower, but because of the design of the levels themselves. There is usually a 'correct' way to get through a level, but players must learn these by experience - i.e. by losing and restarting from earlier in the level. The game innovated with its weapon system compared to contemporary shooters, featuring a chargeable shot (beam-meter), and detachable 'force' pod; levels were designed to require different tactics and ideal weapons (air-air, diagonal, or air-ground laser).

04.04.1987

Super Hang-On is a 1987 motorcycle racing arcade game by Sega, and the sequel to the acclaimed Hang-On. A version of this game, in the full simulated-motorcycle cabinet used by the original Hang-On, was released in 1991 as Limited Edition Hang-On. It was also released for the Sega Mega Drive, Commodore Amiga, Atari ST, Macintosh, ZX Spectrum, Amstrad CPC and Commodore 64 in 1989. Super Hang-On was also released for the Sharp X68000 computer in Japan. The game also appeared on several Mega Drive compilations, namely Mega Games I (bundled with the console as Mega Drive Magnum Set), and Sega Genesis Six Pack. The arcade version was released on the Wii Virtual Console in Japan on September 14, 2010 and later for the other regions on May 3, 2012. A stereoscopic 3D version was released for the Nintendo 3DS eShop in Japan on March 27, 2013 and in North America and Europe on November 28, 2013.

01.01.1987

Karnov is a 1987 platform arcade game. It is the debut of Data East's mascot of the same name. After Data East became defunct due to bankruptcy in 2003, Paon, a company comprising former Data East staff, acquired the rights to Karnov, along with multiple other Data East games. In the game, players take control of the title character Jinborov Karnovski, or "Karnov" for short. Karnov is a strongman popularly illustrated as being from an unspecified part of the Soviet Union's Central Asian republics as shown on the original arcade flyer and again in Karnov's Revenge.

31.12.1986

Super Sprint is a racing video game released by Atari Games and Midway Games in 1986. Up to three players drive Formula One-like cars on a circuit that is viewed from above. The game is a successor to Gran Trak 10 and the Sprint series, which were black-and-white games from the 1970s. A sequel, Championship Sprint, was released later in the same year.

31.12.1987

Aliens: The Computer Game is a 1986 video game developed by Software Studios and published by Electric Dreams Software initially for Amstrad CPC, Commodore 64 and ZX Spectrum. It is based on the film of the same title. Ports for the Commodore 16 and MSX were developed by Mr. Micro and published in 1987. Aliens: The Computer Game is played from a first-person perspective and is set inside an atmosphere processing plant, a maze complex consisting of 255 rooms. The player encounters Alien enemies throughout the game. Upon killing an Alien, the body leaves a deadly pool of acid blood that must be avoided. The player also faces the threat of bio-mechanical growth, which, if left uncontained, results in new Alien eggs and facehugger enemies. The player's ultimate goal is to reach the room that houses the Queen Alien and her nests, both of which must be destroyed. The player can directly control a team of Marine soldiers, or can issue orders to the team from the Mobile Tactical Operations Bay (MTOB). When playing from the MTOB, the player has a view of the team's surroundings via video cameras attached to each soldier's helmet.

31.12.1987

Embark on an action-packed adventure tied to the 1986 John Carpenter movie and thwart the wicked plans of Mandarin Lo Pan. Take control of three characters; Jack Burton, Wang Chi and Egg Shen. Each character has an energy bar represented by a Yin and Yang symbol. Find food to replenish their energy. Collect weapons and magic potions to enhance their strength. Make sure to keep their statuses from falling too low to ensure survival. Fight your way through levels, starting in Chinatown where you'll face martial artists and gunmen. Traverse treacherous sewers and reach Lo Pan's lair, confronting formidable Storms. In the Marriage chamber, defeat armored warriors and Lo Pan to rescue the girls.

31.12.1986

One of the earliest Dungeon Crawl games. Written in 1983 for the Atari 8-bit computer line by John Palevich and published by Atari in their APX catalog. Dandy is an up to 4 player cooperative dungeon crawl. The game was ported to the ZX Spectrum, Commodore 64 and Amstrad CPC. It was the inspiration for games like Dark Chambers and the very popular Gauntlet series.

31.12.1989

31.12.1986

31.12.1986

The tyrannical Wardlock has created two humanoids within his mechanical world, for his own amusement. Solo the Synthelman must lead Nejo the baby out of this nightmare and to safety. There are four worlds to get through, Ice Zone, VegieZone, Tech Zone and Fire Zone. These are linked via teleports and all full of nasties to fend off and protect Nejo from. The Ice Zone contains oxygen bubbles which must be popped to keep you breathing well. Nejo needs feeding and taking to the showers regularly.

31.12.1986

01.05.1985

The Rocky Horror Show Computer Game is a 1985 video game for the Commodore 64, Commodore 128, ZX Spectrum and Amstrad CPC created by the CRL Group PLC. The game involved playing as either Brad or Janet and collecting pieces of the Medusa machine scattered around the castle, in order to free your partner from stone and escape the castle before it blasts off. Meanwhile, the other characters in the game can hinder your progress by stealing and hiding your clothes along with what you are carrying. Riff-Raff can kill the player with his laser gun, and Eddie can run the player over with his motorcycle should he thaw out and escape from his freezer.

31.12.1986

31.12.1986

Aliens: The Computer Game is a 1986 video game developed and published by Activision for the Commodore 64, Apple II based on the film of the same title. As Activision's UK subsidiary Electric Dreams Software had independently released their own version of the game with the same title, the game was renamed for European release. Initially planned to be released as Aliens: The Second Part, it was finally published under the title Aliens: US Version with ports for the Amstrad CPC and ZX Spectrum produced by Mr Micro. Aliens is a series of six minigames strung together via graphical interactive sequences, akin to an adventure game, though the only interaction possible is advancing the dialog, displayed in speech balloons. The minigames are mostly action sequences that involve piloting a ship from Sulaco to the planet's surface, recognizing equipment, and fighting aliens.

31.12.1985

Riddler's Den is similar to Ultimate's games such as SabreWulf or Atic Atac, twinning maze with puzzle-solving elements - and it also includes some RPG elements. Regarding the story, Trunkie, the Manlephant, has entered the Riddler's Den to complete the 1st part of his quest by finding the Golden Tusk and ultimately meet the Great Golden God Gregogo. To be successful in these tasks, Trunkie will have to decipher how to take advantage from the many objects he'll find in the way.

31.12.1987

31.12.1986

As GERALD (Gyroscopic ExploRAtion Landing Device) you must explore 385 screens of Hangworld, using limited fuel. The game is viewed isometrically, which means that the controls are rotated through 90 degrees - this, coupled with the fact that many screens have huge gaps and diagonal paths, means that it's hard to get far at first. Falling off ledges loses you time, which is very limited to start with Gerald must collect energy crystals throughout his journey - which can also be shortened by using a complex system of lifts. Sections you have travelled through are automatically mapped.

31.12.1986

Set Your Computer Alive With FireTrap Firetrap scorched its way through the arcades. Now it's ready to burn its way onto your screen. If you've got cool hands, get ready to climb the burning skyscrapers, putting out fires as you go, to rescue the people trapped inside. Firetrap is hot!

31.12.1986

The game combines both above and below water aspects. Above the water, you must manage the company, press conferences and finances. Below the water, you explore the Titanic and her many secrets by navigating T.S.1 (your underwater robot) through a maze-like environment while trying to find a way to raise the ship to the surface.

31.12.1985

Based on the 1985 movie, you play as a short Marty McFly and must find your mother and father and lead them to the dance so they fall in love before you're out of time. You start in front of the dance then must jump over or on bullies. Do not let them touch you head on or you lose a life. Also watch for toy planes that will dive at you. When you are in front of a building, jump at the windows to open them. You must find your father, who will then follow you. Next, find your mother and lead your father to her. They will both follow you so you lead them to the dance. This ends the round. The next round will have more buildings to search and tougher bullies, like some that leap to catch you in mid-air.